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Blast Rain Deadeye Trapper

Deadeye

3.95K19.50K1.19M

(14)


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Viridian JewelSolarine BowBlazing Arrow QuiverHyrri's IreCrown of the Inward EyeShagreen GlovesPaua RingDiamond RingTurquoise AmuletHydrascale BootsLeather Belt
Divine Life FlaskEternal Mana FlaskDiamond FlaskJade FlaskQuicksilver Flask

Hi guys!

I've recently been playing a deadeye blast rain trapper in SSF kalandra, and it did surprisingly well. I've decided to migrate it over to trade league so I can mess around with equipment a bit more and figure out the build. This is the current pob:https://pastebin.com/9FHyPkJy

It's level 87 and counting all projectiles sitting on 1.1mil dps per trap.

I'm looking for advice on making the build tankier and although the sheet dps seems good it doesn't really 'feel' good against some rares and bosses, and I would love to find a way to not have to run an enduring mana flask. I know I can use slavedrivers (and I can afford them) but I'd like to see if anyone has any other ideas on how to solve this.

The plan is to take the remaining jewel nodes and survivalist as far as the tree goes. It's been a while since I've created a build from scratch so just hoping to get some criticism and input on how to improve it (I'm pretty sure I've missed some obvious ways to improve the build).

For example I would love to run grace + determination but I need precision and clarity too. If I run a conq efficiency and pick up precision costs 0% and drop defiance I can do it, but my unreserved mana pool will be pretty small.

Any input much appreciated!

Read Comments
Life

3954

Mana

99

Energy Shield

224

DPS

1M

Effective Hit Pool

19.50K

Chaos Res

11

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

6K

Evasion

10K

Block

0 | 0

Crit Chance

83%

Crit Multi

569%

Rage

0

Strength

148

Intelligence

137

Dexterity

335

Ward

0

Item Quantity

0%

Item Rarity

13%

Movement Speed

67%

Endless Munitions
Endless Munitions
Gathering Winds
Gathering Winds
Ricochet
Ricochet
Focal Point
Focal Point
Point Blank
Point Blank
Ghost Dance
Ghost Dance
Assassination
Assassination
Ballistics
Ballistics
Blood Drinker
Blood Drinker
Blood Siphon
Blood Siphon
Charisma
Charisma
Coordination
Coordination
Depth Perception
Depth Perception
Entrench
Entrench
Fervour
Fervour
Finesse
Finesse
Frenetic
Frenetic
Heart of Oak
Heart of Oak
Heartseeker
Heartseeker
Herbalism
Herbalism
High Explosives
High Explosives
Infused
Infused
Intuition
Intuition
Inveterate
Inveterate
King of the Hill
King of the Hill
Lethality
Lethality
Master Sapper
Master Sapper
Perfectionist
Perfectionist
Quickstep
Quickstep
Revenge of the Hunted
Revenge of the Hunted
Saboteur
Saboteur
Thick Skin
Thick Skin
Trickery
Trickery
Unstable Munitions
Unstable Munitions
View full passive skill tree

  • Blast RainBlast Rain
  • Swift AssemblySwift Assembly
  • Trap and Mine DamageTrap and Mine Damage
  • Charged TrapsCharged Traps
  • Elemental PenetrationElemental Penetration
  • TrapTrap

  • Assassin's MarkAssassin's Mark
  • ClarityClarity
  • ArroganceArrogance
  • Blast RainBlast Rain

  • Bear TrapBear Trap
  • Unbound AilmentsUnbound Ailments
  • TrapTrap
  • Summon SkitterbotsSummon Skitterbots

  • DashDash
  • Second WindSecond Wind

  • Defiance BannerDefiance Banner
  • EnlightenEnlighten
  • DeterminationDetermination
  • PrecisionPrecision

  • Molten ShellMolten Shell
  • Elemental Damage with AttacksElemental Damage with Attacks
  • Cast when Damage TakenCast when Damage Taken

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IceNinetyNine

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