
Pushing to Pinnacle Bosses - SSF Deadeye Tornado Shot - Episode 3 - Path of Exile 3.20 Sanctum POE
127139.72K
DPS
19.18K
EHP
3.96K
Life
~4.1![]()
Min Budget

How to progress early maps - SSF Deadeye Tornado Shot - Episode 2 - Path of Exile 3.20 Sanctum POE
22863.11K
DPS
19.9K
EHP
3.71K
Life
~2.4![]()
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Fresh SSF Deadeye Tornado Shot Run - Episode 1 - Campaign Path of Exile 3.20 Sanctum POE
25924.58K
DPS
6.56K
EHP
3.04K
Life
~2.2![]()
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[3.20] Path of Exile - SSF Sanctum - Speed running Uber Maven vs Tornado Shot
315.71M
DPS
22.66K
EHP
3.44K
Life
~43![]()
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[3.20] Path of Exile - SSF Sanctum - Uber Sirus vs Cold Tornado Shot
313.48M
DPS
25.37K
EHP
3.46K
Life
~38![]()
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The Forbidden Sanctum Tornado Shot League Starter Zoomer
3153.27M
DPS
49.42K
EHP
3.75K
Life
~3.7![]()
Min Budget
I've been PoBing this build for a couple of weeks now and I think I've got a pretty decently optimized league starter tree+gear. 4 million pinnacle DPS with easily obtainable rares and no PoB warrior BS. No flasks except rotgut, nothing ticked that shouldn't be, etc, no additional curse, no influenced gear except a life % hunter belt. Fork socketed into 6 link. Ballistas turned off, guard skill turned off. Far shot estimated at 40 projectile travel distance instead of 60 (at 60 DPS shoots up to 5.5 million) With single target gem
I'm league starting Ice Shot+Heatshiver+Yoke of Suffering Deadeye. Haven't tried it ingame yet, but seems solid in theory
333.94M
DPS
31.06K
EHP
4.56K
Life
~11![]()
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All Non Unique Maps Completed - Deadeye Tornado Shot SSF - Path of Exile 3.19
3547.51K
DPS
31.55K
EHP
4.21K
Life
~2.3![]()
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Mini Bosses Down - Tornado Shot Deadeye SSF - POE 3.19 Lake of Kalandra
59816.53K
DPS
32.07K
EHP
4.03K
Life
~1.3![]()
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Tornado Shot Deadeye SSF Levelling run to maps - POE 3.19 Lake of Kalandra
1912K
DPS
∞
EHP
1.23K
Life
~24![]()
Min Budget
Hey guys, A while ago I requested some build help with my blast rain deadeye trapper. I've not had much time to play but I've upgraded my equipment using a lot of the suggestions from my previous thread. This is the pob: Its sitting on 2 mil per trap, counting all projectiles (but no flasks ticked), using swift assembly it should throw about 1.6 traps on average. The gear is still sub-optimal and can definitely be improved upon, it's also missing levels still. Using the devouring diadem solved my mana issues and I could drop the
Deadeye Blast Rain trapper 2m dps per trap
162.72M
DPS
56.97K
EHP
4.79K
Life
~37![]()
Min Budget

SSF Precise Technique Lightning Arrow Deadeye from Mayhem
453.12M
DPS
31.81K
EHP
4.16K
Life
~3![]()
Min Budget
Hi guys! I've recently been playing a deadeye blast rain trapper in SSF kalandra, and it did surprisingly well. I've decided to migrate it over to trade league so I can mess around with equipment a bit more and figure out the build. This is the current pob: It's level 87 and counting all projectiles sitting on 1.1mil dps per trap. I'm looking for advice on making the build tankier and although the sheet dps seems good it doesn't really 'feel' good against some rares and bosses, and I would love to find a way to not have to run an

