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PoE 3.17·Archnemesis·Deadeye

[SSFHC] Icespear Deadeye miner leaguestarter

by dioxy1864 years ago8

DPS
8.01M
Effective HP
80.83K
Life
5.33K
Level
90
Min budget

Overview

[SSFHC] Icespear Deadeye miner leaguestarter is a Path of Exile Deadeye build by dioxy186, made for the Archnemesis league (3.17). It is centered on Ice Spear and plays as a critical, intelligence, spell, projectile archetype. In Path of Building it reaches 8.01M DPS with 80.83K effective HP, 5.33K life, 282 energy shield. Suited for: Harvest, Essence, Mapping.

dioxy186's Notes

Quick Showcase: Gear, Tree, Minotaur map

Main POB: https://pastebin.com/db3w3iW7

Pob of the test run: https://pastebin.com/wZLH1mPS

I've been wanting to move to SSFHC and complete all the content with my own build. I love casting spells, but it's always a struggle league starting them due to how hard it is to obtain cast speed on gear. So I looked into trappers/miners.

Icespear deadeye miner turned out pretty good. The video is with pretty much bare minimum gear. I've been busy with work, so I couldn't go hard in farming for harvest and essences. But those who put in the time can easily eclipse this character in terms of damage and survivability. I also don't know how mines are calculating the damage (i.e do I need to manually input number of icespears per mine, or does the 'all projectiles' do it for you).

Direct upgrades would be +1 cold weapon with high base crit chance/crit multi -> multi-mod with spell dmg & % to freeze, and whatever other stats your missing. Dying sun flask for more projectiles, crit multi on gear, +1/+2 amulets (ashes would be really good and allow you to fit in another defensive or damage aura), gear with influenced mods/implicits (I don't think I have any on my current gear), etc.. I would say in SSF if you can play a lot, you can easily reach 1-3m dps per mine in the first few days of league. If you min/maxed it, it would probably be in the 10m+ range per mine.

If you have any questions, feel free to ask, and I'll try to respond.

Gear

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Gale Medallion
Entropy Circle
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Carrion Grasp
Gale Buckle
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Spirit Ward
Whispering Gaze
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Skills

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Body Armour

  • Ice SpearIce Spear20/20WMain
  • Added Cold DamageAdded Cold Damage20/20W
  • High-Impact MineHigh-Impact Mine20/20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20/20W
  • InspirationInspiration20/20W
  • Charged MinesCharged Mines20/20W
  • Cold PenetrationCold Penetration20/20W

Boots

  • Defiance BannerDefiance Banner20W
  • GraceGrace20W
  • DeterminationDetermination20W
  • Sniper's MarkSniper's Mark20W

Weapon 1

  • Flame DashFlame Dash19W
  • Second WindSecond Wind18W
  • Faster CastingFaster Casting19W

Gloves

  • HydrosphereHydrosphere19W
  • Onslaught19W

Helmet

  • Shield ChargeShield Charge13W
  • Faster AttacksFaster Attacks19W

Helmet

  • Molten ShellMolten Shell10W
  • Cast when Damage TakenCast when Damage Taken1W

Weapon 2

  • ClarityClarity19W
  • Bear TrapBear Trap19W

Gloves

  • Decoy TotemDecoy Totem13W

Passive Tree

Passive tree 3.18
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Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
90

Damage

Full DPS
8.01M
Combined DPS
1M
Hit DPS
1M
With Poison DPS
1M
With Ignite DPS
1M
With Bleed DPS
1M
Damage over Time
0
Culling DPS
0
Average Hit
19.07K

Attack & Crit

Attack/Cast Rate
6.56/s
Crit Chance
100%
Crit Multiplier
428%
Totem Limit
1
Mana Cost
2
Life Cost
0

Defence

Effective Hit Pool
80.83K
Life
5.33K
Energy Shield
282
Mana
3.98
Ward
0
Armour
19.81K
Evasion
29.18K
Phys Damage Reduction
63%

Mitigation & Avoidance

Block
26%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
78%
Evade (Projectile)
78%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
73%
Cold Resistance
75% (+14%)
Lightning Resistance
75% (+43%)
Chaos Resistance
12%

Recovery

Life Regen
137.97/s
ES Regen
0/s
Mana Regen
52/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
167
Intelligence
190
Dexterity
243
Movement Speed
67%
Endurance Charges
3
Frenzy Charges
5
Power Charges
4
Devotion
0