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Hey everyone,

I just wanted to start a conversation around Impending Doom alleged nerfs in 3.23, as I have seen many posts (3, 4) stating that the awakened spell cascade fixes were bascially a death sentence for the build.

Let me preface this by saying that I have not played prior versions of this build, it is my first playing since early Sanctum and I based my version of the build on Steelmage's version.

This is the best all-rounder build I have ever played in PoE since I started in 3.0, and reading some of the comments in this sub regarding the Spell cascade/Impending doom interaction at the sart of league I feel like I'm going insane.

If I understand correctly some of those comments, Spell cascade should not be overlapping anymore, but after playing the build to 100, it feels like it still does, when I cast Temp chains in such a way that the curses overlap, there is a very noticeable difference both with the sound the hit does (There are twice as many hit sounds playing), and the actual dps.

So yeah, I see that almost no one else is playing the build at the moment, and I feel like I'm insane because the build still feels absolutely crazy to me, I have 11M dps without curse overlap on PoB and 332k eHP on Pinnacle config, there is literally no content so far that I can't do.

Anyway, here are the links:

PoE ninja: https://poe.ninja/builds/affliction/character/wizzone1/gaggon__VIX_?i=2&search=skills%3DTemporal%2BChains%26class%3DPathfinder

Current PoB: https://pobb.in/AHpj9ur8Kjkg

Now I realize the double-corrupted Dawnbreaker I got is crazy, but even without it the build absolutely still works. I feel like the poison duration charm and Olesya's are doing a lot of the heavy lifting.

Anyway, just wanted to start a discussion around this topic as everything I've read on here contradicts my experience with the build. Was the pre 3.23 version that much powerful ? Did the spell cascade fix really brick the intercation ? And is the new charm modifier completely busted for any poison build ?

Cheers,

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Life

3064

Mana

12

Energy Shield

480

DPS

11M

Effective Hit Pool

332.52K

Chaos Res

78

Fire Res

78

Cold Res

78

Lightning Res

78

Armour

19K

Evasion

2K

Block

44 | 0

Crit Chance

15%

Crit Multi

150%

Rage

0

Strength

164

Intelligence

219

Dexterity

189

Ward

0

Item Quantity

0%

Item Rarity

15%

Movement Speed

105%

Nature's Adrenaline
Nature's Adrenaline
Master Surgeon
Master Surgeon
Might of the Bear
Might of the Bear
Nature's Reprisal
Nature's Reprisal
Nature's Boon
Nature's Boon
Supreme Ego
Supreme Ego
Lethe Shade
Lethe Shade
Atrophy
Atrophy
Ballistics
Ballistics
Blood Drinker
Blood Drinker
Careful Conservationist
Careful Conservationist
Charisma
Charisma
Fatal Toxins
Fatal Toxins
Fervour
Fervour
Frenetic
Frenetic
Growth and Decay
Growth and Decay
Heart of Oak
Heart of Oak
Influence
Influence
Instinct
Instinct
Inveterate
Inveterate
Primal Spirit
Primal Spirit
Revenge of the Hunted
Revenge of the Hunted
Serpentine Spellslinger
Serpentine Spellslinger
Wasting
Wasting
Whispers of Doom
Whispers of Doom
Written in Blood
Written in Blood
View full passive skill tree

  • Temporal ChainsTemporal Chains
  • Awakened Void ManipulationAwakened Void Manipulation
  • Awakened Deadly AilmentsAwakened Deadly Ailments
  • Impending DoomImpending Doom
  • Awakened Unbound AilmentsAwakened Unbound Ailments
  • Awakened Spell CascadeAwakened Spell Cascade

  • Flame DashFlame Dash
  • Faster AttacksFaster Attacks
  • Shield ChargeShield Charge

  • MalevolenceMalevolence
  • Divine BlessingDivine Blessing
  • Increased DurationIncreased Duration
  • InspirationInspiration

  • Herald of AgonyHerald of Agony
  • Cast when Damage TakenCast when Damage Taken
  • Molten ShellMolten Shell

  • PunishmentPunishment
  • EnfeebleEnfeeble
  • DespairDespair
  • Awakened Spell CascadeAwakened Spell Cascade

  • Purity of ElementsPurity of Elements
  • Withering StepWithering Step
  • DeterminationDetermination
  • VitalityVitality

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entruV

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