
POE 3.22 Impending Doom Occultist Charge stacking
2225.64M
DPS
34.3K
EHP
3.02K
Life
~46![]()
Min Budget

Path of Exile 3.22 Impeding doom full sanctum run.
174.26M
DPS
21.4K
EHP
2.93K
Life
~60![]()
Min Budget

POE 3.22 Occultist Impending Doom Build, New Version - 76% cdr, Mapper/Ubers
287100.99M
DPS
50.04K
EHP
3.37K
Life
~64![]()
Min Budget


[3.21] Path of Exile Occultist Low Life Impending Doom [Build Guide]
4121.37M
DPS
52.42K
EHP
5.47K
ES
~241![]()
Min Budget

Path of Exile The Forgotten 33M DPS Impending Doom Occultist
133.99M
DPS
44.38K
EHP
3.28K
Life
~15![]()
Min Budget

poe 3.20 | crit impending doom vs sanctum final boss
127.23M
DPS
27.16K
EHP
3.35K
Life
~6.9![]()
Min Budget

Poe 3.27 - The best Impending Doom build I've played | Build guide | Final update | All content
23899.82M
DPS
107.18K
EHP
3.09K
ES
~15![]()
Min Budget
I thought i was fairly capped for endgame content but I can't do past Wave 20 simul, uber atziri (oneshot by every ability...), ubers, Feared, and die once in a while in juiced t16s. Did a 80% deli but 100% is out of reach. Oneshot every 5 seconds in rank500 tota (lucky I'm finished with all tota challenges for the league). Any advice on where to go from here with 40~ divs? Original plan was Forbidden Rite but MBs are too expensive this league. Could I finish 40/40 with a BV, poison SRS, or similar? Doom is great fun and all but it can't do the content I enjoy d
Issues with Doom build for lategame, looking to min/max more or respec
13.83M
DPS
56.22K
EHP
4.96K
ES
~23![]()
Min Budget

Impending Doom Crit verison showcase (conqs, endgame bosses, 5 deli orb map)
675.72M
DPS
69.68K
EHP
3.32K
Life
~22![]()
Min Budget
6 power charges, 6 curses, 99% reduced impending doom curse duration The impending doom rework this league is extremely fun, but most variants of the build are using curse-overwriting with Vixen's Entrapment and Cursed Ground / Spell Cascade for application. Impending doom is supposed to be triggered on curse expiration, but it also works on curse overwrite. This feels... unintended to me so I wanted to make an "ethical" version of the build. Long story short, I use a very specific Cane of Kulemak and the "Window of Opportunity" passive tree wheel to get 99% reduced duration of my Anomalou
Ethical Crit Impending Doom + Hexblast Occultist: The 6699 Build
543.84M
DPS
34.17K
EHP
4.95K
Life
~39![]()
Min Budget
Path of Building: 6 Power Charges, 6 Curses, 99% reduced duration Impending Doom Using several uniques and the Window of Opportunity wheel, this buid achieves 99% reduced duration of temporal chains to allow for very rapid proccing of Doom Blast. This build uses power charge stacking to achieve a curse limit of 6 while maintaining a high critical strike chance. This allows the use of powerful offensive and defensive curses to scale the damage along with the Occultist Ascendancy. Sanctum uniques are used to scale cooldown recovery rate and get elemental damage re
The 6699 Build: Crit Impending Doom + Hexblast Occultist forum build guide
18.46M
DPS
33.55K
EHP
4.77K
Life
~42![]()
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POE 3.22: Back to Crimson Prison With Impending Doom CI Occultist.
314.17M
DPS
118.76K
EHP
4.49K
ES
~279![]()
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Impending Doom - Curse Stripping vs Reduced Duration Stacking Testing/Findings
10412.5M
DPS
72.75K
EHP
3.5K
Life
~283![]()
Min Budget

POE 3.22: Impending Doom CI Occultist with QOL upgrades
1115.81M
DPS
196.54K
EHP
4.7K
ES
~283![]()
Min Budget

Path of Exile Witch leveling for Impending Doom build
48.14M
DPS
61.85K
EHP
4.14K
Life
~35![]()
Min Budget

Hextoad Impending Doom Occultist | My league start for 3.28
435.25M
DPS
233.17K
EHP
11.25K
ES
~20![]()
Min Budget

Hextoad Impending Doom Update | Day 5 | Now with more toads
296.25M
DPS
171.63K
EHP
9.96K
ES
~20![]()
Min Budget

