
Crab Totems Got An IQ Buff & Ended Up A REAL Fun Mapper As Lightning Conduit of Heavens
42649.17K
EHP
3.7K
Life
~9.4![]()
Min Budget

Testing Crab Totems So You Don't Have To - Lightning Conduit & Freeze Pulse Can Go Kinda Crazy
79547.73K
EHP
3.52K
Life
~9![]()
Min Budget

[3.27] [4k] Cheeto Chasers: Teleporting BOOM Totems (Meme Build) - Path of Exile
32149.68K
DPS
54.76K
EHP
6.13K
Life
~23![]()
Min Budget

POE1 - Spellslinger Occultist.... but It's built wrong!
212.29M
DPS
28.92K
EHP
3.6K
Life
~3.7![]()
Min Budget

[PoE 1] Legacy of Phrecia Puppeteer Caustic Ground Zob-ombies Detonate Dead Putrid Conscription
297.65K
EHP
2.17K
Life
~23![]()
Min Budget

Tukohama's Vanguard spectres with up to 32 Scorching Ray totems - Path of Exile (3.24 Necropolis)
15627.04K
EHP
4.99K
Life
~5![]()
Min Budget
Pob: This is a modification of the traditional Poison SRS Necro build for pure Sanctum farming. Goal of changes 1. Comfortably farm Sanctum with any unique relic I wanted, except for Original Sin. 2. Give my build enough damage so that I don't mind picking up a minus DPS affliction here and there. 3. Give my build enough survivability so that I don't mind picking up an enemy DPS affliction. Sanctum specific changes 1. We don't care about block, it's useless in Sanctum 2. Stay 1-shot immune. This isn't a no-hit build,
Hey folks, I'm having an absolute BLAST playing and just finished killing Maven and non-Maven Ubers with this so I thought I would share. Occultist gives us the curse effect and pops, using glancing blows and life on block for defences. You can start this build with only United in Dream and ~~4W Triad Grip~~ Darkness Enthroned with Chance to Poison Jewels to hit 100% chance to poison. A 4W Triad Grip is a nice boost to damage, but not essential. I crafted mine using Betrayal. Took 3 Catarina runs, so just a couple of hours specc'd fully into Betrayal on the tree. I have two trees here, one w
30+m DPS on a (relative) Budget: Poison Animate Weapon Occultist
832.12M
DPS
48.1K
EHP
5.42K
Life
~6.5![]()
Min Budget

POE 3.20 -- POISON SPECTRE+PHANTASM -- LEAGUE STARTER
211.02M
DPS
45.48K
EHP
3.69K
Life
~2.1![]()
Min Budget

Poison Carrion Golem Elementalist. The first build I've done on my own that's worth sharing.
310.09M
DPS
51.74K
EHP
4.64K
Life
~4.6![]()
Min Budget

PoE 3.19 POISON SRS Necromancer is Actually Viable - Build Update Progress - Kalandra League
973.26M
DPS
39.44K
EHP
4.43K
Life
~5.8![]()
Min Budget
I'm going to make a bet that patch notes will give us "Minions have +% chance to poison on hit" as an added mod to the pool for the new base types. We would use the free weapon to auto-cast Bladefall for Lingering Blades. Our Animated Weapons have 75/75 block, 83% all res, and max chaos res with ~24k life. Because they won't die, 2.5 blades every 8 seconds is plenty to sustain the minions and even if not we have increased duration nodes right where we're pathing. We're using Eldritch Battery for the Divine Blessing option (Haste, which lasts 30+ seconds btw
Poison Animated Weapon After Changes (75/77 Block, 3.8 Million DPS, Auto-Bladefall)
973.8M
DPS
49.3K
EHP
5.29K
Life
~1.3![]()
Min Budget

3.16 Chaos Blink & Mirror Arrow Summoner (my work in progress)
7629.25M
DPS
-
EHP
4.76K
Life
~32![]()
Min Budget

Poison Animate Weapon experience... uh - Path of Exile (3.15 Expedition)
175-
EHP
4.29K
Life
~1![]()
Min Budget

10+ Scorching Rays with spectres build is legit! - Path of Exile (3.14 Ultimatum)
303-
EHP
6.48K
Life
~7.6![]()
Min Budget

Path of Exile 3.10 | Simulacrum wave 20/20 | Solo Deathless | Raise Spectre : Baranite Thaumaturge
1-
EHP
7.23K
Life
~6.4![]()
Min Budget

Unstable Raging Spirits Necromancer build - Legion (3.7)
292-
EHP
6.08K
Life
~1.5![]()
Min Budget



