PoB ArchivesPoB Archives
PoE builds

PoE 3.22·Ancestor·Deadeye

The Forbidden Sanctum Tornado Shot League Starter Zoomer

by Yan Kuch3 years ago314Subscribe

DPS
3.27M
Effective HP
49.42K
Life
3.75K
Level
90
Min budget

Overview

The Forbidden Sanctum Tornado Shot League Starter Zoomer is a Path of Exile Deadeye build by Yan Kuch, made for the Ancestor league (3.22). It is centered on Tornado Shot and plays as a dexterity, attack, projectile, bow archetype. In Path of Building it reaches 3.27M DPS with 49.42K effective HP, 3.75K life. Suited for: Sanctum. Key uniques include Kaom's Spirit, Immortal Flesh, Karui Ward.

Build Video

Yan Kuch's Notes

*If you like the detached mirage archer playstyle, take Occupying Force instead of Farshot in your 2nd lab and grab point blank while you're at it. The playstyle will be different but the damage will be similar. Do not take ricochet until you have enough power coming from your gear. Make sure you don't have any source of pierce when you go for ricochet. **Flasks are really strong on this build and they are cheap to roll with alterations. We invest multiple points in the passive tree to improve their uptime and effectiveness; Do not let those points be wasted on some crappy rolled flasks. Roll your flasks with alterations, they are a core part of the defences and speed of this build. You can and should bench enchant them with "Reused when full" or "Reused at the end of flask effect" later on when you have the currency for it. ***Do not link cast when damage taken to sniper's mark. Make 2 separate 2 links if you socket them in the same gear piece Leveling: Act 1: Copy and paste the regex characters below in the vendor window to highlight socket links, movement speed boots and flat added damage on a bow: g-g-r|g-[gr]-g|r-g-g|nne|rint|Heat|roste|Humm Try to socket your main skill and ballista setup in your helmet, body armour or gloves, so that you can upgrade your bow and boots without worrying too much about the sockets on them. PLAYSTYLE: Kill normal enemies with your main skill to gain onslaught or replenish quicksilver flask charges Drop your Ballistae on tanky enemies Make sure Blink Arrow and your main skill have "attack without moving" enabled. Keep identifying rare items, equip them if they are upgrades (life, resist, flat elemental damage, attack speed, accuracy) otherwise vendor them, this is important. You will use those transmute and alterations. You can stop identifying most rare items when you have enough alterations to roll your flasks and buy your gems. Act 2: Do the Great White Beast quest for a Quicksilver flask. Keep some alterations to buy gems and benchcraft mods. Use your spare alterations on your quicksilver until it rolls either increased effect or increased movement speed during flask effect. Act 3: From here, if your damage ever feels bad, go buy some uniques from the leveling item sets. Prioritize prismweave and karui ward. If you're too poor, start farming the league mechanic every zone until you can afford them. I have done many SSF run and never had an issue with the damage without these uniques so you should be fine. Keep an eye out for 4L, the colors you want are Green Green Blue Red for both of your skill setups. If you find a 4L on a base that has evasion but not the colors you need, you can use chromatic orbs on it. From here, just look for life and resistances on your gear, attack speed and flat damage is also good but not needed. The transition From Rain of Arrow to Tornado Shot / Ice Shot / Lightning arrow: As soon as you finish Merc lab (the 3rd one) at level 67, you will have Endless Ammunition, Multishot and Master Fletcher, this will allow you to safely transition from Rain of Arrow to Tornado Shot / Ice Shot / Lightning Arrow. If you play Lightning Arrow or Ice shot, use Returning Projectile Support instead of Added Cold Damage support. Level 75+ This is where you have to start making important decisions by yourself. The tree gives you accuracy, spell suppress and resistances, via entrench, inveterate, acuity, survivalist and one with nature. If you can upgrade your gear to have these important modifiers, you can refund those points in the tree and reallocate them. Refer to the mid investment item set for reference on modifiers you could want on different items to be able to refund some passives points in the tree.

Gear

Tap an item to open trade or craft it.

New Item
New Item
New Item
Karui Ward
Victory Circle
Gale Gyre
Kaom's Spirit
Immortal Flesh
Corruption Goad
New Item

Skills

Tap a skill to open trade.

