
6:15 Spellslinger Armageddon Brand Recall Saboteur Exarch/Eater Rush FULL RUN [Path of Exile 3.22]
8801.24M
DPS
11.81K
EHP
3.21K
Life
~1.3![]()
Min Budget

sabo salvo slinger vs infinite hunger /// 100M DPS ?!?
1101.68M
DPS
14.3K
EHP
3.19K
Life
~111![]()
Min Budget

[PoE] Tankiest CWDT Wardloop Build Ever Made - Saboteur Volatile Dead, Firestorm, 75M DPS
18975.87M
DPS
166.95K
EHP
1.22K
Life
~87![]()
Min Budget

Poison Volatile Dead Saboteur feat. Poets Pen & Triggerbots
726.11M
DPS
87.25K
EHP
5.01K
ES
~1100![]()
Min Budget

Grand Heisting a 14 Divine Gem #stream VoD (10-19-23) [TotA-3.22]
510.65M
DPS
36.2K
EHP
4.13K
Life
~34![]()
Min Budget

Spellslinger volatile dead saboteur showcase
323.96M
DPS
27.36K
EHP
1.69K
ES
~8.4![]()
Min Budget
At the current state of the build, the budget is around 150 divines, but was able to clear uber elder and the feared deathless at around 50 divines. I'm posting this because I'm currently the only wardloop player on poe.ninja using determination, so this is not a common take on the build: PoB: Traditional scion wardloop is very susceptible to being one shot, especially from physical damage. This is because you can't invest into physical mitigation as your bui

Explosive arrow mines has some big potential
19.36M
DPS
22.9K
EHP
3.89K
Life
~2.5![]()
Min Budget

Path of Walking Simulator v7.0 - Back from the Dead
17160.71K
DPS
14.56K
EHP
4.55K
Life
~1.1![]()
Min Budget

POE 3.22 Pyroclast Mine Day 3 Progression
77.47K
DPS
26.07K
EHP
4.55K
Life
~2.1![]()
Min Budget

POE 3.22 Pyroclast Mine League Start Day 2
243.02K
DPS
24.3K
EHP
4.3K
Life
~180![]()
Min Budget

Pyroclast Saboteur Day 2 Progress
23355.85K
DPS
231.05K
EHP
4.64K
Life
~1.1![]()
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Pyroclast Saboteur Day 1 Update
26630.73K
DPS
129.56K
EHP
3.52K
Life
~146![]()
Min Budget

Pyroclast Mine Saboteur - A Cheap Tanky Stopgap Before Hexblast Mines [PoE 3.22 League Starter]
272.52M
DPS
167.46K
EHP
4.32K
Life
~20![]()
Min Budget

Pyroclast Saboteur League Start Build Guide
50591.24K
DPS
21.73K
EHP
4.24K
Life
~3.5![]()
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3.21 - A10 Pts+Lab - Pyroclast Mines Saboteur - 3h38m14s
25610.44K
DPS
5.7K
EHP
2.17K
Life
~127![]()
Min Budget

Pyroclast Saboteur Leaguestart Leveling Guide for 3.22
1.15K19.3K
DPS
12.63K
EHP
2.98K
Life
~177![]()
Min Budget
Hi, I've been looking at some pyroclast miners over on poeninja and I noticed 2 lvl 100 ones were running High-Impact mine support on top of their pyroclast mine. I'm assuming it's because pyroclast mine has a duration and thus allows you to easily get to the 100% chance to deal double damage, thus making it a great support gem? Does anyone know if that's how that interaction works? Another thing I noticed whilst looking at both characters was that on top of running High-Impact mine (I'm assuming) for the double damage, they're running Annihilating light, but doesn't that cancel out the doubl
High-impact mine on normal mine skills
1888.66K
DPS
12.04K
EHP
3.35K
Life
~2.8![]()
Min Budget

Pyroclast Saboteur Slaps on Leaguestart
1.84K21.44K
DPS
102.76K
EHP
3.75K
Life
~151![]()
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VD Autobomber Saboteur | Showcase/Guide | feat. Kitava's Thirst and Eye of Innocence
177.71M
DPS
13.93K
EHP
3.88K
Life
~5.7![]()
Min Budget

Wardloop MF Build, Level 91+ | Is is worth? | Path of Exile 3.21
553.75K
DPS
6.31K
EHP
2.89K
Life
~19![]()
Min Budget

Refining a Wardloop MF Build, Level 83+ | Path of Exile 3.21
669.41K
DPS
6.29K
EHP
2.53K
Life
~18![]()
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Project Balls Final(?) Update - 3.21 Eye of Innocence CWDT Build
9992.92K
DPS
14.56K
EHP
4.55K
Life
~1.1![]()
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Project Balls Update - Introducing the Saballteur
14981.85K
DPS
14.82K
EHP
4.61K
Life
~1![]()
Min Budget

