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PoE 3.20·Sanctum·Hierophant

New Variant of Archmage, League start Friendly hopefully!

by Xival3 years ago6

DPS
6.44M
Effective HP
36.88K
Life
3.55K
Level
95
Min budget

Overview

New Variant of Archmage, League start Friendly hopefully! is a Path of Exile Hierophant build by Xival, made for the Sanctum league (3.20). It is centered on Ice Nova and plays as a intelligence, spell, area, cold archetype. In Path of Building it reaches 6.44M DPS with 36.88K effective HP, 3.55K life. Suited for: Abyss. Key uniques include Pledge of Hands, Rumi's Concoction, Darkness Enthroned, Shroud of the Lightless, Dream Fragments.

Xival's Notes

Hey all, Archmage has been stomped into the ground by GGG for a long time now, so here's a new twist/variant to it that I'm considering league-starting. Abyss Jewel Stacking Trinity Archmage. This is heavily based off of Jungroans Raider variant however with the nerfs to arcane surge it feels like you're almost obligated to take hierophant.

What this build does differently from previous versions of archmage:

  • Chill effect, frostbolt and ice nova with high cold damage scaling gives a strong defensive layer previously not had
  • Recoup: with new recoup nodes added to the tree, it lets us get 42% life recoup. Insane with Agnostic and Mana damage recoup (we're running roughly 35%~ mana recouped).
  • High Block: Running a Rumi's gives us 30% block and 63% spell block
  • Shroud of the Lightless: What this entire build is based around. The life and mana pool is much larger around this time around with the abyss jewel stacking, roughly calculating we can fit in around 9-10 abyss jewels each with 40 mana and giving us 3% life, 3% mana and 4% elemental pen. Running a 3 socket shroud of the lightless also gives us much more comfort than running a replica kaom's heart. There's an added bonus of Shade form.
  • Intuitive Leap Value: This harps on the 42% life recoup, but mana builds struggled during clear as there was no real efficient way to gain mana as most of it was flat mana on kill. With the recoup node, you now have a good enough excuse to take an impossible leap around Ghost dance to pick up two extremely high-value nodes.
  • Last but not least: Arcane Surges changes. The damage nerf on paper seems to be massive (-6% MORE spell damage ), but in actuality, it's a buff. The changes to hierophant more than makeup for the % more spell damage loss, and in return, we gain cast speed for free.

Here's a tentative PoB I made with Day 1/2 gear running on a 5L it's got a respectable eHP pool and 6.4 mil damage. This should import into the updated PoB perfectly fine. Let me know if you guys find any errors or improvements to be made!

https://pobb.in/z8-r9A7gXGuv

Edit: https://pobb.in/ta3U91ry6f72

Gear

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Pledge of Hands
New Item
Shroud of the Lightless
Atziri's Foible
Dream Fragments
New Item
Darkness Enthroned
New Item
New Item
New Item
New Item
New Item
New Item
New Item
New Item
Impossible Escape
Chimeric Curio
New Item
Intuitive Leap

Skills

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Weapon 1

  • Ice NovaIce Nova20WMain
  • ArchmageArchmage20/20W
  • TrinityTrinity20W
  • Spell EchoSpell Echo20W
  • Controlled DestructionControlled Destruction20W
  • Concentrated EffectConcentrated Effect20W

Body Armour

  • Shade Form20W
  • Arcane SurgeArcane Surge20/20W
  • Increased DurationIncreased Duration20W

Body Armour

  • Arcane CloakArcane Cloak20/20W
  • Arcane SurgeArcane Surge20/20W
  • Increased DurationIncreased Duration20W

Helmet

  • Sigil of PowerSigil of Power20W
  • Flame DashFlame Dash20W
  • IntensifyIntensify20W

Gloves

  • FrostboltFrostbolt20W
  • TrinityTrinity20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles1W
  • ClarityClarity20W
  • FrostbiteFrostbite20W
  • Righteous FireRighteous Fire20W

Passive Tree

Passive tree 3.20
scroll to zoom
Hierophant
Hierophant
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
95

Damage

Full DPS
6.44M
Combined DPS
805.06K
Hit DPS
805.06K
With Poison DPS
805.06K
With Ignite DPS
805.06K
With Bleed DPS
805.06K
Damage over Time
0
Culling DPS
0
Average Hit
231.91K
Burst Damage
231.91K

Attack & Crit

Attack/Cast Rate
3.47/s
Hit Chance
100%
Crit Chance
3%
Crit Multiplier
100%
Mana Cost
1.86K
Life Cost
0

Defence

Effective Hit Pool
36.88K
Life
3.55K
Energy Shield
0
Mana
7.35K
Ward
0
Armour
1.8K
Evasion
1.71K
Phys Damage Reduction
38%

Mitigation & Avoidance

Block
28%
Spell Block
63%
Spell Suppression
0%
Evade (Melee)
7%
Evade (Projectile)
7%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75%
Cold Resistance
75% (+6%)
Lightning Resistance
46%
Chaos Resistance
-22%

Max Hit Taken

Physical
14.47K
Fire
47.23K
Cold
47.23K
Lightning
21.87K
Chaos
9.68K

Recovery

Life Regen
1.67K/s
Net Life Regen
1.27K/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
-31.3/s
Life Leech
710.6/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
799.42/s

Attributes & Utility

Strength
103
Intelligence
273
Dexterity
14
Movement Speed
27%
Endurance Charges
4
Frenzy Charges
3
Power Charges
4
Devotion
0