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PoE 3.19·Kalandra·Deadeye

Deadeye Blast Rain trapper 2m dps per trap

by IceNinetyNine3 years ago16

DPS
2.72M
Effective HP
56.97K
Life
4.79K
Level
93
Min budget

Overview

Deadeye Blast Rain trapper 2m dps per trap is a Path of Exile Deadeye build by IceNinetyNine, made for the Kalandra league (3.19). It is centered on Blast Rain and plays as a fire, dexterity, attack, area archetype. In Path of Building it reaches 2.72M DPS with 56.97K effective HP, 4.79K life, 331 energy shield. Key uniques include The Devouring Diadem, Dying Sun.

IceNinetyNine's Notes

Hey guys,

A while ago I requested some build help with my blast rain deadeye trapper. I've not had much time to play but I've upgraded my equipment using a lot of the suggestions from my previous thread. This is the pob:

https://pastebin.com/7uKBnu9Y

Its sitting on 2 mil per trap, counting all projectiles (but no flasks ticked), using swift assembly it should throw about 1.6 traps on average. The gear is still sub-optimal and can definitely be improved upon, it's also missing levels still. Using the devouring diadem solved my mana issues and I could drop the mana flask, and it also allowed me to run both determination + grace. Finally I rolled a chest piece with + end/charge on being hit and some phys as lightning. I was running hyrris before this which was fine too.

The gloves and boots need to be upgraded to cap spell resist now, but I don't have the time to do that, but it should be pretty feasible.

I think I might league start it next league as a SSF char as none of the uniques are build enabling, and can be deterministically farmed (especially diadem).

Hope it inspires some people to try this classic build out.

Gear

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Skull Stinger
The Devouring Diadem
Dragon Shelter
Fate Gorget
Kraken Knuckle
Brood Whorl
Mind Hand
Rift Lock
Demon Hoof
Corpse Arrow
Hypnotic Shard
Thread of Hope

Skills

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Body Armour

  • Blast RainBlast Rain20/20WMain
  • TrapTrap20/20W
  • Charged TrapsCharged Traps20/20W
  • Elemental PenetrationElemental Penetration20/20W
  • Trap and Mine DamageTrap and Mine Damage20/20W
  • Swift AssemblySwift Assembly20/20W

Gloves

  • AngerAnger19W
  • Bear TrapBear Trap19/20W
  • Divine BlessingDivine Blessing1W
  • InspirationInspiration20W

Weapon 1

  • PrecisionPrecision20W
  • DesecrateDesecrate8/13W
  • Immortal CallImmortal Call4W
  • Cast when Damage TakenCast when Damage Taken2W

Helmet

  • DeterminationDetermination19W
  • Vaal GraceVaal Grace20W
  • Summon SkitterbotsSummon Skitterbots20/20W
  • Unbound AilmentsUnbound Ailments20W

Boots

  • Arcanist BrandArcanist Brand20W
  • HydrosphereHydrosphere19W
  • Assassin's MarkAssassin's Mark20W

Weapon 1

  • DashDash20/20W
  • Second WindSecond Wind19/20W

Passive Tree

Passive tree 3.19
scroll to zoom
Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
93

Damage

Full DPS
0
Combined DPS
2.72M
Hit DPS
2.72M
With Poison DPS
2.72M
With Ignite DPS
2.72M
With Bleed DPS
2.72M
Damage over Time
4.52K
Ignite DPS
4.52K
Culling DPS
0
Average Damage
76.29K

Attack & Crit

Attack/Cast Rate
3.56/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
557%
Mana Cost
26
Life Cost
0

Defence

Effective Hit Pool
56.97K
Life
4.79K
Energy Shield
331
Mana
255
Ward
0
Armour
7.47K
Evasion
3.76K
Phys Damage Reduction
69%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
80%
Evade (Melee)
41%
Evade (Projectile)
41%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+78%)
Cold Resistance
75% (+68%)
Lightning Resistance
75% (+22%)
Chaos Resistance
11%

Max Hit Taken

Physical
45.46K
Fire
32.37K
Cold
25.9K
Lightning
25.9K
Chaos
5.38K

Recovery

Life Regen
138.8/s
ES Regen
0/s
ES Recharge
331/s
Mana Regen
13.1/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
199
Intelligence
174
Dexterity
302
Movement Speed
129%
Endurance Charges
3
Frenzy Charges
5
Power Charges
4
Devotion
0