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Cane of Kulemak
LoreweaveThe Devouring DiademVixen's EntrapmentAnathemaTopaz RingEternal DamnationDragonscale BootsStygian ViseHypnotic Eye JewelMilitant FaithThe Balance of TerrorCobalt JewelWatcher's Eye
Divine Life FlaskGranite FlaskQuicksilver FlaskDiamond FlaskBottled Faith

6 power charges, 6 curses, 99% reduced impending doom curse duration

The impending doom rework this league is extremely fun, but most variants of the build are using curse-overwriting with Vixen's Entrapment and Cursed Ground / Spell Cascade for application. Impending doom is supposed to be triggered on curse expiration, but it also works on curse overwrite. This feels... unintended to me so I wanted to make an "ethical" version of the build.

Long story short, I use a very specific Cane of Kulemak and the "Window of Opportunity" passive tree wheel to get 99% reduced duration of my Anomalous Impending Doom curse. Using Anathema, 6 power charges, and Vixen's Entrapment, I can apply 6 curses more frequently than every 0.2 seconds. Since I have so many curses on the enemy, I can then use a Hexblast spell totem setup in my second 6-link for additional damage.

Since I didn't have to use Dialla's for gem quality, it opened up the chest piece for a Loreweave - Eternal Damnation combination. This let me get away without using spell suppression which was hard since I needed a bunch of uniques and was in the top left of the skill tree.

Mana problems were solved through cost reductions from the Tireless wheel, a Skittering Runes annoint, and using Diadem for EB. (Diadem is definitely getting nerfed)

I was able to assemble this in SSF and it actually worked out real well. >10M Guardian DPS, reasonably tanky, and fun as hell to map with due to the Occultist explosions. Gearing was straightforward; no T1/T0 uniques needed. The only things that might be trouble in SSF are getting an Anathema and the right rolls on the Cane.

Here's a PoB link: https://pastebin.com/Q7hbYAsH (Note, PoB doesn't calculate Doomblast damage correctly; to get the real DPS in this variant of the build, multiply the curse cast rate by the average hit damage provided the Doomblast cooldown is low enough)

Also, I wrote up a more complete build guide on the forums which goes over mechanics, gear, and links. Check it out if you're interested. https://www.pathofexile.com/forum/view-thread/3354451

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Life

4946

Mana

6

Energy Shield

1329

DPS

4M

Effective Hit Pool

34.17K

Phys Max Hit Taken

8.17K

Chaos Res

74

Fire Res

78

Cold Res

78

Lightning Res

78

Armour

18K

Evasion

484

Block

74 | 54

Crit Chance

88%

Crit Multi

444%

Rage

0

Strength

321

Intelligence

285

Dexterity

164

Ward

0

Item Quantity

0%

Item Rarity

27%

Movement Speed

115%