
POE 3.15 Legion new vastir farming ft tornado shot deadeye (profit too ^^)
212.88M
DPS
-
EHP
2.9K
Life
~42![]()
Min Budget

POE 3.15 accuracy stacking juggernaut beyond glenn farm (very profit). im lag while record
129.8M
DPS
-
EHP
2.65K
Life
~52![]()
Min Budget

Live 37 Expedition | Leadership's VD Slinger มาช้าแต่มานะ
2091.4K
DPS
-
EHP
3.2K
Life
~6.8![]()
Min Budget

3.15 | Experiments - Shattering Steel Deadeye
1921.06M
DPS
-
EHP
3.25K
Life
~3.6![]()
Min Budget

Path of Exile 3.15: Boneshatter Juggernaut - T16 Tower (Corrupted, Juiced)
21.2M
DPS
-
EHP
4.92K
Life
~25![]()
Min Budget

Eye of Winter Orb - Cold Divergent Unleash Showcase
11653.49K
DPS
-
EHP
3.11K
Life
~40![]()
Min Budget

Permanent Ward!? Cool but kinda lacking....
190563.55K
DPS
-
EHP
1.49K
Life
~8.2![]()
Min Budget

[Path of Exile 3.15] A9 Baran - Low Life Crit Cyclone Champion
310.05M
DPS
-
EHP
2.25K
Life
~80![]()
Min Budget

[3.15] Deal damage with both Attack and Spell! - Lancing Steel CoC Inquisitor vs Maven
3767.97K
DPS
-
EHP
5.11K
ES
~20![]()
Min Budget
Chimera (same but with sound): Minotaur: Headline: 9+k life, 1 Boneshatter DPS on poe.ninja. Managed to upgrade a few more pieces and cleared Feared/Maven (caveat: not smoothly since melee) from my last update on min-maxing PotCG Boneshatter Jugg. Pros: Big bonks without warcry pianoing, easy to play. Strength scales both damage and s

Cast on Crit is still fine, but just don't get hit - Path of Exile (3.15 Expedition)
1362.61K
DPS
-
EHP
2.79K
Life
~4.4![]()
Min Budget

[PoE] 3.15 Boneshatter week 2 build progress and my final thoughts for SSF
14677.6K
DPS
-
EHP
0
ES
~4.9![]()
Min Budget
Have been getting a few whispers about this so sharing my current attempt to push PotCG BS as far as it can go. Currently at lvl 95 with 9+k life, 1.6+k str, and around 7-9M conservative dps. The clear is great and I've been doing some Tropical Island Zana Delirium farming quite smoothly with it. Bossing is mediocre as it's still a melee strike skill but at least the tankiness allows for some mistakes if you are a bad mechanic player like me. Boneshatter really needs some investment in stun duration to feel good so fra
High Investment PotCG Boneshatter Jugg
109.27M
DPS
-
EHP
5.11K
Life
~4.7![]()
Min Budget

PoE 3.15 - The Nightblade #1 : Phoenix /Maven - Nerfed But Alive !
108.23M
DPS
-
EHP
2.71K
Life
~20![]()
Min Budget

POE 3.15 Accuracy stacking juggernaut build update (66k accu : 68k with flask )
144.83M
DPS
-
EHP
3.38K
Life
~9.2![]()
Min Budget

[PATH OF EXILE | 3.15] – EXSANGUINATE LOW LIFE CHAMPION – PETRIFIED BLOOD – MAX BLOCK AEGIS AURORA!
5062.53M
DPS
-
EHP
2.35K
Life
~36![]()
Min Budget

Eye Of Winter Unleash: Searching for that Elusive ONE-SHOT [WARNING: SC ANDY BUILD]
343339.05K
DPS
-
EHP
2.23K
Life
~3.1![]()
Min Budget

THE JUGG IS BACK! Boneshatter Jugg Build Diary Update 1 - 3.15 Expedition League - Path of Exile
1301.03M
DPS
-
EHP
293
Life
~116![]()
Min Budget

Spectral Helix RLR LL BMC IR Juggernaut Build Guide [Path of Exile 3.15]
5069.03M
DPS
-
EHP
3.2K
Life
~7.8![]()
Min Budget

Spectral Helix Accujugg || Path of Exile Expedition
171.38M
DPS
-
EHP
2.84K
Life
~3![]()
Min Budget
I have an idea to run Rage Vortex around. Basically, rather than use Redblade Banner or Chains of Emancipation, you'd use Chainbreaker, opening up your shield slot as well as your belt slot to max rage sources, for a maximum of 125 rage. To cover the rage costs, you'd obtain mana regen where most easily available, like jewelry and on the tree. Later on, you can swap out the 2 items for 2x Psychotic Axe(+10 max rage implicit). You'd stack enough mana regen so that you can use 1 rage vortex every 4 seconds as max rage. Could I ask for your input on this i

[Path of Exile 3.15] T16 Expedition Boss Fight - Olroth | Budget Exsanguinate Spellslinger
52729.79K
DPS
-
EHP
2.34K
Life
~3.4![]()
Min Budget
Okay so this build kind of originated off of one of my favorite unique swords Dreadbeak. The idea is to boost base damage with bloodthirst and reserve exactly or slightly above 50% of life for permanent low life. Now you may say, but adrenaline can be abused so easily if you just reserve at 51%, and I'll say 6 auras/buffs with very good aura effect. Instead of creating a gigantic block of text I'll try to note all the advantages with formatting I'm not used to. Exactly or close to 50% reservation using a herald of purity and a high level vita
Cheap (still not necessarily league start friendly) Low-Life Impale Spectral Helix Champion
19512.93K
DPS
-
EHP
2.48K
Life
~21![]()
Min Budget

