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PoE 3.20·Sanctum·Pathfinder

You can sustain CWDT loops with leech

by krabbsatan3 years ago1.1K

DPS
9.74M
Effective HP
38.15K
Life
5.77K
Level
94
Min budget

Overview

You can sustain CWDT loops with leech is a Path of Exile Pathfinder build by krabbsatan, made for the Sanctum league (3.20). It is centered on Ice Spear and plays as a critical, intelligence, spell, projectile archetype. In Path of Building it reaches 9.74M DPS with 38.15K effective HP, 5.77K life. Key uniques include The Annihilating Light, Progenesis, Heartbound Loop, Crystallised Omniscience.

Build Video

krabbsatan's Notes

Just a test, not a final build

"15% of damage taken leeched as life during effect" flask suffix + life recovery rate, recoup and Progenesis flask

Based on this video: https://www.youtube.com/watch?v=wLrtzbX3e8k

Initially I tested with Wurms Molt but it wasn't needed because I get so many leech instances that leech is capped instantly anyway.

Build ends up with 10m dps instead of 40m on wardloop with similar gear, but can have capped spell suppression, twice as much life and 10-20k evasion. Still probably not worth it but maybe someone can figure out a better setup

https://pobb.in/AGehMPKFVoLV

Another thing I found is that with Progenesis (and petrified blood) you take a portion of the hit as damage over time. So let's say you take 6k dmg and 4k over time instead of 10k. But you still recoup as if you were hit for 10k

Loadouts

Gear

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The Annihilating Light
New Item
New Item
Crystallised Omniscience
New Item
Heartbound Loop
New Item
Phoenix Harness
New Item
New Item

Skills

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Weapon 1

  • Ice SpearIce Spear20/20WMain
  • Greater Multiple ProjectilesGreater Multiple Projectiles16/20W
  • Cast when Damage TakenCast when Damage Taken20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Awakened Elemental FocusAwakened Elemental Focus5/20W
  • Awakened Added Cold DamageAwakened Added Cold Damage5W

Body Armour

  • FrostboltFrostbolt20/20W
  • Freezing PulseFreezing Pulse20/20W
  • Cast when Damage TakenCast when Damage Taken20/20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20/20W
  • BonechillBonechill20/20W
  • Arcane SurgeArcane Surge20/20W

Gloves

  • Summon SkeletonsSummon Skeletons11/20W
  • Cast when Damage TakenCast when Damage Taken5W
  • Less DurationLess Duration20/20W
  • Minion SpeedMinion Speed16/20W

Helmet

  • Forbidden RiteForbidden Rite6W
  • Cast when Damage TakenCast when Damage Taken1W

Helmet

  • Sniper's MarkSniper's Mark20/20W
  • Cast when Damage TakenCast when Damage Taken20W

Boots

  • VitalityVitality2W

Boots

  • ClarityClarity1W

Boots

  • Flame DashFlame Dash18W

Boots

  • HatredHatred19W

Ring 2

  • HatredHatred21W
  • Righteous FireRighteous Fire20/20W

Passive Tree

Passive tree 3.20
scroll to zoom
Pathfinder
Pathfinder
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
94

Damage

Full DPS
0
Combined DPS
9.74M
Hit DPS
8.77M
With Poison DPS
8.77M
With Ignite DPS
8.77M
With Bleed DPS
8.77M
Damage over Time
0
Culling DPS
974K
Average Hit
330.6K
Burst Damage
330.6K

Attack & Crit

Attack/Cast Rate
3.79/s
Cooldown
0.26s
Hit Chance
100%
Crit Chance
77%
Crit Multiplier
456%
Mana Cost
89
Life Cost
0

Defence

Effective Hit Pool
38.15K
Life
5.77K
Energy Shield
0
Mana
373
Ward
0
Armour
0
Evasion
7.58K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
18%
Spell Block
0%
Spell Suppression
96%
Evade (Melee)
47%
Evade (Projectile)
47%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+3%)
Cold Resistance
75% (+3%)
Lightning Resistance
75% (+6%)
Chaos Resistance
29%

Max Hit Taken

Physical
9.78K
Fire
32.58K
Cold
32.58K
Lightning
32.58K
Chaos
13.77K

Recovery

Life Regen
0/s
Net Life Regen
-1.3K/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
30.6/s
Life Leech
4.36K/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
1.3K/s

Attributes & Utility

Strength
14
Intelligence
14
Dexterity
32
Omniscience
1.27K
Movement Speed
155%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0