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PoE 3.14·Ultimatum·Saboteur

Blade Trap - Foolish Pre-Patch Discussion

by Bridget_Powerz5 years ago2

DPS
2.34K
Life
1.68K
Level
95
Min budget

Overview

Blade Trap - Foolish Pre-Patch Discussion is a Path of Exile Saboteur build by Bridget_Powerz, made for the Ultimatum league (3.14). In Path of Building it reaches 2.34K DPS with 1.68K life, 260 energy shield. Key uniques include Great Old One's Tentacles, Tinkerskin.

Bridget_Powerz's Notes

Hi there,

I know I shouldn't do this but I need someone for pre-patch build talks. As the title hints, I'm thinking about Blade Trap at the moment. The idea was to make a very classic crit/impale build but with the new attack trap instead of strikes or slams.

​

The few things I could think of to scale impale with Blade Trap were:

(As far as I understand it, only things that add "chance to Impale Enemies on Hit with Attacks" will work with Blade Trap because others require the character to make the hit like Master of Steel. Please correct me if I'm wrong!)

  • Passive Tree: Forceful Skewering and Swift Skewering clusters (= 40%)
  • Rare Daggers/Claws: Veiled Prefix or Crusader Prefix (= 15% per weapon)
  • Gloves: Great Old One's Testicles or Hunter Prefix (=15%)
  • Gem: Impale Support (= 40%)
  • Watcher's Eye: Pride (= 25%)

​

With that out of the way, there are a lot of different sources for critical modifiers on the passive tree. I suspect that Blade Trap is handled like any other Attack except for the obvious trapceptions (no leeching, no reflect damage, etc.).

This should mean we can take things like Assassination or Heartseeker but also Backstabbing or Claws of the Hawk, right?

Anyhow, I made a way too early PoB for this (probably not super optimised): https://pastebin.com/uBdRYjaC

I'm really interested in hearing what you guys think about the skill and its interactions and ideas about how to build around it! Thanks for reading.

Gear

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Physical Dagger
Evasion Helmet
Tinkerskin
Life
Life
Life
Great Old One's Tentacles
Basic
Evasion Boots
Physical Dagger
Life
Basic Crit
Basic Crit
Basic Crit

Skills

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Body Armour

  • Cluster TrapsCluster Traps20W
  • Charged TrapsCharged Traps20W
  • BrutalityBrutality20W
  • ImpaleImpale20W
  • Trap and Mine DamageTrap and Mine Damage20W

Helmet

  • Immortal CallImmortal Call6W
  • Enduring CryEnduring Cry20W
  • Cast when Damage TakenCast when Damage Taken4W
  • Increased DurationIncreased Duration20W

Boots

  • Whirling BladesWhirling Blades20W
  • FortifyFortify20W
  • Increased DurationIncreased Duration20W
  • Faster AttacksFaster Attacks20W

Weapon 1

  • PridePride20W
  • War BannerWar Banner20W
  • Summon SkitterbotsSummon Skitterbots20W

Weapon 2

  • Petrified BloodPetrified Blood20W
  • ArroganceArrogance20W
  • EnlightenEnlighten3W

Passive Tree

Passive tree 3.18
scroll to zoom
Saboteur
Saboteur
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
95

Damage

Full DPS
0
Combined DPS
2.34K
Hit DPS
1.96K
With Poison DPS
1.96K
With Ignite DPS
1.96K
With Bleed DPS
1.96K
With Impale DPS
2.34K
Damage over Time
0
Impale DPS
381.97
Average Hit
1.96K
Average Damage
979.52

Attack & Crit

Attack/Cast Rate
2/s
Hit Chance
88%
Crit Chance
33%
Crit Multiplier
408%
Mana Cost
0
Life Cost
0

Defence

Life
1.68K
Energy Shield
260
Mana
33
Armour
0
Evasion
5.54K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
11%
Spell Block
0%
Evade (Melee)
64%
Evade (Projectile)
64%
Attack Dodge
40%
Spell Dodge
30%

Resistances

Fire Resistance
52%
Cold Resistance
-6%
Lightning Resistance
52%
Chaos Resistance
-60%

Recovery

Life Regen
23.76/s
ES Regen
0/s
Mana Regen
13.9/s
Life Leech
7.83/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
174
Intelligence
113
Dexterity
263
Movement Speed
40%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0