Hextoad Impending Doom | Last Update | Ubers Down
959.26M
DPS
463.33K
EHP
11.75K
ES
~98![]()
Min Budget

Impending Doom Pathfinder Build discussion.
2811.32M
DPS
332.52K
EHP
3.06K
Life
~5.9![]()
Min Budget

[Path of Exile 3.20] #3 SSF Poison Impending Doom Occultist
8198.65K
DPS
17.59K
EHP
3.08K
Life
~1.4![]()
Min Budget
Ive seen lots of builds talking about how the new Tainted Pact amulet, which gives "chaos dot heals you while leeching life" is not working properly, or how its inconsistent and people keep dying when their leech ends. Im currently playing a Impending Doom Scion, which seems to be working decently with it; it doesnt die to lack of leech and has decently sized poisons, its nothing fancy or expensive but it feels very resilient while taking damage from packs of mobs, or tanking boss mechanics while attacking, and i havent even invested much in defenses. This build does T16 rare maps with ease a
Working-ish Tainted Pact build
28.29M
DPS
417.47K
EHP
3.29K
Life
~38![]()
Min Budget

3.21 Path of Exile Poison Impending Doom vs Uber Uber Elder
610.35M
DPS
220.43K
EHP
3.87K
Life
~7![]()
Min Budget

1st slot in gloves = overwritten by TC 50+50+50 + 40 anomalous TC + 18% fated = x3.08 multi on 10 doom/s = 45/30.8 = 1.46s to max doom doom base max = 30; +10 from tree +5 from essenced ring; 450% more multi for decay fill out res from clusters
Has anyone pushed decay-based Impending Doom to 10m+ sdps?
34.65M
DPS
-
EHP
5.42K
Life
~48![]()
Min Budget

The most chaotic uber boss - Impending doom pathfinder
2924.51K
DPS
446.95K
EHP
3.79K
Life
~22![]()
Min Budget
Hi, im trying to craft a build using the Tainted Pact Colar Amulet ("Chaos damage over time taken heals you instead while leeching life") and self poisons via The Golden Rule unique jewel ("poisons you inflict are reflected back to you if you have fewer than 100 poisons"), i have already managed to make a build that is able to tank most bosses without taking damage, the problem was that as soon we werent leeching or getting poisons, we would die very easily. So now im trying to think of ways to always have Tainted Pact active, regardless of monsters being hit or not. I've come up with a few id
Tainted Pact Perma Sustain for poisons and leech? Theory Discussion
33.18M
DPS
150.47K
EHP
1.67K
ES
~44![]()
Min Budget


Doom Blast Pathfinder Showcase | Path of Exile 3.20 Sanctum
165.29M
DPS
201.32K
EHP
4.21K
Life
~21![]()
Min Budget

[Path of Exile 3.20] #5 SSF Poison Impending Doom Occultist
5201.69K
DPS
6.16K
EHP
3.02K
Life
~1.4![]()
Min Budget
any tips on how to improve this build? this is a sanctum farmer and purely bosses farming https://pobb.in/E9nMI7FpnkGD
174.08M
DPS
9.95K
EHP
2.59K
Life
~52![]()
Min Budget

(3.20) Impending Doom Pathfinder VS Uber Eater of Worlds (Deathless)
121.74M
DPS
1.02M
EHP
4.28K
Life
~22![]()
Min Budget

[POE 3.20] Cruise through maps with Impending Doom Occultist
9811.04M
DPS
151.05K
EHP
3.58K
Life
~9.2![]()
Min Budget

Gauntlet Endeavours - Basic Rolling Magma Inquis & Impending Doom Occultist
258182.09K
DPS
313.61K
EHP
4.48K
Life
~1.8![]()
Min Budget
I'm currently playing an Impending Doom PF. Followed most of crouching tunas build guide then switched to Loreweave/Eternal damnation. What I need help with: - What is the best way to get more damage? I know to level up my gems and get 1/2 DOT multi jewels, or the unique jewels for temp chains. - Even though my build is tanky, it still dies to phys DOTs. I seem to have forgotten something I think. - Would switching to lightning coil be better than the Loreweave/Eternal damnation combo?POB here because I can't edit my post with the Reddit app?!? pobb
Need another look at my Impending Doom PF build character.
10
DPS
82.33K
EHP
3.22K
Life
~5.2![]()
Min Budget

The OmegaTank has arrived - impending doom pathfinder
151.61M
DPS
444.96K
EHP
3.76K
Life
~22![]()
Min Budget

