(3.29)Recoup based Archmage Hierophant
Bladefall of Volleys·Hierophant
1.1MDPS87.3KEHP3.24KLife~268
Budget
POE 3.28 archmage COC hierophant uber uber elder
Lightning Conduit of the Heavens·Hierophant
25.5MDPS64.5KEHP3.33KLife~17
Budget
Actual arc totems hierophant PoE 3.27 / Цепь молний тотемы ПоЕ
Arc·Hierophant
22MDPS26.3KEHP4.37KLife~11
Budget
“Loyalty is a fire that spreads quickly if the forest is dry.”
Video(3.25,svalin ver) Day3 budget(10d\~) Hight budget(300d\~) Mechanics 50% with timeless jewel 50% with ring or amulet Converts a total of 100% of lightning damage. Counter lightning dots with Agnostic. This build requires strong rings and amulets, so if it becomes popular, you may need to budget for it. I don't think there's anything for sale in HC. I thi
Doryani Power siphion of the Archmage Totem
Power Siphon of the Archmage·Hierophant
15.5MDPS37.7KEHP3.55KLife~4.6
Budget
I played tainted pact flamewood so you don't have to (write up in comments).
Devouring Totem·Hierophant·T17·Delve
131KEHP2.97KLife~1092
Budget
[PoE] Power Siphon of The Archmage Ballista Hiero - Abyss T17 2 Risk Farm [3.26]
Power Siphon of the Archmage·Hierophant·T17·Abyss
206MDPS52.7KEHP2.11KLife~349
Budget
[PoE] Power Siphon of The Archmage Ballista Hiero - Abyss 8-mod Risk T16.5 Self Sustain [3.26]
Power Siphon of the Archmage·Hierophant·Abyss
119MDPS52KEHP2.33KLife~307
Budget
Bladefall of Tartar Sauce - Well it's working
Blade Blast·Hierophant
702KDPS53.4KEHP6.39KES~5
Budget
POE1 - Blade Vortex of the Scythe Hierophant Self Cast
Blade Vortex of the Scythe·Hierophant·Legion·Breach
2.13MDPS29.3KEHP3.03KLife~6.6
Budget
POE 3.25: Charge Stacking Frostbolt Nova Archmage vs Casual Blight Farming
Ice Nova of Frostbolts·Hierophant·Blight
27.9MDPS74.9KEHP2.69KLife~279
Budget
Archmage Ice Nova of Frostbolts
Ice Nova of Frostbolts·Hierophant·T17
130MDPS210KEHP3.6KLife~334
Budget
[PoE 3.25] Settlers / Icenova Archmage Hierophant / Uber Bosses (Eater, Exarch, Maven, Sirus, Elder)
Ice Nova of Frostbolts·Hierophant·Bossing
162MDPS224KEHP2.99KLife~250
Budget
[PoE 3.25] Settlers / Icenova of Frostbolts Archmage Hierophant (Hyperboreus) / T17 Map + 50M Ship
Ice Nova of Frostbolts·Hierophant·T17·Mapping
86.3MDPS188KEHP3.04KLife~90
Budget
Poe 3.25 Kalguur - Ice Nova of Frost Bolt - Anarchy T17 - Ziggurat
Ice Nova of Frostbolts·Hierophant·T17·Mapping
55.8MDPS1.19MEHP2.81KLife~350
Budget
PoE 3.25 Settlers - Svalinn Power Siphon of the Archmage Ballista Totems - T17 Showcase
Power Siphon of the Archmage·Hierophant·T17·Mapping
28MDPS429KEHP3.54KES~58
Budget
Ice Nova of frostbolt Mana stacking Hierophant | 300M+ dps & 200k+ ehp | Uber Maven & T17 showcase
Ice Nova of Frostbolts·Hierophant·Simulacrum·T17
317MDPS214KEHP2.53KLife~267
Budget
Poe 3.25 Kalguur - Ice Nova FrostBold- T17
Vaal Ice Nova of Frostbolts·Hierophant·T17·Mapping
17.3MDPS331KEHP2.85KLife~54
Budget
“Allow your wisdom to be tempered by the flames of the past.”
