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PoE 3.19·Kalandra·Deadeye

SSF Precise Technique Lightning Arrow Deadeye from Mayhem

by Scarecrow2223 years ago

DPS
3.12M
Effective HP
31.81K
Life
4.16K
Level
95
Min budget

Overview

SSF Precise Technique Lightning Arrow Deadeye from Mayhem is a Path of Exile Deadeye build by Scarecrow222, made for the Kalandra league (3.19). It is centered on Lightning Arrow and plays as a dexterity, attack, area, projectile archetype. In Path of Building it reaches 3.12M DPS with 31.81K effective HP, 4.16K life. Suited for: Mapping, Simulacrum, Delirium. Key uniques include Devoto's Devotion.

Build Video

Scarecrow222's Notes

Just wanted to share my build from the event because I was pretty proud of and surprised by the result.

Level 95: https://pobb.in/g0HW1Es_mq4r

Short video of harbinger map clear: https://www.youtube.com/watch?v=fPMZM6CRXs4

  • Offenses: ~3m shaper dps (barrage + totem). This of course means you're standing still attacking and your barrages are all hitting 24/7 which is not the case. Realistically the build still isn't great at bosses, but I did take down exarch and eater multiple times with no issues (aside from dying to ball phase on exarch :))

The main thing I'd like to emphasize in this post is just how strong Precise Technique is. I didn't expect to get into red maps with this keystone let alone farming juiced deli T16s with mayhem mods, but it worked well.

I never ended up crafting or dropping a good crit bow and I didn't get a lioneye's fall, so I just stayed with PT. I tested the crit swap in POB using an equivalent Spine Bow with crafted crit, switching the gems around, etc, and it only puts me at like 3.4M dps if I went crit instead of PT. Now of course crit opens up more scaling opportunities but in this short event PT seemed to be simpler for me.

  • Defenses:

Grace, 100% suppress, 75% chaos res, 76% evade chance no flasks. Leech, LGOH, movespeed. Definitely not a "tanky" character but you would be surprised at its survivability.

Just finished up the league at level 95.

Leveling was incredibly smooth because I dropped a Roth's Reach in Act 2, crafted a Hyrris Bite quiver with the vendor recipe, and dropped a prismweave in like Act 3. Leveled with Galvanic Arrow til Act 9 when I switched to LA. In juiced reds (running 20 harbs or 20 strongboxes every map, using deli orbs when I could) I would die occasionally, maybe once every 10-15 maps. 90% of my deaths were from phys hits from rogue exiles (mayhem mod 20 rogue exiles, or exiles from strongboxes). You could drop your damage aura (Anger) to lose 10% dps and use Determ instead; I never actually tried it but I'm sure this would prevent the one shots to rogue exiles.

My bow is slightly unethical (prefixes from Rog, exalt slammed T1 attack speed after I hit 95 and quit the league lol) but the build worked just as well prior to having this bow. I upgraded my bow 3 or 4 times between 90 and 95, going from like 500 edps -> 600 edps -> 800edps etc and didn't notice much of a difference each time. Was clearing the same content with the same ease on the 600edps bow as the 800.

The rest of the gear is mostly ethical. I generally prioritized dmg/speed rather than survivability (e.g. the helmet).

Happy to discuss the build or answer any questions :)

Gear

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Eagle Song
Devoto's Devotion
Grim Skin
Chimeric Beads
Behemoth Turn
Kraken Knot
Pain Hand
Woe Lash
Tempest Tread
Plague Hail
Ancient Etcher
Whispering Volley
Hypnotic Splinter
Honour Bliss

Skills

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Body Armour

  • Lightning ArrowLightning Arrow20WMain
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • TrinityTrinity20/20W
  • Faster AttacksFaster Attacks20/20W
  • BarrageBarrage20/20W
  • Mirage ArcherMirage Archer20/20W

Weapon 1

  • Lightning ArrowLightning Arrow20WMain
  • Lightning PenetrationLightning Penetration20W
  • Ballista TotemBallista Totem20/10W
  • Elemental Damage with AttacksElemental Damage with Attacks19W
  • Focused BallistaFocused Ballista20/13W
  • Added Cold DamageAdded Cold Damage20W

Boots

  • Flame DashFlame Dash15W
  • Vaal HasteVaal Haste20W
  • Blink ArrowBlink Arrow20W

Helmet

  • AngerAnger20W
  • TornadoTornado20W

Gloves

  • Sniper's MarkSniper's Mark20/20W
  • Mark On HitMark On Hit20/22W

Boots

  • Blood RageBlood Rage20/20W

Helmet

  • HydrosphereHydrosphere10W

Helmet

  • Defiance BannerDefiance Banner20W

Gloves

  • GraceGrace20W

Gloves

  • SteelskinSteelskin18W

Passive Tree

Passive tree 3.19
scroll to zoom
Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
95

Damage

Full DPS
3.12M
Combined DPS
2.17M
Hit DPS
1.52M
With Poison DPS
1.52M
With Ignite DPS
1.53M
With Bleed DPS
1.52M
Damage over Time
3.33K
Ignite DPS
3.33K
Mirage DPS
422.81K
Culling DPS
216.71K
Average Damage
47.06K

Attack & Crit

Attack/Cast Rate
5.4/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
0%
Totem Limit
1
Mana Cost
42
Life Cost
0

Defence

Effective Hit Pool
31.81K
Life
4.16K
Energy Shield
0
Mana
191
Ward
0
Armour
1.71K
Evasion
26.05K
Phys Damage Reduction
13%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
76%
Evade (Projectile)
76%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+12%)
Cold Resistance
75% (+4%)
Lightning Resistance
75% (+34%)
Chaos Resistance
68%

Max Hit Taken

Physical
9.17K
Fire
26.6K
Cold
26.6K
Lightning
26.6K
Chaos
24.94K

Recovery

Life Regen
0/s
Net Life Regen
-166.2/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
19.3/s
Life Leech
877.46/s
ES Leech
0/s
Mana Leech
276.98/s
Total Degen
166.2/s

Attributes & Utility

Strength
147
Intelligence
132
Dexterity
353
Movement Speed
129%
Endurance Charges
3
Frenzy Charges
4
Power Charges
3
Devotion
0