
POE 3.28 archmage COC hierophant uber uber elder
25.51M
DPS
64.5K
EHP
3.33K
Life
~17![]()
Min Budget

Path of Exile - Keepers of the Flame - Arc Totems 6 Portal Enjoyer tries Ubers
25.71M
DPS
53.03K
EHP
2.9K
Life
~137![]()
Min Budget

Actual arc totems hierophant PoE 3.27 / Цепь молний тотемы ПоЕ
6121.96M
DPS
26.26K
EHP
4.37K
Life
~11![]()
Min Budget

Path of Exile - Keepers of the Flame - Big Damage Arc Totems 6 Portal Enjoyer
86.79M
DPS
55.4K
EHP
2.9K
Life
~138![]()
Min Budget

Path of Exile - Keepers of the Flame - Big Damage Arc Totems
68.77M
DPS
54.41K
EHP
2.88K
Life
~138![]()
Min Budget

Path of Exile - Keepers of the Flame - Big Damage Arc Totems
66.72M
DPS
54.39K
EHP
2.88K
Life
~27![]()
Min Budget

Path of Exile - Keepers of the Flame - Big Damage Arc Totems
61.22M
DPS
53.14K
EHP
2.85K
Life
~25![]()
Min Budget

Path of Exile - Keepers of the Flame - 6 Portal Pantless Monk
45.98M
DPS
53.18K
EHP
2.83K
Life
~11![]()
Min Budget
Video(3.25,svalin ver) Day3 budget(10d\~) Hight budget(300d\~) Mechanics 50% with timeless jewel 50% with ring or amulet Converts a total of 100% of lightning damage. Counter lightning dots with Agnostic. This build requires strong rings and amulets, so if it becomes popular, you may need to budget for it. I don't think there's anything for sale in HC. I thi
Doryani Power siphion of the Archmage Totem
815.55M
DPS
37.72K
EHP
3.55K
Life
~4.6![]()
Min Budget

Archmage Wave of Conviction of Trarthus Hierophant Build Guide | Path of Exile 3.26
18128.55M
DPS
104.08K
EHP
3.01K
Life
~26![]()
Min Budget

I played tainted pact flamewood so you don't have to (write up in comments).
130
DPS
131.4K
EHP
2.96K
Life
~1092![]()
Min Budget

[PoE] Power Siphon of The Archmage Ballista Hiero - Abyss T17 2 Risk Farm [3.26]
9200.47M
DPS
52.41K
EHP
2.09K
Life
~371![]()
Min Budget

[PoE] Power Siphon of The Archmage Ballista Hiero - Abyss 8-mod Risk T16.5 Self Sustain [3.26]
10119.42M
DPS
52.03K
EHP
2.33K
Life
~307![]()
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Bladefall of Tartar Sauce - Well it's working
41702.41K
DPS
53.42K
EHP
6.39K
ES
~5![]()
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POE1 - Blade Vortex of the Scythe Hierophant Self Cast
253.44M
DPS
29.5K
EHP
3.06K
Life
~6.8![]()
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POE 3.25: Charge Stacking Frostbolt Nova Archmage vs Casual Blight Farming
27.86M
DPS
74.86K
EHP
2.69K
Life
~279![]()
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[PoE 3.25] Settlers / Icenova Archmage Hierophant / Uber Bosses (Eater, Exarch, Maven, Sirus, Elder)
2161.75M
DPS
224.4K
EHP
2.99K
Life
~250![]()
Min Budget