rtx4090, ryzen 7 5800x3D in PoE. 100% delirium, 3440*1440 ultrawide. Vulkan renderer
633.52M
DPS
71.45K
EHP
4.64K
Life
~89![]()
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How to League Start Bows - Farming Omniscience - Ultimate League Start Guide Part 4 POE 3.19
221406.65K
DPS
46.58K
EHP
4.42K
Life
~2.4![]()
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How to League Start Elemental Bows - Early Mapping - Ultimate League Start Guide Part 2 POE 3.19
27393K
DPS
27.75K
EHP
3.84K
Life
~1.3![]()
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Tornado Shot Deadeye Guide - Levelling and Early Mapping Guide - POE 3.19
7816.81K
DPS
1.29K
EHP
958
Life
~111![]()
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Level 98 Spectral Helix Deadeye - The Taming, The Twisted & Maven - Lake of Kalandra Day 13
10719.36K
DPS
93.17K
EHP
5.14K
Life
~4.2![]()
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Level 87 Spectral Helix Deadeye Entering Red Maps - Lake of Kalandra Day 7
1647.45K
DPS
29.14K
EHP
4.17K
Life
~1.5![]()
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Trying Spectral Helix For The First Time - Deadeye SSF Reroll - Lake of Kalandra Day 6
2312.26K
DPS
6.87K
EHP
1.79K
Life
~1.1![]()
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I'm working on power siphon CoC Blazing salvo with two spellslinger wands that also cast Blazing Salvo because I really like Blazing Salvo. Sadly, my PoB skills are pretty weak. Would anyone help me make this the balliest ball builded that ever balled Wraeclast? Stip: Group SSF

