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leap slam totems: is it viable?



3.15 Expedition

Berserker

4.23K-1.28M

(10)

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hello everyone

was thinking if leap slam totems could be made viable and I came up with this PoB: https://pastebin.com/Y0QRgPuT

Its a hybrid character that uses also cyclones with the totems. Details:

  • 70 rage (berserker ascendancy, rage support and bloodscent notable)
  • uses hiltless self reflect to cwdt 1 poacher's mark and get frenzy charges
  • 20 seconds leap slam totem duration with ~133k dps each (3 totems)
  • features impale
  • goes low life with petrified blood and over 8k total life (bloodthirst is one of the better supports that remained)
  • close combat to get combat rush and buff the totems for 24% more attack speed (on alt quality it goes up to that); tested in 3.14 with lightning warp spell totem and it reduced its cast speed on tooltip (in 3.15 it no longer grants cast speed)
  • uses call to arms to intimidate with intimidating cry

full dps (impale, cyclone and the totems) is between 1.2m and 1.4m (pride min to max). Got perforate there too with better numbers, but it sucks as leap slam totems are the true search and destroy sticks of death (2.4 aps).

Really believe this guy can take up to red maps, t15. After that it depends on maybe changing everything to crit or something more proper endgame.


Now, what I really wanted was to build a character that only used the totems (ancestral bond) and also went phase run bring up the damage (if you dont do anything the first buff also grants melee damage). Phase run + inc duration gem is around 3.93 covering almost all of its 4 second cd.

However, I never managed to get a good APS without requiring the character to take many actions as well.

Anyone out there has some input on this?

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Life

4227

Mana

Energy Shield

37

DPS

1M

Effective Hit Pool

Chaos Res

75

Fire Res

76

Cold Res

75

Lightning Res

75

Armour

6K

Evasion

26

Block

0 | 0

Crit Chance

0%

Crit Multi

0%

Rage

0

Strength

392

Intelligence

114

Dexterity

119

Ward

Item Quantity

0%

Item Rarity

0%

Movement Speed

29%

Aspect of Carnage
Aspect of Carnage
Defy Pain
Defy Pain
Rite of Ruin
Rite of Ruin
Crave the Slaughter
Crave the Slaughter
Resolute Technique
Resolute Technique
Blood Magic
Blood Magic
Call to Arms
Call to Arms
Acrimony
Acrimony
Art of the Gladiator
Art of the Gladiator
Barbarism
Barbarism
Berserking
Berserking
Bloodless
Bloodless
Born to Fight
Born to Fight
Bravery
Bravery
Constitution
Constitution
Destroyer
Destroyer
Forceful Skewering
Forceful Skewering
Golem's Blood
Golem's Blood
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Harpooner
Heart of the Warrior
Heart of the Warrior
Juggernaut
Juggernaut
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Kinetic Impacts
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Martial Experience
Master of the Arena
Master of the Arena
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Merciless Skewering
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Primal Manifestation
Sentinel
Sentinel
Totemic Zeal
Totemic Zeal
Warrior's Blood
Warrior's Blood
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htsukebe

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