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PoE 3.20·Sanctum·Occultist

Ethical Crit Impending Doom + Hexblast Occultist: The 6699 Build

by HolesHaveFeelingsToo3 years ago54

DPS
3.84M
Effective HP
34.17K
Life
4.95K
Level
98
Min budget

Overview

Ethical Crit Impending Doom + Hexblast Occultist: The 6699 Build is a Path of Exile Occultist build by HolesHaveFeelingsToo, made for the Sanctum league (3.20). It is centered on Temporal Chains and plays as a dexterity, spell, area, duration archetype. In Path of Building it reaches 3.84M DPS with 34.17K effective HP, 4.95K life, 1.33K energy shield. Suited for: Mapping. Key uniques include Cane of Kulemak, Vixen's Entrapment, Bottled Faith, The Devouring Diadem, Maloney's Mechanism.

HolesHaveFeelingsToo's Notes

6 power charges, 6 curses, 99% reduced impending doom curse duration

The impending doom rework this league is extremely fun, but most variants of the build are using curse-overwriting with Vixen's Entrapment and Cursed Ground / Spell Cascade for application. Impending doom is supposed to be triggered on curse expiration, but it also works on curse overwrite. This feels... unintended to me so I wanted to make an "ethical" version of the build.

Long story short, I use a very specific Cane of Kulemak and the "Window of Opportunity" passive tree wheel to get 99% reduced duration of my Anomalous Impending Doom curse. Using Anathema, 6 power charges, and Vixen's Entrapment, I can apply 6 curses more frequently than every 0.2 seconds. Since I have so many curses on the enemy, I can then use a Hexblast spell totem setup in my second 6-link for additional damage.

Since I didn't have to use Dialla's for gem quality, it opened up the chest piece for a Loreweave - Eternal Damnation combination. This let me get away without using spell suppression which was hard since I needed a bunch of uniques and was in the top left of the skill tree.

Mana problems were solved through cost reductions from the Tireless wheel, a Skittering Runes annoint, and using Diadem for EB. (Diadem is definitely getting nerfed)

I was able to assemble this in SSF and it actually worked out real well. >10M Guardian DPS, reasonably tanky, and fun as hell to map with due to the Occultist explosions. Gearing was straightforward; no T1/T0 uniques needed. The only things that might be trouble in SSF are getting an Anathema and the right rolls on the Cane.

Here's a PoB link: https://pastebin.com/Q7hbYAsH (Note, PoB doesn't calculate Doomblast damage correctly; to get the real DPS in this variant of the build, multiply the curse cast rate by the average hit damage provided the Doomblast cooldown is low enough)

Also, I wrote up a more complete build guide on the forums which goes over mechanics, gear, and links. Check it out if you're interested. https://www.pathofexile.com/forum/view-thread/3354451

Gear

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Cane of Kulemak
The Devouring Diadem
Loreweave
Eternal Damnation
Anathema
Hypnotic Gyre
Vixen's Entrapment
Cataclysm Trap
Rune Trail
Morbid Leer
Militant Faith
The Balance of Terror
Rapture Heart
Watcher's Eye

Skills

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Weapon 1

  • Temporal ChainsTemporal Chains1WMain
  • Impending DoomImpending Doom20/23W
  • Awakened Added Chaos DamageAwakened Added Chaos Damage5/20W
  • Awakened Void ManipulationAwakened Void Manipulation5/20W
  • Increased Critical StrikesIncreased Critical Strikes20/20W
  • Spell EchoSpell Echo20/20W

Body Armour

  • HexblastHexblast20/20W
  • Void ManipulationVoid Manipulation21/20W
  • Spell TotemSpell Totem20/20W
  • Multiple TotemsMultiple Totems20/20W
  • Added Chaos DamageAdded Chaos Damage20/20W
  • Increased Critical StrikesIncreased Critical Strikes20/20W

Gloves

  • Assassin's MarkAssassin's Mark20W
  • EnfeebleEnfeeble20W
  • FrostbiteFrostbite20W
  • DespairDespair20/20W

Boots

  • VitalityVitality18W
  • EnfeebleEnfeeble4W
  • Flame DashFlame Dash20W
  • PrecisionPrecision1W

Helmet

  • Purity of ElementsPurity of Elements20W
  • ZealotryZealotry20W
  • DeterminationDetermination20W
  • EnlightenEnlighten4/20W

Gloves

  • Word of Reflection1W

Passive Tree

Passive tree 3.20
scroll to zoom
Occultist
Occultist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
98

Damage

Full DPS
3.84M
Combined DPS
2.15M
Hit DPS
2.15M
With Poison DPS
2.15M
With Ignite DPS
2.15M
With Bleed DPS
2.15M
Damage over Time
0
Culling DPS
0
Average Hit
1.07M
Burst Damage
1.07M

Attack & Crit

Attack/Cast Rate
2.02/s
Cooldown
0.13s
Hit Chance
100%
Crit Chance
88%
Crit Multiplier
444%
Totem Limit
1
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
34.17K
Life
4.95K
Energy Shield
1.33K
Mana
6
Ward
0
Armour
17.92K
Evasion
484
Phys Damage Reduction
63%

Mitigation & Avoidance

Block
74%
Spell Block
54%
Spell Suppression
13%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
78% (+4%)
Cold Resistance
78% (+16%)
Lightning Resistance
78% (+6%)
Chaos Resistance
74%

Max Hit Taken

Physical
8.17K
Fire
32.31K
Cold
32.31K
Lightning
32.31K
Chaos
21.14K

Recovery

Life Regen
446.4/s
ES Regen
0/s
ES Recharge
1.33K/s
Mana Regen
27.4/s
Life Leech
890.28/s
ES Leech
132.9/s
Mana Leech
0/s

Attributes & Utility

Strength
321
Intelligence
285
Dexterity
164
Movement Speed
115%
Endurance Charges
3
Frenzy Charges
3
Power Charges
6
Devotion
85
Item Rarity
27%