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My Leaguestarter ~ Vaal Venom Gyre Pathfinder ~ PoE 3.20

3 years ago975

by CaptainLance9Subscribe

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9.09K

Effective HP

3.26K

Life

97

Energy Shield

Overview

My Leaguestarter ~ Vaal Venom Gyre Pathfinder ~ PoE 3.20 is a Path of Exile Pathfinder build by CaptainLance9, made for the Kalandra league (3.19). It is centered on Frostblink and plays as a intelligence, spell, movement, duration archetype. Defensively it sits at 9.09K effective HP, 3.26K life. Suited for: Mapping, Sanctum.

Build Video

CaptainLance9's Notes

********************************* Why Poison Vaal Venom Gyre Pathfinder?? ********************************* Why Poison? Vaal Venom Gyre combined with plague bearer will result in a massively feels good movement oriented playstyle ALSO: Poison has taken multiple buffs this patch in curse changes / poison faster fixed ect Why Pathfinder? Pathfinder has received a fairly solid buff this league in giving us the ability to scale silver flask, this will result in us getting close to a 40% attack/cast/move speed boost from that flask alone on top of an additional like 30% attack speed from attack speed suffix on flask, this + all the other powerful mods on flasks will result in an extremely fast feels good easy to gear character(70 all res from one flask suffix) On top of all this, pathfinder has extremely strong synnergy with poison thanks to prolif node & more chaos damage for attacks modifier. Great start with pconc and should transition nicely to Vaal VG Why Vaal Venom Gyre? Venom Gyre was actual already a fairly top tier skill due to its strong clear and ability to unleash high burst damage with whirling blades venom gyre blade shot gun mechanic. Now with this new Vaal variant it becomes even better at both those things have a feels good additional clear button or when needed a massive burst for single target. Also it just looks like a lot of fun to play ********************************* League Start Progression Main Steps ********************************* g-g-g|r-g-b|r-b-g|b-r-g|b-g-r|g-r-b|g-b-r|nne|rint -> copy paste into vendor search for early link gear / movespeed boots (we want ggg onslaught/volley/pconc, NOT weapons)(check every level until you have a 3g /ms boots) ~ Kill Hillock -> tarkleigh gives us caustic arrow, link to pierce1 ~mud flats -> waypoint underground passage -> tidal island ~ dash/shrapnel ballista -> bit of movement + shrapnel ballista for extra single target/decoy(swap out of these at poison conc) ~ Kill brutus -> get precision reward -> buy withering step(dps on bosses/ms) and frost blink(swap out dash) ~ Kill fairgraves -> grab merveil waypoint -> buy poison conc + volley -> Volley-onslaught-poison conc 3g links -> grab highest life flasks available(do this reg2ularly while leveling, atleast 2 of them) ~ Kill great white Beast for quicksilver ~ Chamber of Sins -> herald of agony -> black guard -> blood rage -> finish act 2 ~ act 3 -> dialla bottle thing -> grace + temp chains + plague bearer(buy 2, get grace as reward) -> grace can be turned on after accuracy reservation mastery ~ finish act 3 -> act 4 up to crystal veins -> lab -> aoe/chaos damage ascendancy pathfinder ~ killing daresso/kaom turn in respective hearts, then go to dialla for greater volley, use instead of volley on pconc ~ Kill malachai -> act 5 ~ kill innocence / ect -> jade flask reward ~ at some point get a 4L and add gmp into main link damage for pconc -> go through act 6 -> act 7 -> up to turning in fireflies -> cruel lab ~ cruise through act 8/9/10 merc lab normally -> farm towards the swap to Vaal Venom Gyre **************************** Vaal Venom Gyre Swap ************************************ ~Conditions to meet before swap: * Good claw(wasp nest/250pdps claw) * Vaal Venom Gyre Acquired(every vaal orb used on venom gyres also worth to run vaal side areas(level in off hand once you get one)) ~respec to claw/venom gyre tree(you should have enough respec points from campaign) recommended around 65-75(depends when you farm enough to get decent claw) ~ prioritize getting pierce as venom gyre feels very bad without, so one of the first nodes to pickup on respec change of points **************************** Flask Setup ************************************ IMPORTANT: prioritize getting these set up asap, a large portion of the build is contigent on decently rolled flasks + use when full for feels good effortless flask activation Recommended Flasks: Quicksilver(speed) / Silver(speed+damage) / Jade(carries our evasion) / Divine Life flask(carries our sustain) Flex Flask: gold flask(magic find early) / Quartz(perma phase/cap suppress) / Bismuth(easy res cap) / Chaos res cap / specific element to fix bad res of one type / granite(armour variant) Recommended