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Path of Exile - Terrorcore Automancer

PoE 3.7 · LegionNecromancerRaise Zombie

7 years ago11.89K

by JousisSubscribe

4.97K

Life

Overview

Path of Exile - Terrorcore Automancer is a Path of Exile Necromancer build by Jousis, made for the Legion league (3.7). It is centered on Raise Zombie and plays as a intelligence, spell, minion archetype. Defensively it sits at 4.97K life, 663 energy shield. Key uniques include Aukuna's Will, Mon'tregul's Grasp, Skin of the Loyal, Heartbound Loop, Heartbound Loop.

Build Video

Jousis's Notes

Path of Building code (import into the Path of Building Application): https://pastebin.com/yqCURYRZ

If you want to build this in 3.8: https://old.reddit.com/r/pathofexile/comments/d71h90/players_performance_is_so_bad_also_players_spell/f0xhaj3/

I stream here: https://www.twitch.tv/jousisstream

Song: https://soundcloud.com/jousis/terrorcore-automancer https://soundcloud.com/jousis/terrorcore-automancer-with-explosions

See games and MTX that I've reviewed, and support me by buying them (I get a cut): https://www.nexus.gg/jousis

The way I built this is absolutely terrible at anything that isn't boss killing. I recommend you use the spellcast loop concept and do your own thing, and not use Aukuna's Will.

The Heartbound Loop - Skeleton - To Dust spell cast loop isn't exactly a new idea, but I figured it was time for an updated version, with mechanics like cooldown recovery speed, timeless jewels, Aukuna's Will, etc.

Gear

Mon'tregul's Grasp
Ghoul Visage
Skin of the Loyal
Rift Gorget
Heartbound Loop
Heartbound Loop
Aukuna's Will
Blight Clasp
Hypnotic Hoof
Blood Wing
Foul Gaze

Skills

Body Armour

  • Raise ZombieRaise Zombie20/20WMain
  • Cast when Damage TakenCast when Damage Taken20/20W
  • Concentrated EffectConcentrated Effect20/20W
  • Minion LifeMinion Life20/20W
  • Minion DamageMinion Damage20/20W
  • Swift AfflictionSwift Affliction20/20W

Helmet

  • UnearthUnearth8W
  • Cast when Damage TakenCast when Damage Taken1W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20W
  • Lesser Multiple Projectiles20W

Gloves

  • Summon Skeleton1W
  • Spirit OfferingSpirit Offering8W
  • Cast when Damage TakenCast when Damage Taken1W
  • Less DurationLess Duration1/16W

Boots

  • WitherWither20/20W
  • Faster CastingFaster Casting20/20W
  • Increased DurationIncreased Duration20/20W
  • Multiple TotemsMultiple Totems20/20W

Weapon 2

  • DespairDespair20/20W
  • Summon Skeleton20W
  • BlasphemyBlasphemy20/20W

Weapon 1

  • MalevolenceMalevolence20W
  • GenerosityGenerosity20W

Weapon 1

  • ClarityClarity1W

Passive Tree

This tree is empty in the export.

Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
90

Damage

Hit DPS
0
Average Hit
0
Average Damage
0

Attack & Crit

Attack/Cast Rate
2.46/s
Cooldown
0.24s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
150%
Minion Limit
3
Mana Cost
120

Defence

Life
4.97K
Energy Shield
663
Mana
123
Armour
1.95K
Evasion
1.03K
Phys Damage Reduction
22%

Mitigation & Avoidance

Block
22%
Spell Block
0%
Evade (Melee)
5%
Evade (Projectile)
5%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+3%)
Cold Resistance
75% (+3%)
Lightning Resistance
75% (+2%)
Chaos Resistance
-40%

Recovery

Life Regen
274.35/s
ES Regen
0/s
Mana Regen
56.7/s

Attributes & Utility

Strength
155
Intelligence
272
Dexterity
121
Movement Speed
14%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3