[PoE 3.25] Settlers / Icenova of Frostbolts Archmage Hierophant (Hyperboreus) / T17 Map + 50M Ship
686.28M
DPS
188.22K
EHP
3.04K
Life
~90![]()
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Poe 3.25 Kalguur - Ice Nova of Frost Bolt - Anarchy T17 - Ziggurat
155.8M
DPS
1.19M
EHP
2.81K
Life
~350![]()
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Path of Exile t17 map YOLO UNIDENTIFIED MAP
124.36M
DPS
101.99K
EHP
2.75K
ES
~15![]()
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PoE 3.25 Settlers - Svalinn Power Siphon of the Archmage Ballista Totems - T17 Showcase
2727.96M
DPS
429.32K
EHP
3.54K
ES
~58![]()
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Ice Nova of frostbolt Mana stacking Hierophant | 300M+ dps & 200k+ ehp | Uber Maven & T17 showcase
96317.48M
DPS
213.69K
EHP
2.53K
Life
~267![]()
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Poe 3.25 Kalguur - Ice Nova FrostBold- Feared
52.69M
DPS
110.28K
EHP
2.8K
Life
~7.7![]()
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[3.25] The Perfect Arc Lightning build is here! (Tank + High Damage) - Path of Exile build
37230.78M
DPS
106.14K
EHP
3.03K
Life
~287![]()
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Archmage Power Charge Stacker vs The Feared
157.57M
DPS
96.81K
EHP
2.41K
Life
~86![]()
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Frostnova Archmage Hiero (Pcharge Stacking) - Simulacrum Wave 28-30 - Necropolis SC
1232.46M
DPS
256.16K
EHP
3.27K
ES
~252![]()
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Frostnova Archmage Hiero (Pcharge Stacking) - Simulacrum Wave 28-30 - Necropolis SC
1232.46M
DPS
256.16K
EHP
3.27K
ES
~241![]()
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Chargemage - My Take on Archmage Ice Nova of Frostbolts
40139.97M
DPS
224.85K
EHP
2.87K
Life
~316![]()
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Path of Exile, Agnostic ice nova of frostbolts archmage T17
325.78M
DPS
124.94K
EHP
3.91K
Life
~265![]()
Min Budget

[3.24] The Ultimate Arc Lightning League Starter Build (Zero to Hero) - Path of Exile
2.29K0
DPS
2.92K
EHP
2.17K
Life
~6.9![]()
Min Budget
After a bit of tinkering, I think I found a decent league starting setup: Opted for Spark of Nova with a slightly higher damage effectiveness and better screen coverage. Swapped Storm call for Wave of Conviction to be my Unleash setup which applies a nice shock every 2.5 seconds and does okay damage on a pseudo 5-link. Also include a trigger wand and fiddled with skill duration so the tornado lasts almost exactly 8 seconds for smoother gameplay and less buttons. Overall happy with the current starter tree. Thanks for all the build advice!
MS Paint Build: 3.24 SparkNado Archmage Hierophant
1561.78M
DPS
46.73K
EHP
3.54K
Life
~2.9![]()
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[Path of Exile 3.23] Uber Shaper - MoM Chaos Penance Brand of Dissipation Hierophant
1387.51M
DPS
55.56K
EHP
1.92K
Life
~55![]()
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[Path of Exile 3.23] MoM Chaos Penance of Dissipation Heirophant - Uber Sirus Fight
1917.71M
DPS
48.25K
EHP
2.28K
Life
~40![]()
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[Path of Exile 3.23] Doryani Stormbind Hierophant - Sirus Fight
172.75M
DPS
46.68K
EHP
2.06K
Life
~28![]()
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The Forbidden Rite of Soul Sacrifice Hierophant Build! (Path of Exile 3.23 Affliction)
2732.92M
DPS
72.36K
EHP
11.1K
ES
~80![]()
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Old School Budget MoM Archmage Hierophant
146.34M
DPS
37.78K
EHP
3.96K
Life
~2.7![]()
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[PoE 3.22] Kitava's Thirst Power Charge / AoE stacking Vaal Ice Nova Hierophant Gameplay
2230.52M
DPS
33.49K
EHP
4.13K
Life
~91![]()
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3.22 | Ice Spear Totems | Uber Searing Exarch
9290.54M
DPS
13.74K
EHP
3.03K
Life
~55![]()
Min Budget