3.21 - CWDT 90%CDR Blazing Salvo Gameplay | Crucible League
164.87M
DPS
9.11K
EHP
996
Life
~27![]()
Min Budget
I know what you are thinking... another trigger all the skills build but I thought this setup was cool so I wanted to share. If you want to avoid reading a giant wall of text Here is a link to the character on the ladder and here is a link to the PoB. Take the dps listed with a major grain of salt because it doesn't count for triggerbots and it thinks my CoC spells are all triggering around once a second. Als

POE 3.21 CWDT 90%cdr low life+ hungry loop testing
4867.16M
DPS
28.89K
EHP
1.16K
Life
~58![]()
Min Budget

[Off-Meta] Brand Recall Saboteur
449.24K
DPS
45.24K
EHP
4.23K
Life
~3.4![]()
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[Path of Exile Crucible 3.21] Blazing Salvo CoC Saboteur
34.93M
DPS
41.67K
EHP
1.68K
Life
~390![]()
Min Budget

3.21 - CWDT Rolling magma 200%AoE/100%Suppress | Crucible League
13769.75K
DPS
16.23K
EHP
1.15K
Life
~108![]()
Min Budget

POE 3.21 Cast On Stun 100% delirious...part 2
5911.03K
DPS
∞
EHP
3.97K
Life
~177![]()
Min Budget

POE 3.21 Bow CoC Volatile+Detonate Dead - The Feared
111.22K
DPS
29.67K
EHP
5.55K
Life
~8.8![]()
Min Budget

Poet's Pen VD Saboteur brief endgame build overview [Path of Exile: Crucible]
3110.28M
DPS
151.08K
EHP
1.5K
Life
~7.9![]()
Min Budget

POE 3.21 Cast On Stun (Don't Touch Me Build)
31267.89K
DPS
22.56K
EHP
3.45K
Life
~177![]()
Min Budget

Cast on Crit Rolling Magma Saboteur - Massive AoE, Full 3.21 Build Guide | Path of Exile, Crucible
78830.98M
DPS
74.14K
EHP
5.43K
Life
~168![]()
Min Budget
Greetings fellow Exiles, Over the last two weeks, I noticed quite a few people having trouble building proper defenses on their characters (especially on league start). Many players were seeking out advice or wanted to switch their build or reroll into a tankier one, due to the league mechanic and the current state of the game. We also got a great influx of new players who play PoE for the first time this league, which are feeling a bit overwhelmed in early maps since PoE is quite brutal and unforgiving compared to other ARGPs on the market. Also, there is this sentiment going around in the
About building cheap defensive layering - Tanky Shadow templates for a league start scenario:
242239.22K
DPS
86.91K
EHP
3.45K
Life
~1.4![]()
Min Budget

Lightpoacher CoC Purifying Flame Sabo Build - Fun mapping / 100% delirium build with relatively low budget.
1921.88M
DPS
49.43K
EHP
3.59K
Life
~12![]()
Min Budget

Poet's Pen Volatile Dead Saboteur [Path of Exile: Crucible]
105.2M
DPS
153.07K
EHP
1.51K
Life
~5.8![]()
Min Budget

[PoE 3.21] Week 1 Pyroclast Mine Sabo Update - Embrace the Tank, Become the Tank
4912.46M
DPS
75.12K
EHP
3.97K
Life
~22![]()
Min Budget

[POE 3.21] Crucible League Starter Build: Pyroclast Mine Saboteur
727.87M
DPS
67.91K
EHP
5.01K
Life
~33![]()
Min Budget
Hi guys!, wanted to share an idea I had with Saboteur. So for the people that don't know, certain mines, such as Pyroclasp and Icicle mine, the former gives a decent chunk of fire damage based on how many mines are near an enemy, while the last one gives crit chance up to 500%. So what's the deal, well, Sabo has 150% Aura effect of mines on the ascendancy, the tree offer 30%, the alt quality pyroclasp gives 20%, Ashes boost it to 50%, for a total of 230% Aura Effect. This is a 3.3 Multiplier for the following: [3.3x](
Theorycraft about Pyroclasp mines self support, including 100% DD +135% AoE + etc.
1120.19K
DPS
1.4K
EHP
1.2K
Life
~3.4![]()
Min Budget
I've been trying to cook and pretty much have concluded that using Prismatic Burst as a main skill will end up underwhelming (without Shako at least). (Rolling Magma has similar base damage and same damage effectiveness so should pretty accurately reflect PB DPS) Here's my non-budget lvl 100 take using mine auras to get almost 7x damage as well as Annihilating Light. I've gotten enough CDR so PB has a 2.52 hit rate which matches perfectly with lvl 1 Static Strike's 2.5 beam hit rate. This ends up with a build that has a clunky play
For all the Prismatic Burst theorycrafters out there
154.43M
DPS
120.74K
EHP
4.95K
Life
~114![]()
Min Budget







