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Working-ish Tainted Pact build

3 years ago2

by Technical-Frame163

8.29M

DPS

417.47K

Effective HP

3.29K

Life

Overview

Working-ish Tainted Pact build is a Path of Exile Ascendant build by Technical-Frame163, made for the Crucible league (3.21). It is centered on Temporal Chains and plays as a dexterity, spell, area, duration archetype. In Path of Building it reaches 8.29M DPS with 417.47K effective HP, 3.29K life, 1.86K energy shield. Suited for: Mapping. Key uniques include Vixen's Entrapment, Void Battery, Doedre's Scorn, Tainted Pact, Malachai's Loop.

Technical-Frame163's Notes

Ive seen lots of builds talking about how the new Tainted Pact amulet, which gives "chaos dot heals you while leeching life" is not working properly, or how its inconsistent and people keep dying when their leech ends. Im currently playing a Impending Doom Scion, which seems to be working decently with it; it doesnt die to lack of leech and has decently sized poisons, its nothing fancy or expensive but it feels very resilient while taking damage from packs of mobs, or tanking boss mechanics while attacking, and i havent even invested much in defenses. This build does T16 rare maps with ease and only has a few modifiers which brick it. The main points of the build are:

1- Tainted Pact amulet, obviously.

2- We get Scion, and pick the Slayer and Occultist nodes for, respectively, Overleech effect and +1 curses.

3- 100% poison chance, this is from Divergent Herald of Agony and a few passive points in the skill tree, as well as a Annoint on our amulet.

4- We are using the Golden Rule unique jewel to reflect all poisons to ourselves.

5- Since Impending Doom doesnt leech, and its very hard to get consistent life leech from chaos damage, we use a Watcher's Eye with "1% of damage is leeched as life while affected by Vitality" and a lvl 1 Vitality.

6- Impending Doom gives sizeable Chaos damage hits, which means it also inflicts decent size poisons to heal you, so you dont need too many poisons to heal lots of life.

With this Pob (linked below), the build gets 2.1 second duration on poisons, which are always less then your life leech duration (so you never die from lack of leech while poisoned). I dont think its anything new or amazing, but it shows that the Tainted Pact amulet works, and with some fine tuning (and lots more Physical, Elemental and Chaos Max hits) it could be very tanky.

A few considerations: I keep dying to losing all my ES (using Eldritch Battery and Mind Over Matter, no ES=no cast, which means i cant heal), so this build archetype might not be the best. Mobs which you cannot leech from = instant death from self poisons. I considered making the poisons last longer, but after too much duration you will start to die from lack of leech, so this still needs some fine tuning. I have not tried using Petrified Blood or Progenisis with this build either, but its likely a good idea. Also, my flask uptime is not consistent, so take that into consideration (you could probably get almost permaflasks with Sandstorm Visage, i think, as you could get close to 100% crit chance which would refill flasks faster). Pob shows poison damage AGAINST ENEMIES, not on yourself, so the poison you take per second is likely lower than it shows on Pob. If anyone has any questions or suggestions, or if i got something wrong, let me know, this is my first try at a builds post

PS: on my Pob there is a custom mod on the configuration tab, "42069 more cast speed". Someone from a build guide i saw said its supposed to make the Dps more accurate, as Pob doesnt properly show Impending Doom's Dps. I do not know wheter this is true or not, but the dps does FEEL closer to actual dps with this, rather then without this custom mod. Again, im not claiming this Pob is perfect, or this is the best skill and gear for it, its meant more to illustrate a functional Tainted Pact build mechanic.

https://pobb.in/ZEMU0FIWKQQz

Loadouts

Gear

Void Battery
Doedre's Scorn
Skin of the Lords
Tainted Pact
Onslaught Hold
Death Gyre
Vixen's Entrapment
Dragon Girdle
Ralakesh's Impatience
Malachai's Loop
Hollow Oculus
The Golden Rule
Efficient Training
Stormshroud
The Balance of Terror
Militant Faith
Watcher's Eye

Skills

Body Armour

  • Temporal ChainsTemporal Chains20/20WMain
  • Impending DoomImpending Doom21/20W
  • Power Charge On CriticalPower Charge On Critical20/20W
  • Awakened Spell CascadeAwakened Spell Cascade5/20W
  • Awakened Void ManipulationAwakened Void Manipulation5/20W
  • Increased Critical DamageIncreased Critical Damage20/21W

Gloves

  • PunishmentPunishment20W
  • DespairDespair20/20W
  • EnfeebleEnfeeble20W
  • Awakened Spell CascadeAwakened Spell Cascade5/20W

Helmet

  • GraceGrace10W
  • VitalityVitality1W
  • DeterminationDetermination20W
  • EnlightenEnlighten4W

Boots

  • ZealotryZealotry20W
  • Immortal CallImmortal Call7W
  • Divine BlessingDivine Blessing20/20W
  • Cast when Damage TakenCast when Damage Taken5W

Weapon 2

  • Herald of AgonyHerald of Agony11/20W
  • Vaal DisciplineVaal Discipline20/20W
  • EnlightenEnlighten4W

Weapon 1

  • Withering StepWithering Step20/20W
  • EnhanceEnhance4/5W

Weapon 1

  • Flame DashFlame Dash20/20W

Passive Tree

Passive tree 3.21
scroll to zoom
Ascendant
Ascendant
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Solaris, Soul of Ralakesh

Character Stats

Level
91

Damage

Full DPS
0
Combined DPS
8.29M
Hit DPS
6.71M
With Poison DPS
7.46M
With Ignite DPS
6.71M
With Bleed DPS
6.71M
Damage over Time
749.27K
Poison DPS
47.1K
Culling DPS
828.91K
Reservation DPS
0
Average Hit
885.84K
Burst Damage
885.84K

Attack & Crit

Attack/Cast Rate
7.58/s
Cooldown
0.13s
Hit Chance
100%
Crit Chance
54%
Crit Multiplier
367%
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
417.47K
Life
3.29K
Energy Shield
1.86K
Mana
382
Ward
0
Armour
21.64K
Evasion
12.32K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
23%
Spell Block
8%
Spell Suppression
0%
Evade (Melee)
65%
Evade (Projectile)
65%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+64%)
Cold Resistance
75% (+23%)
Lightning Resistance
75% (+50%)
Chaos Resistance
34%

Max Hit Taken

Physical
19.8K
Fire
45.45K
Cold
45.45K
Lightning
45.45K
Chaos
8.3K

Recovery

Life Regen
26.9/s
ES Regen
32.1/s
ES Recharge
1.86K/s
Mana Regen
77.4/s
Life Leech
906.97/s
ES Leech
504.54/s
Mana Leech
0/s

Attributes & Utility

Strength
212
Intelligence
290
Dexterity
115
Movement Speed
93%
Endurance Charges
3
Frenzy Charges
4
Power Charges
10
Devotion
60
Item Rarity
28%