Flask Suffix: Attack Speed / Evasion Rating / Additional All ele res (recover 10% additional over 10 seconds for life flask) Flex Flask suffix: Rarity(mf login) / Curse reduction(basically curse immune) / Movespeed / mana cost reduction(only if mana is issue, it shouldn't be with leech) / stun avoid(stun immune basically) **************************** Gem Links ************************************ Early Game Poisonous Concoction - Onslaught - Volley ->4L-> Pconc - onslaught - great volley - greater multiple proj Shield Charge - Faster Attacks / Frost Blink / Withering Step / Temporal Chains Herald of Agony / Precision / Grace Venom Gyre Gem Links Venom Gyre - Unbound Ailments - Greater Multiplie Proj - Void Manipulation - Vicious Proj - (Cruelty / deadly ailments / efficacy (not sure)) Whirling Blades - Cull - Faster Attacks / Frost Blink Grace - Herald of Agony - Precision (if armour variation -determination + defiance banner, no herald of agony) Temporal Chains - Arcanist brand(place before boss fights) - (+despair if we get +1 curse) / withering step Ect / utility / not sure about extra links yet, will feel it out while playing on leaguestart Wither - spell totem - multi totem / guard skill??? / blood rage / golem / no clue ********************************* Gearing ********************************* Body armour: 5L rare -> 6L rare -> Covenant(endgame giga dam chest) Gloves: prioritize attack speed + life then other stats like res Helm: Life + res(maybe focus duration ailment mod, time with vaal VG for big dps on boss) Boots: -> life + movespeed -> atziri's step(this will cap off spell suppress, otherwise need suppress on shield) Belt: life + res rings: life + res, eventually chaos damage amulet: life + dot damage multi Shield: Life + attack speed/max all res/suppress/good evasion Weapon: Wasp's nest(its like 400phys/chaos dps, can be beat by rare claw but it has to be a VERY good claw ********************************* Misc ********************************* Bandits: Kill ALL Major Pantheon: Undecided brine king if Master Alchemist freeze removal is not consistent enough, otherwise lunaris probably. Minor Pantheon: Ralakesh new regen counter probably to deal with maven regen, but also possible phys bleed reduction one. Ascendancy Order: Nature's reprisal -> Master Toxicist -> Nature's Boon -> Master Alchemist Map Mods to AVOID: I believe we can run basically any map mod but I will change this if I find map mods that brick build on daily update videos. SSF Viable?: Yes BUT you will want to delay swap out of poison conc to venom gyre until you have crafted a decent phys/chaos claw, because without a decent claw the swap will be a disaster **************************** Wither Application? ************************************ A few options: ~Withering Touch Support on herald of agony / whirling blades ~Wither - spell totem - multi totem ~Withering Step ~Helm Enchant ~glorious Vanity Ultimately something we will want to work out at some point, it is way too much damage to leave on the table and I will work out an ideal setup in video updates during first couple days **************************** Better Trading PoE Chrome Extension Link For Gear ************************************ -> download the extension called better trading poe on chrome if you would like a little shopping folder to quick search some items for the build, control and paste this code into the import folder section of the extension. 2:eyJpY24iOiJwYXRoZmluZGVyIiwidGl0IjoiVmFhbCBWRyIsInRycyI6W3sidGl0IjoiRG9lZHJlJ3MgRGFtbmluZyBQYXVhIFJpbmciLCJsb2MiOiJzZWFyY2g6WDN6ZUlQIn0seyJ0aXQiOiJUaGUgV2FzcCBOZXN0IFRocm9hdCBTdGFiYmVyIiwibG9jIjoic2VhcmNoOjE1YlZmYSJ9LHsidGl0IjoiNUcxQiBFYXJseSA2TCIsImxvYyI6InNlYXJjaDo4QlhRSjhjViJ9LHsidGl0IjoiRWFybHkgNUwiLCJsb2MiOiJzZWFyY2g6TEpwd0dHdG4ifSx7InRpdCI6IkF0emlyaSdzIFN0ZXAgU2xpbmsgQm9vdHMiLCJsb2MiOiJzZWFyY2g6R3ZuM0ZiIn0seyJ0aXQiOiJEeWluZyBTdW4gUnVieSBGbGFzayIsImxvYyI6InNlYXJjaDpOWWRYaFkifSx7InRpdCI6IlRoZSBDb3ZlbmFudCBTcGlkZXJzaWxrIFJvYmUiLCJsb2MiOiJzZWFyY2g6OWFqWWlLIn0seyJ0aXQiOiJBc2VuYXRoJ3MgR2VudGxlIFRvdWNoIFNpbGsgR2xvdmVzIiwibG9jIjoic2VhcmNoOm0wT2VUNiJ9LHsidGl0IjoiRWFybHkgUmFyZSBCb290cyIsImxvYyI6InNlYXJjaDp3d1lxNVhqVWIifSx7InRpdCI6IkVhcmx5IFJhcmUgR2xvdmVzIiwibG9jIjoic2VhcmNoOnZEYXE2YnpDRSJ9LHsidGl0IjoiRWFybHkgUmFyZSBIZWxtZXQiLCJsb2MiOiJzZWFyY2g6ajM0cTZrbEhYIn0seyJ0aXQiOiJFYXJseSBCZWx0IiwibG9jIjoic2VhcmNoOm9FNHE2RTRobCJ9LHsidGl0IjoiRWFybHkgQW11bGV0IiwibG9jIjoic2VhcmNoOlhsRTRFcWVJUCJ9LHsidGl0IjoiRWFybHkgUmluZyIsImxvYyI6InNlYXJjaDpCVzZ5UlhrUzgifSx7InRpdCI6IlF1aWNrc2lsdmVyIEZsYXNrIiwibG9jIjoic2VhcmNoOjlXWHZyMEtTSyJ9LHsidGl0IjoiR29sZCBGbGFzayIsImxvYyI6InNlYXJjaDptcjRxNXd6ZjYifSx7InRpdCI6IlNpbHZlciBGbGFzayIsImxvYyI6InNlYXJjaDpib3ZnUUVPSUwifSx7InRpdCI6IkphZGUgRmxhc2siLCJsb2MiOiJzZWFyY2g6M0U1WjlyNWg1In0seyJ0aXQiOiJEaXZpbmUgTGlmZSBGbGFzayIsImxvYyI6InNlYXJjaDp5RGVxZ3ZXQ1IifV19
Loadouts

