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PoE 3.20·Sanctum·Hierophant

Suggestions on how to add more tankiness to my build

by psionikangel3 years ago3

DPS
11.42M
Effective HP
62.35K
Life
2.96K
Level
95
Min budget

Overview

Suggestions on how to add more tankiness to my build is a Path of Exile Hierophant build by psionikangel, made for the Sanctum league (3.20). It is centered on Ball Lightning and plays as a intelligence, spell, projectile, area archetype. In Path of Building it reaches 11.42M DPS with 62.35K effective HP, 2.96K life. Suited for: Mapping. Key uniques include Pledge of Hands, Rumi's Concoction, Mindspiral, Dying Sun, Atziri's Promise.

psionikangel's Notes

Hello everyone!

I am currently playing a self-cast Archmage Ball Lightning Hierophant. The damage is okay and sufficient for general T16 alch & go mapping.

However, when I turn up the notch a little (more juice) or try pinnacle bosses the lack of physical mitigation really shows itself. I can complete most tasks that I set my sights on, it's just that I'll get randomly one-shotted and die along the way, losing a few portals. I'd like to add a little more tankiness to eventually make progress towards level 96 while also being able to moderately juice my maps.

With that many unique items and being reliant on Mind Over Matter, my gearing options to add more physical mitigation are very scarce and I am out of ideas.

POB: https://pastebin.com/NjX10BmC

Gear

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Pledge of Hands
Mindspiral
Cloak of Defiance
Atziri's Foible
Anathema
Dragon Gyre
Pain Paw
Invasion Lock
Vengeance Road
Grim Volley
Pandemonium Star
Militant Faith
Unnatural Instinct
Eagle Creed
Forbidden Flesh
Forbidden Flame
Megalomaniac
Firesong

Skills

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Weapon 1

  • Ball LightningBall Lightning20/20WMain
  • ArchmageArchmage20/20W
  • Spell EchoSpell Echo20W
  • Awakened Controlled DestructionAwakened Controlled Destruction5/20W
  • Awakened Elemental FocusAwakened Elemental Focus2/20W
  • Slower ProjectilesSlower Projectiles20/20W

Gloves

  • Ball LightningBall Lightning20/20WMain
  • Greater Multiple ProjectilesGreater Multiple Projectiles20/20W
  • ArchmageArchmage20/20W
  • Spell EchoSpell Echo20W

Body Armour

  • HydrosphereHydrosphere20/20W
  • Temporal ChainsTemporal Chains20W
  • Elemental WeaknessElemental Weakness20W
  • ConductivityConductivity20W
  • Culling StrikeCulling Strike20W
  • Awakened HextouchAwakened Hextouch4W

Boots

  • Arcane CloakArcane Cloak20/20W
  • Vaal Righteous FireVaal Righteous Fire20W
  • Sniper's MarkSniper's Mark20/20W
  • Arcane SurgeArcane Surge20W

Helmet

  • Leap SlamLeap Slam20W
  • Faster AttacksFaster Attacks20/20W

Helmet

  • WrathWrath20W
  • Eternal BlessingEternal Blessing18/20W

Passive Tree

Passive tree 3.20
scroll to zoom
Hierophant
Hierophant
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Shakari

Character Stats

Level
95

Damage

Full DPS
0
Combined DPS
11.42M
Hit DPS
11.42M
With Poison DPS
11.42M
With Ignite DPS
11.42M
With Bleed DPS
11.42M
Damage over Time
0
Culling DPS
0
Average Hit
240.53K
Burst Damage
240.53K

Attack & Crit

Attack/Cast Rate
4.31/s
Hit Chance
100%
Crit Chance
3%
Crit Multiplier
100%
Mana Cost
1.92K
Life Cost
0

Defence

Effective Hit Pool
62.35K
Life
2.96K
Energy Shield
0
Mana
6.26K
Ward
0
Armour
513
Evasion
1.99K
Phys Damage Reduction
20%

Mitigation & Avoidance

Block
72%
Spell Block
50%
Spell Suppression
0%
Evade (Melee)
11%
Evade (Projectile)
11%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+40%)
Cold Resistance
75% (+22%)
Lightning Resistance
75% (+22%)
Chaos Resistance
39%

Max Hit Taken

Physical
11.95K
Fire
33.11K
Cold
33.11K
Lightning
33.11K
Chaos
17.14K

Recovery

Life Regen
1.29K/s
Net Life Regen
990.9/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
66/s
Life Leech
592.6/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
600.01/s

Attributes & Utility

Strength
133
Intelligence
293
Dexterity
150
Movement Speed
17%
Endurance Charges
4
Frenzy Charges
3
Power Charges
4
Devotion
100