Issues with Doom build for lategame, looking to min/max more or respec
by dorfcally2 years ago1
- DPS
- 3.83M
- Effective HP
- 56.22K
- Energy Shield
- 4.96K
- Level
- 96
- Min budget
Overview
Issues with Doom build for lategame, looking to min/max more or respec is a Path of Exile Occultist build by dorfcally, made for the Ancestor league (3.22). It is centered on Temporal Chains and plays as a dexterity, spell, area, duration archetype. In Path of Building it reaches 3.83M DPS with 56.22K effective HP, 26 life, 4.96K energy shield. Suited for: Bossing, Mapping, Simulacrum, Delirium. Key uniques include Vixen's Entrapment, Void Battery, Crown of the Inward Eye, Badge of the Brotherhood, Rotgut.
dorfcally's Notes
I thought i was fairly capped for endgame content but I can't do past Wave 20 simul, uber atziri (oneshot by every ability...), ubers, Feared, and die once in a while in juiced t16s. Did a 80% deli but 100% is out of reach. Oneshot every 5 seconds in rank500 tota (lucky I'm finished with all tota challenges for the league).
Any advice on where to go from here with 40~ divs? Original plan was Forbidden Rite but MBs are too expensive this league. Could I finish 40/40 with a BV, poison SRS, or similar? Doom is great fun and all but it can't do the content I enjoy doing like 3.21 SST carried me through.
I have a 94 Ice trapper assassin to tinker with as well, if anyone has ideas for that to be my boss killer and let occultist do juiced map content. I really can't decide what I want to do, maybe I'll take a break to prevent burnout and wait for some prices to go down.
I don't know what my defenses issue is. I have immunity flasks/pantheons, block cap 85% armor in combat, 5k ES but still die instantly before I can regen with Aegis.
Gear
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Skills
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Gloves
- Commandment of Spite1W
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Abberath
Character Stats
- Level
- 96
Damage
- Full DPS
- 3.83M
- Combined DPS
- 3.82M
- Hit DPS
- 3.82M
- With Poison DPS
- 3.82M
- With Ignite DPS
- 3.82M
- With Bleed DPS
- 3.82M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 393.4K
- Burst Damage
- 393.4K
Attack & Crit
- Attack/Cast Rate
- 9.72/s
- Cooldown
- 0.1s
- Hit Chance
- 100%
- Crit Chance
- 61%
- Crit Multiplier
- 451%
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 56.22K
- Life
- 26
- Energy Shield
- 4.96K
- Mana
- 68
- Ward
- 0
- Armour
- 22.23K
- Evasion
- 319
- Phys Damage Reduction
- 83%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 66%
- Spell Suppression
- 10%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+12%)
- Cold Resistance
- 80% (+26%)
- Lightning Resistance
- 76% (+15%)
- Chaos Resistance
- 54%
Max Hit Taken
- Physical
- 14.45K
- Fire
- 31.33K
- Cold
- 38.14K
- Lightning
- 32.49K
- Chaos
- 19.07K
Recovery
- Life Regen
- 90.6/s
- ES Regen
- 40/s
- ES Recharge
- 4.96K/s
- Mana Regen
- 98.4/s
- Life Leech
- 0/s
- ES Leech
- 495.9/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 155
- Intelligence
- 266
- Dexterity
- 131
- Movement Speed
- 94%
- Endurance Charges
- 3
- Frenzy Charges
- 8
- Power Charges
- 8
- Devotion
- 55