Gear

Storm Emblem
Bramble Shelter
Hate Sanctuary
Loath Clasp
Chimeric Band
Empyrean Whorl
Spirit Talons
Pain Cord
Rune Road

Skills

Helmet

  • FrostblinkFrostblink6WMain
  • PrecisionPrecision16W
  • Herald of AgonyHerald of Agony15W
  • GraceGrace15W

Body Armour

  • Poisonous ConcoctionPoisonous Concoction15W
  • Onslaught16W
  • Greater VolleyGreater Volley12W
  • Greater Multiple ProjectilesGreater Multiple Projectiles12W

Boots

  • Temporal ChainsTemporal Chains15W
  • Withering StepWithering Step16W

Gloves

  • Shield ChargeShield Charge5W
  • Faster AttacksFaster Attacks15W

Weapon 2

  • Plague BearerPlague Bearer15W

Weapon 2

  • Flesh and StoneFlesh and Stone7W

Passive Tree

Passive tree 3.19
scroll to zoom
Pathfinder
Pathfinder

Character Stats

Defence

Effective Hit Pool
9.09K
Life
3.26K
Energy Shield
97
Mana
1
Phys Max Hit Taken
4.06K
Armour
465
Evasion
7.52K
Block | Spell Block
26% | 0%
Ward
0

Resistances

Fire Resistance
75%
Cold Resistance
38%
Lightning Resistance
52%
Chaos Resistance
-11%

Offence

Crit Chance
9%
Crit Multiplier
150%

Attributes & Utility

Strength
167
Intelligence
119
Dexterity
313
Movement Speed
34%
Item Rarity
18%