Poe 3.25 Kalguur - Ice Nova FrostBold- Feared
Vaal Ice Nova of Frostbolts·Hierophant·Mapping
52.7MDPS110KEHP2.8KLife~7.7
Budget
Archmage Power Charge Stacker vs The Feared
Ice Nova of Frostbolts·Hierophant·Essence
57.6MDPS96.8KEHP2.41KLife~86
Budget
Frostnova Archmage Hiero (Pcharge Stacking) - Simulacrum Wave 28-30 - Necropolis SC
Ice Nova of Frostbolts·Hierophant·Simulacrum
232MDPS256KEHP3.27KES~252
Budget
Frostnova Archmage Hiero (Pcharge Stacking) - Simulacrum Wave 28-30 - Necropolis SC
Ice Nova of Frostbolts·Hierophant·Simulacrum
232MDPS256KEHP3.27KES~241
Budget
Chargemage - My Take on Archmage Ice Nova of Frostbolts
Ice Nova of Frostbolts·Hierophant·Simulacrum·Mapping
140MDPS225KEHP2.87KLife~316
Budget
Path of Exile, Agnostic ice nova of frostbolts archmage T17
Ice Nova of Frostbolts·Hierophant·T17
25.8MDPS125KEHP3.91KLife~265
Budget
[3.24] The Ultimate Arc Lightning League Starter Build (Zero to Hero) - Path of Exile
Hierophant
2.92KEHP2.17KLife~6.9
Budget
After a bit of tinkering, I think I found a decent league starting setup: Opted for Spark of Nova with a slightly higher damage effectiveness and better screen coverage. Swapped Storm call for Wave of Conviction to be my Unleash setup which applies a nice shock every 2.5 seconds and does okay damage on a pseudo 5-link. Also include a trigger wand and fiddled with skill duration so the tornado lasts almost exactly 8 seconds for smoother gameplay and less buttons. Overall happy with the current starter tree. Thanks for all the build advice!
MS Paint Build: 3.24 SparkNado Archmage Hierophant
Spark of the Nova·Hierophant
1.78MDPS46.7KEHP3.54KLife~2.9
Budget
[Path of Exile 3.23] Uber Shaper - MoM Chaos Penance Brand of Dissipation Hierophant
Penance Brand of Dissipation·Hierophant
388MDPS55.6KEHP1.92KLife~55
Budget
[Path of Exile 3.23] MoM Chaos Penance of Dissipation Heirophant - Uber Sirus Fight
Penance Brand of Dissipation·Hierophant·Ritual
918MDPS48.2KEHP2.28KLife~40
Budget
The Forbidden Rite of Soul Sacrifice Hierophant Build! (Path of Exile 3.23 Affliction)
Forbidden Rite of Soul Sacrifice·Hierophant
32.9MDPS72.4KEHP11.1KES~80
Budget
Old School Budget MoM Archmage Hierophant
Penance Brand of Dissipation·Hierophant·Mapping·Expedition
6.34MDPS37.8KEHP3.96KLife~2.7
Budget
[PoE 3.22] Kitava's Thirst Power Charge / AoE stacking Vaal Ice Nova Hierophant Gameplay
Vaal Ice Nova·Hierophant·Bossing
30.5MDPS33.5KEHP4.13KLife~91
Budget
3.22 | Ice Spear Totems | Uber Searing Exarch
Ice Spear·Hierophant
291MDPS13.7KEHP3.03KLife~55
Budget
“Where there's a golden key there must be a golden door.”