The COOLEST All-Rounder Spellcaster Leaguestarter! - Cold DoT Hierophant [PoE 3.22]
9494.19M
DPS
87.73K
EHP
6.02K
Life
~7.9![]()
Min Budget
Yo guys, as many people have discovered, Hiero is very potent this patch for casters. I wanted to make a cheap-ish Sparker that is full league start viable. The main selling point is that unlike other early game sparkers, we have so much Damage that we can take both pierce and faster projectiles and still end up at 3.8Mil per projectile. On an inquis, you will not be able to do this in meaningful content early league so you will have very low projectile speed and very low pierce count (1 or 2 from gloves maximum). Let me know what
Hey Everyone! Update on a build Utilizing Craghead+Widowhail for the high chance to stun.A user called elguso pointed out a cool interaction with the combo in order to utilize the high amounts of projectile speed reduction. By using mines, we were able to stack 10 minimum balls ontop of each other with a stun threshold reduction of .07. THIS IS A MINE AND TOTEM BUILD! All credit for the build and the high budget goal pob to elguso: To push damage, we used doriyani's prototype and negative li
Stunner ARC + Ball Lightning Hierophant Early Showcase (Widowhail +Craghead + Doriyani's Prototype)
22843.38M
DPS
47.45K
EHP
3.07K
Life
~165![]()
Min Budget
PoB - Main Highlights: Solid 20+ Million DPS Completely automated flasks using Brutal Restraint Limitless Mana if you balance it well Most gear can be self crafted by spamming Shrieking Essences of Misery or Harvest Rerolls Main mechanics of this build: Crucible introduced a node on staffs that provides 2.5% mana regen at the cost of reservation efficiency. As this build is utilizing Archmage, the downside is negligible. This build boasts a 2.66 Shock effect modifier from Lightning Mastery, allowing a full 50% shock against even Uber Pinn
The Return of Archmage - Crackling Lance Archmage Hierophant
2826.04M
DPS
37.94K
EHP
3.21K
Life
~10![]()
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Proof of concept archmage MoM agnostic atziris rule hierophant
31.09M
DPS
59.55K
EHP
4.18K
Life
~3.9![]()
Min Budget
I've noticed a lot of people prefer to run Pathfinder for the totem explosion build that seems to all the rage right now. Built this a week or so ago before the videos began popping up and wanted to point out that the Hiero ascendancy can be a simpler route to quick totem damage. All that's needed for this build to function is Multiple Totems Support. The first particularly huge damage upgrade will be the Pursuit of Faith after your first lab, and the only thing to worry about otherwise is HP, Res, and Damage mitigation until you're prepared to begin bossing. I was running t13 maps with minima
Posting Here as Well. Basically the interaction is this: When you take a hit with a 21/20 Petrified Blood, you take 60% upfront and 30% over 4 seconds. By taking a stunning hit with 30% Recoup (recover 30% of hit taken over 4 seconds), and a max-rolled Bloodnotch jewel (60% of hit recovered), you receive no damage from stunning hits. Taking the ES mastery which makes your Stun Threshold based on your ES and taking Agnostic to set your ES to 0, basically every hit stuns you. Therefore you are 'effectively' immune to hits. Adding the Immutable Force jewel (up to 1000% stun recov
Hit immunity with new jewel, Bloodnotch
40977.95K
DPS
50.54K
EHP
2.02K
Life
~5.5![]()
Min Budget
Hey all, Archmage has been stomped into the ground by GGG for a long time now, so here's a new twist/variant to it that I'm considering league-starting. Abyss Jewel Stacking Trinity Archmage. This is heavily based off of Jungroans Raider variant however with the nerfs to arcane surge it feels like you're almost obligated to take hierophant. What this build does differently from previous versions of archmage: Chill effect, frostbolt and ice nova with high cold damage scaling gives a strong defensive layer previously not had Recoup: with new recoup nodes added to the tree, it lets us ge
New Variant of Archmage, League start Friendly hopefully!
66.44M
DPS
36.88K
EHP
3.55K
Life
~1.8![]()
Min Budget

neoCrown POE 3.20 Sanctum League Highlights
22.41M
DPS
66.93K
EHP
3.42K
Life
~19![]()
Min Budget


