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PoE 3.19·Kalandra·Deadeye

Blast Rain Deadeye Trapper

by IceNinetyNine3 years ago9

DPS
1.19M
Effective HP
19.5K
Life
3.95K
Level
87
Min budget

Overview

Blast Rain Deadeye Trapper is a Path of Exile Deadeye build by IceNinetyNine, made for the Kalandra league (3.19). It is centered on Blast Rain and plays as a fire, dexterity, attack, area archetype. In Path of Building it reaches 1.19M DPS with 19.5K effective HP, 3.95K life, 224 energy shield. Key uniques include Crown of the Inward Eye, Hyrri's Ire.

IceNinetyNine's Notes

Hi guys!

I've recently been playing a deadeye blast rain trapper in SSF kalandra, and it did surprisingly well. I've decided to migrate it over to trade league so I can mess around with equipment a bit more and figure out the build. This is the current pob:https://pastebin.com/9FHyPkJy

It's level 87 and counting all projectiles sitting on 1.1mil dps per trap.

I'm looking for advice on making the build tankier and although the sheet dps seems good it doesn't really 'feel' good against some rares and bosses, and I would love to find a way to not have to run an enduring mana flask. I know I can use slavedrivers (and I can afford them) but I'd like to see if anyone has any other ideas on how to solve this.

The plan is to take the remaining jewel nodes and survivalist as far as the tree goes. It's been a while since I've created a build from scratch so just hoping to get some criticism and input on how to improve it (I'm pretty sure I've missed some obvious ways to improve the build).

For example I would love to run grace + determination but I need precision and clarity too. If I run a conq efficiency and pick up precision costs 0% and drop defiance I can do it, but my unreserved mana pool will be pretty small.

Any input much appreciated!

Gear

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Behemoth Siege
Crown of the Inward Eye
Hyrri's Ire
Fate Gorget
Kraken Knuckle
Miracle Eye
Mind Hand
Honour Strap
Demon Hoof
Armageddon Spear
Hypnotic Shard

Skills

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Body Armour

  • Blast RainBlast Rain18/20WMain
  • Swift AssemblySwift Assembly19/20W
  • Trap and Mine DamageTrap and Mine Damage18/20W
  • Charged TrapsCharged Traps18/20W
  • Elemental PenetrationElemental Penetration18/20W
  • TrapTrap19W

Weapon 1

  • Assassin's MarkAssassin's Mark19W
  • ClarityClarity17W
  • Blast RainBlast Rain19WMain
  • ArroganceArrogance19W

Boots

  • Defiance BannerDefiance Banner19W
  • DeterminationDetermination17W
  • PrecisionPrecision19W
  • EnlightenEnlighten2/20W

Helmet

  • Bear TrapBear Trap20W
  • Summon SkitterbotsSummon Skitterbots18/20W
  • Unbound AilmentsUnbound Ailments19W
  • TrapTrap17/13W

Gloves

  • Molten ShellMolten Shell11W
  • Elemental Damage with AttacksElemental Damage with Attacks18/23W
  • Cast when Damage TakenCast when Damage Taken2W

Weapon 1

  • DashDash19/20W
  • Second WindSecond Wind19W

Passive Tree

Passive tree 3.19
scroll to zoom
Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
87

Damage

Full DPS
0
Combined DPS
1.19M
Hit DPS
1.19M
With Poison DPS
1.19M
With Ignite DPS
1.19M
With Bleed DPS
1.19M
Damage over Time
1.22K
Ignite DPS
1.22K
Culling DPS
0
Average Damage
44.1K

Attack & Crit

Attack/Cast Rate
3.37/s
Hit Chance
99%
Crit Chance
83%
Crit Multiplier
569%
Mana Cost
26
Life Cost
0

Defence

Effective Hit Pool
19.5K
Life
3.95K
Energy Shield
224
Mana
99
Ward
0
Armour
5.98K
Evasion
10.34K
Phys Damage Reduction
48%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
54%
Evade (Projectile)
54%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+13%)
Cold Resistance
75% (+28%)
Lightning Resistance
75% (+34%)
Chaos Resistance
11%

Max Hit Taken

Physical
14.06K
Fire
29.25K
Cold
29.25K
Lightning
29.25K
Chaos
7.87K

Recovery

Life Regen
52.56/s
ES Regen
0/s
ES Recharge
224/s
Mana Regen
50.8/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
148
Intelligence
137
Dexterity
335
Movement Speed
67%
Endurance Charges
3
Frenzy Charges
5
Power Charges
4
Devotion
0
Item Rarity
13%