3.22 | Ice Spear Totems | Uber Maven
Ice Spear·Hierophant
16.6MDPS11KEHP2.87KLife~53
Budget
The COOLEST All-Rounder Spellcaster Leaguestarter! - Cold DoT Hierophant [PoE 3.22]
Creeping Frost·Hierophant·Bossing
4.19MDPS87.7KEHP6.02KLife~7.9
Budget
Yo guys, as many people have discovered, Hiero is very potent this patch for casters. I wanted to make a cheap-ish Sparker that is full league start viable. The main selling point is that unlike other early game sparkers, we have so much Damage that we can take both pierce and faster projectiles and still end up at 3.8Mil per projectile. On an inquis, you will not be able to do this in meaningful content early league so you will have very low projectile speed and very low pierce count (1 or 2 from gloves maximum). Let me know what
Cheap-Ish Hierophant Sparker
Spark·Hierophant
11.4MDPS48KEHP3.36KLife~12
Budget
Hey Everyone! Update on a build Utilizing Craghead+Widowhail for the high chance to stun.A user called elguso pointed out a cool interaction with the combo in order to utilize the high amounts of projectile speed reduction. By using mines, we were able to stack 10 minimum balls ontop of each other with a stun threshold reduction of .07. THIS IS A MINE AND TOTEM BUILD! All credit for the build and the high budget goal pob to elguso: To push damage, we used doriyani's prototype and negative li
Stunner ARC + Ball Lightning Hierophant Early Showcase (Widowhail +Craghead + Doriyani's Prototype)
Ball Lightning·Hierophant·Expedition·Bossing
843MDPS47.4KEHP3.07KLife~165
Budget
PoB - Main Highlights: Solid 20+ Million DPS Completely automated flasks using Brutal Restraint Limitless Mana if you balance it well Most gear can be self crafted by spamming Shrieking Essences of Misery or Harvest Rerolls Main mechanics of this build: Crucible introduced a node on staffs that provides 2.5% mana regen at the cost of reservation efficiency. As this build is utilizing Archmage, the downside is negligible. This build boasts a 2.66 Shock effect modifier from Lightning Mastery, allowing a full 50% shock against even Uber Pinn
The Return of Archmage - Crackling Lance Archmage Hierophant
Crackling Lance·Hierophant·Harvest·Essence
26MDPS37.9KEHP3.21KLife~10
Budget
Proof of concept archmage MoM agnostic atziris rule hierophant
Flames of Judgement·Hierophant·Abyss
1.09MDPS59.6KEHP4.18KLife~3.9
Budget
I've noticed a lot of people prefer to run Pathfinder for the totem explosion build that seems to all the rage right now. Built this a week or so ago before the videos began popping up and wanted to point out that the Hiero ascendancy can be a simpler route to quick totem damage. All that's needed for this build to function is Multiple Totems Support. The first particularly huge damage upgrade will be the Pursuit of Faith after your first lab, and the only thing to worry about otherwise is HP, Res, and Damage mitigation until you're prepared to begin bossing. I was running t13 maps with minima
Totem 'splosion Hierophant
Determination·Hierophant·Mapping·Bossing
26.8KEHP3.19KLife~4.2
Budget
Posting Here as Well. Basically the interaction is this: When you take a hit with a 21/20 Petrified Blood, you take 60% upfront and 30% over 4 seconds. By taking a stunning hit with 30% Recoup (recover 30% of hit taken over 4 seconds), and a max-rolled Bloodnotch jewel (60% of hit recovered), you receive no damage from stunning hits. Taking the ES mastery which makes your Stun Threshold based on your ES and taking Agnostic to set your ES to 0, basically every hit stuns you. Therefore you are 'effectively' immune to hits. Adding the Immutable Force jewel (up to 1000% stun recov
Hit immunity with new jewel, Bloodnotch
Armageddon Brand·Hierophant
78KDPS50.5KEHP2.02KLife~5.5
Budget
Hey all, Archmage has been stomped into the ground by GGG for a long time now, so here's a new twist/variant to it that I'm considering league-starting. Abyss Jewel Stacking Trinity Archmage. This is heavily based off of Jungroans Raider variant however with the nerfs to arcane surge it feels like you're almost obligated to take hierophant. What this build does differently from previous versions of archmage: Chill effect, frostbolt and ice nova with high cold damage scaling gives a strong defensive layer previously not had Recoup: with new recoup nodes added to the tree, it lets us ge
neoCrown POE 3.20 Sanctum League Highlights
Power Siphon·Hierophant·Sanctum
22.4MDPS66.9KEHP3.42KLife~19
Budget
Hello everyone! I am currently playing a self-cast Archmage Ball Lightning Hierophant. The damage is okay and sufficient for general T16 alch & go mapping. However, when I turn up the notch a little (more juice) or try pinnacle bosses the lack of physical mitigation really shows itself. I can complete most tasks that I set my sights on, it's just that I'll get randomly one-shotted and die along the way, losing a few portals. I'd like to add a little more tankiness to eventually make progress towards level 96 while also being able to moderately juice my maps. With that many unique items
Suggestions on how to add more tankiness to my build
Ball Lightning·Hierophant·Mapping
11.4MDPS62.3KEHP2.96KLife~38
Budget







