Final Update for Boneshatter Juggernaut ~ PoE 3.15
3131.63M
DPS
-
EHP
3.67K
Life
~1.8![]()
Min Budget

PoE 3.15 Expedition Boss - Uhtred (Rolling Magma)
2.66M
DPS
-
EHP
2.61K
Life
~3.6![]()
Min Budget

Boneshatter Juggernaut Update 3 Abyssus Viable?
1640
DPS
-
EHP
22
ES
~166![]()
Min Budget

Boneshatter Juggernaut Update 2 Important QoL Changes
2832.9K
DPS
-
EHP
157
ES
~1![]()
Min Budget

PoE 3.14 - The Nightblade #9 : Delve 800 | Greetings to my subscribers !
216.16M
DPS
-
EHP
2.74K
Life
~18![]()
Min Budget

PoE 3.14 - The Infused Trickster #4 : Steampunk
114.68M
DPS
-
EHP
2.74K
Life
~20![]()
Min Budget
hello everyone was thinking if leap slam totems could be made viable and I came up with this PoB: Its a hybrid character that uses also cyclones with the totems. Details: - 70 rage (berserker ascendancy, rage support and bloodscent notable) - uses hiltless self reflect to cwdt 1 poacher's mark and get frenzy charges - 20 seconds leap slam totem duration with ~133k dps each (3 totems) - features impale - goes low life with petrified blood and over 8k total life (bloodthirst is one of the better supports that remained) - close combat to get combat rush and buff t
You know how every caster build will suck and feel horrible because of the new mana multipliers, shitty support gems and terrible enduring mana flask? Not this one ! On the contrary, it's one of the few build that scale better with high mana multipliers. You can reserve more than half your health pool for every channeling tick, which turns the skill into an extremely fast gigantic nova of death. Here's the PoB : There's probably still room for improvement, but I like it enough as it is. I'm not going for a crit build since I highly value the big life pool, and
Sup guys, I´m theory crafting right now for a SSF league starter and i´m looking for an experienced Lancing Steel player. This is my PoB: Right now i get with really basic early mapping gear 2.9M dps in a single target scenario and around 1.9M while mapping. &x200B; Short summary about choices i made: \- If iI dont get Enlighten Support early i will spec into Champion of Cause to trigger Adrenaline \- I´m aiming for 3k unreserved life with good gear &x200B; Questions I have: 1) How realistically is the PoB optio

PoE 3.15: Exsanguinate Trickster League Starter - Build Guide
432967.09K
DPS
-
EHP
2.29K
Life
~7.8![]()
Min Budget
Hello everyone This is a follow up post with my discoveries with boneshatter and battlemage's cry working together. Numbers are better than predicted! I'll probably play the hybrid version and ditch skill effect duration nodes. Calculations are from old numbers and should be higher now. about stun duration - it seems its the default quality for boneshatter. I'm trying to stack this now, so it was great timing! Since the AoE caps out at 400% and it gives it in chunks of 15, it was (400 / 15) = 26.67 0.1s = 2.7s stun duration for max AoE. about self damage - even on the skill effect d
Boneshatter and Battlemage: updates after the gem reveal
341.92M
DPS
-
EHP
3.93K
Life
~3![]()
Min Budget
Hello Everyone. introduction This week I shared a way of using the new revealed Battlemage's Cry gem here in the sub and went into great thought of coming up with a build that would use it: Boneshatter with Eternal Apple. some cool mechanics The cherry of this build is using Battlemage's cry to support yourself with annoying to cast spells (like Phase Run or any Mark skill gem). Due to gem slot restrictions I decided on dropping phase run in favor of running Poacher's mark and a cwdt 1 + storm brand setup (in hopes of generating frenzy charges on bosses). The other spell I have linked
Boneshatter, Battlemage's Cry, Eternal Apple and Phase Run: one missing element for this build to shine
61.41M
DPS
-
EHP
4.03K
Life
~2.5![]()
Min Budget

Lowlife Exsanguinate Scion - 3.15 League Start Abridged Guide | Path of Exile: Expedition
94691.57K
DPS
-
EHP
2.48K
Life
~15![]()
Min Budget
Hi there, I know I shouldn't do this but I need someone for pre-patch build talks. As the title hints, I'm thinking about Blade Trap at the moment. The idea was to make a very classic crit/impale build but with the new attack trap instead of strikes or slams. &x200B; The few things I could think of to scale impale with Blade Trap were: (As far as I understand it, only things that add "chance to Impale Enemies on Hit with Attacks" will work with Blade Trap because others require the character to make the hit like Master of Steel. Please correct me if
Blade Trap - Foolish Pre-Patch Discussion
22.34K
DPS
-
EHP
1.68K
Life
~2.9![]()
Min Budget

8mil DPS/40c Rolling Magma Self-Cast Intensity Stacker (kekw doa)
4808.12M
DPS
-
EHP
3.48K
Life
~3.5![]()
Min Budget

PoE 3.14 - The Nightblade #8 : Depth 770 - Kurgal, the Blackblooded
313.77M
DPS
-
EHP
3.17K
Life
~18![]()
Min Budget

PoE 3.14 - The Infused Trickster #3 : Force Lightning
63.9M
DPS
-
EHP
2.81K
Life
~6.4![]()
Min Budget

Craft ALL The Gear! - Exsanguinate Ascendant Crafting Guide - Path of Exile 3.14 Ultimatum
3557.18M
DPS
-
EHP
2.92K
Life
~23![]()
Min Budget








