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PoE 3.21·Crucible·Hierophant

Stunner ARC + Ball Lightning Hierophant Early Showcase (Widowhail +Craghead + Doriyani's Prototype)

by RebellionWasTaken3 years ago22

DPS
843.38M
Effective HP
47.45K
Life
3.07K
Level
100
Min budget

Overview

Stunner ARC + Ball Lightning Hierophant Early Showcase (Widowhail +Craghead + Doriyani's Prototype) is a Path of Exile Hierophant build by RebellionWasTaken, made for the Crucible league (3.21). It is centered on Ball Lightning and plays as a intelligence, spell, projectile, area archetype. In Path of Building it reaches 843.38M DPS with 47.45K effective HP, 3.07K life. Suited for: Expedition, Bossing. Key uniques include Widowhail, Bottled Faith, The Torrent's Reclamation, Dying Sun, Ashes of the Stars.

RebellionWasTaken's Notes

Hey Everyone! Update on a build Utilizing Craghead+Widowhail for the high chance to stun.A user called elguso pointed out a cool interaction with the combo in order to utilize the high amounts of projectile speed reduction. By using mines, we were able to stack 10 minimum balls ontop of each other with a stun threshold reduction of .07.

THIS IS A MINE AND TOTEM BUILD!

All credit for the build and the high budget goal pob to elguso: https://pobb.in/PVy7_EjjvF7l

To push damage, we used doriyani's prototype and negative lightning resistance. We went heirophant for mana stacking, increased lightning damage, as well as the ability to use totems as well to support.ARC has a phantasmal version that reduces enemy stun threshold by 20 percent, which makes up for the elemental damage reduction to stuns which are innate. We use that for clear on plenty and plenty of totems.

I also want to note a specific interaction not shown in the showcase. Ensnaring arrow has an alt quality that increases spell damage taken, which gives us another use for the bow. It has issues of range, so it's best to pair with a manaforged arrow support and save it for bosses during your set-up

For defenses, along with mind over matter and the hierophant ascendency, we use the Divine flesh node along with melding of flesh to decreased damage by stacking high chaos res. Currently, I am working towards increasing damage through increased mine throwing speed.

This build excels at bossing and stationary/area mechanics like expedition and metamporph.Here is the current pob of the build in the video. This is a work in progress and I am ashamed of my resistances :https://pobb.in/wVadVdPcPZlW

Loadouts

Gear

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Widowhail
New Item
Doryani's Prototype
Ashes of the Stars
Ventor's Gamble
Ventor's Gamble
New Item
The Torrent's Reclamation
New Item
Craghead
Forbidden Flame
Careful Guerilla
Openness
Careful Guerilla
Melding of the Flesh
Careful Guerilla
Scintillating Paralysis
Scintillating Paralysis
Openness
Blessed
Forbidden Flesh
Glorious Vanity
Careful Guerilla
Blessed

Skills

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Body Armour

  • Ball LightningBall Lightning21/20WMain
  • High-Impact MineHigh-Impact Mine20/20W
  • Awakened Lightning PenetrationAwakened Lightning Penetration5/20W
  • Awakened Elemental FocusAwakened Elemental Focus5/20W
  • Awakened Added Lightning DamageAwakened Added Lightning Damage5/20W
  • MinefieldMinefield21/20W
  • Charged MinesCharged Mines20/20W
  • Awakened EnhanceAwakened Enhance4W
  • InspirationInspiration20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • TrapTrap20/20W
  • Charged TrapsCharged Traps20/20W
  • Awakened EmpowerAwakened Empower4W
  • Trap and Mine DamageTrap and Mine Damage20/20W
  • CrueltyCruelty20/20W

Weapon 1

  • ArcArc21/20W
  • Vaal FirestormVaal Firestorm21/20W
  • StunStun20/20W
  • Awakened EmpowerAwakened Empower4W
  • Awakened Lightning PenetrationAwakened Lightning Penetration5/20W
  • Awakened Added Lightning DamageAwakened Added Lightning Damage5/20W
  • Awakened ChainAwakened Chain5/20W
  • Awakened Elemental FocusAwakened Elemental Focus5/20W
  • ArchmageArchmage20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Increased Critical StrikesIncreased Critical Strikes20/20W
  • Spell TotemSpell Totem21/20W
  • InspirationInspiration20/20W
  • CrueltyCruelty20/20W
  • Multiple TotemsMultiple Totems21/20W
  • Faster CastingFaster Casting21/20W

Gloves

  • Ensnaring ArrowEnsnaring Arrow1/23W
  • Arcane CloakArcane Cloak21/20W
  • Flame DashFlame Dash21/20W
  • Blink ArrowBlink Arrow20/20W
  • PrecisionPrecision21/20W
  • Sigil of PowerSigil of Power21/20W
  • Assassin's MarkAssassin's Mark20/20W
  • Mirage ArcherMirage Archer1/20W
  • Culling StrikeCulling Strike1W
  • Additional AccuracyAdditional Accuracy21/20W
  • Increased DurationIncreased Duration20/20W
  • Awakened EnhanceAwakened Enhance5W

Boots

  • WrathWrath21/20W
  • ZealotryZealotry21/20W
  • Purity of FirePurity of Fire21W
  • DeterminationDetermination21W
  • HasteHaste21/20W
  • Divine BlessingDivine Blessing20/20W
  • Increased DurationIncreased Duration20/20W
  • InspirationInspiration20/20W

Boots

  • Sniper's MarkSniper's Mark20/20W
  • Assassin's MarkAssassin's Mark20/20W
  • Sigil of PowerSigil of Power21/20W

Boots

  • PrecisionPrecision21/20W
  • WrathWrath21/20W
  • DeterminationDetermination21W

Helmet

  • VitalityVitality21/20W
  • ClarityClarity21/20W

Amulet

  • InspirationInspiration20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W

Helmet

  • Righteous FireRighteous Fire21/20W

Helmet

  • Flame DashFlame Dash20/20W

Belt

  • Summon Greater Harbinger of Time1W

Passive Tree

Passive tree 3.21
scroll to zoom
Hierophant
Hierophant
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Solaris, Soul of Shakari

Character Stats

Level
100

Damage

Full DPS
843.38M
Combined DPS
155.64M
Hit DPS
140.08M
With Poison DPS
140.08M
With Ignite DPS
140.08M
With Bleed DPS
140.08M
Damage over Time
0
Culling DPS
15.56M
Reservation DPS
0
Average Hit
2.21M
Burst Damage
2.21M

Attack & Crit

Attack/Cast Rate
4.33/s
Hit Chance
100%
Crit Chance
97%
Crit Multiplier
507%
Totem Limit
3
Mana Cost
17
Life Cost
0

Defence

Effective Hit Pool
47.45K
Life
3.07K
Energy Shield
0
Mana
5.05K
Ward
0
Armour
5.66K
Evasion
221
Phys Damage Reduction
44%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
42%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
73% (+33%)
Cold Resistance
73% (+3%)
Lightning Resistance
-200%
Chaos Resistance
81% (+25%)

Max Hit Taken

Physical
14.98K
Fire
63.72K
Cold
56.02K
Lightning
25.2K
Chaos
70.84K

Recovery

Life Regen
396.2/s
Net Life Regen
121.58/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
772.3/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
549.24/s

Attributes & Utility

Strength
161
Intelligence
326
Dexterity
152
Movement Speed
65%
Endurance Charges
3
Frenzy Charges
6
Power Charges
4
Devotion
0
Item Quantity
20%