Weapon 1

  • Tornado ShotTornado Shot20WMain
  • Mirage ArcherMirage Archer20W
  • TrinityTrinity20W
  • Elemental Damage with AttacksElemental Damage with Attacks20W
  • Added Cold DamageAdded Cold Damage20W
  • Damage on Full LifeDamage on Full Life20W

Weapon 1

  • Tornado ShotTornado Shot20/20WMain
  • Mirage ArcherMirage Archer20/20W
  • TrinityTrinity20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • Damage on Full LifeDamage on Full Life20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W

Body Armour

  • Artillery BallistaArtillery Ballista20W
  • Elemental Damage with AttacksElemental Damage with Attacks20W
  • Elemental FocusElemental Focus20W
  • Damage on Full LifeDamage on Full Life20W
  • Added Cold DamageAdded Cold Damage20W
  • Elemental PenetrationElemental Penetration20W

Body Armour

  • PrecisionPrecision9W
  • GraceGrace21W
  • Purity of ElementsPurity of Elements20W
  • Dread BannerDread Banner20/20W
  • BerserkBerserk21/20W
  • EnlightenEnlighten3W
  • Rain of ArrowsRain of Arrows6W
  • TrinityTrinity4W
  • Mirage ArcherMirage Archer8W
  • Elemental Damage with AttacksElemental Damage with Attacks1W
  • Added Cold DamageAdded Cold Damage7W

Gloves

  • SteelskinSteelskin1W
  • PrecisionPrecision1W
  • Sniper's MarkSniper's Mark1W
  • War BannerWar Banner1W

Helmet

  • FrenzyFrenzy20W
  • Manaforged ArrowsManaforged Arrows20W
  • Power Charge On CriticalPower Charge On Critical20W
  • Culling StrikeCulling Strike20W

Body Armour

  • Galvanic ArrowGalvanic Arrow7W
  • Ballista TotemBallista Totem5W
  • Added Cold DamageAdded Cold Damage5W

Weapon 1

  • Ensnaring ArrowEnsnaring Arrow1W
  • FrenzyFrenzy1W
  • Manaforged ArrowsManaforged Arrows1W

Body Armour

  • Artillery BallistaArtillery Ballista1W
  • Added Cold DamageAdded Cold Damage6W
  • Elemental Damage with AttacksElemental Damage with Attacks3W
  • Blink ArrowBlink Arrow6W
  • HasteHaste3W
  • Second WindSecond Wind1W

Gloves

  • SteelskinSteelskin20W
  • Cast when Damage TakenCast when Damage Taken20W
  • Increased DurationIncreased Duration20W

Boots

  • Enduring CryEnduring Cry20W
  • Blink ArrowBlink Arrow20W
  • Vaal HasteVaal Haste20W

Gloves

  • Blink ArrowBlink Arrow20/20W
  • Vaal HasteVaal Haste20/20W
  • Enduring CryEnduring Cry20/20W

Helmet

  • Galvanic ArrowGalvanic Arrow1W
  • Mirage ArcherMirage Archer1W

Helmet

  • Rain of ArrowsRain of Arrows1W
  • Mirage ArcherMirage Archer4W

Boots

  • Purity of ElementsPurity of Elements1W
  • GraceGrace1W
  • Elemental Damage with AttacksElemental Damage with Attacks1W
  • Added Cold DamageAdded Cold Damage1W
  • Sniper's MarkSniper's Mark5W
  • Mark On HitMark On Hit1W

Helmet

  • GraceGrace20W
  • Purity of ElementsPurity of Elements20W

Helmet

  • Sniper's MarkSniper's Mark21W
  • Mark On HitMark On Hit20W

Boots

  • Sniper's MarkSniper's Mark21/20W
  • Mark On HitMark On Hit20/20W

Boots

  • SteelskinSteelskin20/20W
  • Cast when Damage TakenCast when Damage Taken20W
  • Blink ArrowBlink Arrow1W

Gloves

  • BerserkBerserk20W

Passive Tree

Passive tree 3.22
scroll to zoom
Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Abberath

Character Stats

Level
90

Damage

Full DPS
3.27M
Combined DPS
378.86K
Hit DPS
297.3K
With Poison DPS
297.3K
With Ignite DPS
297.77K
With Bleed DPS
297.3K
Damage over Time
473.08
Ignite DPS
473.08
Mirage DPS
81.09K
Culling DPS
0
Reservation DPS
0
Average Damage
52.58K
Burst Damage
52.58K

Attack & Crit

Attack/Cast Rate
5.65/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
0%
Totem Limit
1
Mana Cost
9
Life Cost
0

Defence

Effective Hit Pool
49.42K
Life
3.75K
Energy Shield
0
Mana
165
Ward
0
Armour
2.58K
Evasion
44.17K
Phys Damage Reduction
26%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
89%
Evade (Projectile)
85%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+5%)
Cold Resistance
76% (+6%)
Lightning Resistance
75% (+6%)
Chaos Resistance
11%

Max Hit Taken

Physical
14.38K
Fire
42.36K
Cold
43.93K
Lightning
42.36K
Chaos
13.33K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
24/s
Life Leech
1.03K/s
ES Leech
0/s
Mana Leech
231.17/s

Attributes & Utility

Strength
155
Intelligence
113
Dexterity
247
Movement Speed
383%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Rage
0
Devotion
0