3.18 SSF. Tornado shot deadeye vs uber Awakener
18.08M
DPS
92.68K
EHP
4.65K
Life
~89![]()
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[PoE 3.18] Uber Boss SSF Viable - Venom Gyre Trinity Deadeye Build Diary (Omni/No Omni PoB)
1536.93M
DPS
52.59K
EHP
4.59K
Life
~3.3![]()
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Laid Back Exile S3 E5 SSF Tornado Shot - Farming for Interrogation Path of Exile 3.18 Sentinel [POE]
464.9M
DPS
40.08K
EHP
4.45K
Life
~3![]()
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SSF Ice Shot Maven Shaper EPIC Fight | Path of Exile
21.99M
DPS
28.17K
EHP
4.86K
Life
~3.4![]()
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Ice Shot (Tornado Shot) Omni Deadeye Build Diary Part 3 (Ice Shot Part1) | Path of Exile
7989.16K
DPS
25.95K
EHP
4.49K
Life
~3.9![]()
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Laid Back Exile S3 E4 - SSF Tornado Shot Pinnacle Bosses Down [Path of Exile 3.18 Sentinel]
452.41M
DPS
41.09K
EHP
4.47K
Life
~2.7![]()
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Laid Back Exile S3 E3 - SSF Tornado Shot Closing in on Red Maps [Path of Exile 3.18 Sentinel]
461.86M
DPS
38.82K
EHP
4.3K
Life
~2![]()
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Laid Back Exile S3 E2 - SSF Tornado Shot Grinding Atlas Completion [Path of Exile 3.18 Sentinel]
90674.12K
DPS
19.41K
EHP
3.9K
Life
~1.5![]()
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Tornado Shot Omni Deadeye Build Diary Part 2 | Path of Exile
5496.32K
DPS
27.2K
EHP
4.16K
Life
~3.6![]()
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Laid Back Exile S3 E1 - SSF Tornado Shot from Scratch [Path of Exile 3.18 Sentinel]
1286.95K
DPS
3.05K
EHP
1.55K
Life
~153![]()
Min Budget
10 Days ago or so I posted my White Wind Deadeye Starter, now I thought it would be nice to give an Endgame update and some thoughts. Levelling: Had a late start (sunday morning), bought some leveling weapons for the random currency I dropped, helped me clear campaign in 4:30, nothing special but Helix is top tier for going fast. Mapping: White Wind+5L, Capped Res, Capped Suppression and basic Defiance Banner+grace+determination setup was enough to clear exarch and eater questline, swapped to 6l and better jewelry once progression started to slow down in high red maps. Bossing: Everything I
White Wind Helix Endgame Update (16Mil DPS, 56k Max Hit)
1716.7M
DPS
273.91K
EHP
4.71K
Life
~2.5![]()
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[3.18] Path of Exile - First week The Feared SSF Sentinel
224.26M
DPS
129.32K
EHP
6K
Life
~3.4![]()
Min Budget
For anyone who wants a more hipster build that isn't DD, seismic, EA, RF, or any of the other really strong meta builds but also doesn't want some straight garbage, I present to you my 3.18 HCSSF league start. This build is designed for the HCSSF environment. I have no idea how it is in SC trade. Probably worse because it's not as zoomy and has too much invested in defenses. Pros: \-Very easy to achieve high single target DPS \-No uniques needed for boss kills \-Can clear maps from extremely long range \-Excels in narrow corridor type maps \-Fairly tanky - runs determination,
[3.18][HCSSF] Ice Spear Mine Deadeye LS
35.96M
DPS
39.44K
EHP
5.49K
Life
~4.3![]()
Min Budget
Quick Showcase: Gear, Tree, Minotaur map Main POB: Pob of the test run: I've been wanting to move to SSFHC and complete all the content with my own build. I love casting spells, but it's always a struggle league starting them due to how hard it is to obtain cast speed on gear. So I looked into trappers/miners. Icespear deadeye miner turned out pretty good. The video is with pretty much bare minimum gear. I've been busy with work, so I couldn't go hard in farming for harvest and essences. But t
[SSFHC] Icespear Deadeye miner leaguestarter
88.01M
DPS
80.83K
EHP
5.33K
Life
~2.4![]()
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Data From Farming 7/7 Ones That Got Away in SSF Archnemesis Without Div Gambles
111.68M
DPS
38.05K
EHP
3.53K
Life
~279![]()
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Fresh SSF Run Trying Havoc's Deadeye Lightning Arrow - Pinnacle Bosses Down [POE 3.17 Archnemesis]
25713.34K
DPS
32.07K
EHP
3.9K
Life
~1.1![]()
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POE 3.17 SSF Trinity Spectral Helix - Simulacrum Wave 25
11.47M
DPS
54.78K
EHP
6.15K
Life
~3.4![]()
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POE 3.17 SSF Trinity Spectral Helix - Uber Elder
21.47M
DPS
54.78K
EHP
6.11K
Life
~3.4![]()
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POE 3.17 SSF Trinity Spectral Helix - The Hidden
1.47M
DPS
54.78K
EHP
6.09K
Life
~3![]()
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POE 3.17 SSF Trinity Spectral Helix Boss Test
1.09M
DPS
54.38K
EHP
5.79K
Life
~2.7![]()
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POE 3.17 SSF Trinity Spectral Helix - Mastermind Lair
1968.57K
DPS
54.38K
EHP
5.72K
Life
~6.4![]()
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POE 3.17 SSF Trinity Spectral Helix Mapping Test
2539.75K
DPS
48.3K
EHP
4.9K
Life
~6.4![]()
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3.17 SSF Archnemesis Deathless 134% Quant lv85 Feared | ft Cold TS
35.14M
DPS
68.96K
EHP
4.07K
Life
~270![]()
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HCSSF Omniscience Tornado Shot Deadeye Build Diary Ep.1 [PoE 3.17 Archnemesis]
8139.49K
DPS
27.72K
EHP
4.05K
Life
~2.3![]()
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LA Deadeye Eldritch Boss Routing Run [Read Description] [3.17 Path of Exile]
189565.77K
DPS
16.88K
EHP
3.03K
Life
~179![]()
Min Budget

SSFHC 4K HP Lightning Arrow Deadeye vs BLACK STAR, THE SEARING EXARCH, INFINITE HUNGER [3.17 PoE]
85748.23K
DPS
31.2K
EHP
4.07K
Life
~1.4![]()
Min Budget
Caveat: Build is untested; looking for feedback. Focus on league start and SSF. This PoB works on beta; there is a crash when you try to include Mirage Archers in Full Dps. Offence: Bow buffs should make this starter viable. Occupying Force makes this very comfy. Has most of the upsides of totems, without most of the downsides. Very high damage uptime during bosses. Mark on Hit: very consistent damage buff when you need it. No PoB inflation. (Damage numbers on a 5-link.) (Might need a mana flask for pre-firing during boss encounters.) (Concentrated Effect improves overlap, but make
Storm Rain Deadeye - League Start & SSF
2736.32K
DPS
18.82K
EHP
3.89K
Life
~1.4![]()
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[3.17] Bleedbow Rupture Deadeye, Updated for Archnemesis League!
459.46M
DPS
-
EHP
4.94K
Life
~27![]()
Min Budget
