Early game Basic Vendor check: "g-g-g|b-b-b|b-b|nne|rint|Flam|e to Sp"
***************************** Progression Basic Steps ***************************
Lvl1-> Mule templar for Ele Prolif
Lvl1-> Leveling with Magma Orb + Ele prolif till Pyroclast
Lvl4-> Flamewall / Frostblink+arcane surge(keep lvl 1) / Momentum(save for whirling blades later) / Snipers Mark(either use this or assassin mark in late game not both)
Lvl8-> Combustion support 3L
Lvl 10-> Whirling Blades - Faster Attacks - Momentum
Lvl 16-> Skitterbots + (Herald of ash OR thunder not both)
Act 2 Yeena->Assassins Mark (can wait to get this on pyro swap later)
Act 2 -> Help Alira (change to 2 passive later when better geared)
Act 3 room next to diallah -> Bench recipe fire to spells craft on both weapons(4 transmutes each)
Act 3 ->drop ash/thunder for purity of elements when you get Eldritch Battery Keystone on tree (we will swap to grace later when we get better dex and chill/freeze remove on flask)
Act 3 Run Lab + Siosa(library quest, gets us charged mine support) -> Then go for pyroclast swap at lvl 31 recommended
Act 3-> pyroclast links - charged mine - swift assembly - (inc crit/crit dam/fire pen/Hypothermia)
Act 4-> get minefield quest reward to level in off hand until ready to swap to it
Act 5 Jade flask
Act5-10:Just cruise control, id rares and upgrade as you go, have fun!
Act 7/8: swap purity of elements to grace when you have dex and cruel lab done(only if res is capped with gear, otherwise keep upgrading res on gear until swap is ready)
Act 7/8: Use beastiary or alt/augs to roll remove freeze on life flask(this is most dangerous ailment and removal is needed until upgraded brine king pantheon)
Act 10 Quartz flask reward
*************************** Minefield vs Swift Assembly **************************
I like swift early, minefield feels too clunky/slow early, I like swapping around act 9 personally for higher DPS
**************** OPTIONAL Extra Gem Setups when You can afford coloring/linking sockets ***************************
Divine Blessing - Inspiration - Zealotry or Anger
Generosity - Dread Banner(very strong for evasion based characters)
CWDT - Immortal Call
Arcanist Brand - Wave of Conviction - Combustion - Flamewall
Unbound ailments for higher chill/shock on skitterbots could be great but probably need reservation efficieny on helm before doing this
**************** Pyroclast Basics ***************************
Detonation Sequence Important for single target, will take a bit of learning making sure to start detonation and not redetonate in the middle of sequence when possible for maximum extra projectiles and damage.
Still dodge when needed as its not the end of the world to break sequences every now and then but definitely practice or get a feel for this playstyle as it could make or break if its a skill you enjoy playing.
Always preload mines when bosses spawning in, takes timing to get used to but should allow you to start detonation sequence slightly before they spawn, and by the time they are targetable should be at a high ramp of detonation sequence.
************************* Gear Recommendations **********************************
*Uniques here are for early game pickups and should be replaced as you progress to higher gear level(except for astral which is a BiS item for this build)
Astral Projector: Will be expensive week 1 most likely and tank in price, BiS for pyroclast giving big QoL and maximizing pyroclast never missing moving monsters
March of the Legion: Great Early Damage for pseudo 5-5.5 link pyroclast(rolls +3 to 5 aura levels) -> not mandatory, if this blows up in price, just get a cheat starter 5L/6L body
Kaom's Heart: Use only if this is cheap & you randomly have strength & are using march for early psuedo 5L.(is only iffy because no evasion, definitely switch out as you min-max further)
Belly of Beast: Early Cheap item for a bit of res and life
Victario's Influence: Great DPS chest(low defence but giga dam) also keep an eye for +level implicit items, we get levels from (aoe/aura/projectile/trap&mine/+1all)
Lightning Coil/CloakofFlamel: Great for phys mitigation if you want to maximize more for this early game
Kintsugi: Really solid mitigation chest that pairs quite strongly with winddancer if you have established better evasion gear.
Singularity: Great early damage common unique one hand(don't keep forever, a good rare will beat this)
Nyctas Lantern: Solid Early Game Flat(switch out of as you get good level on pyroclast / a good rare or singularity which i believe is better)
Doedre's Tenure: awesome early damage, definitely swap when you get later gear upgrades, but should be cheap early
Hrimnor's Resolve: solves chill/freeze early along with some life and fire damage (swap out after speccing brine king freeze immune/chill reduction)
Queen of the Forest: this needs around 45k evasion to get full 50% movespeed benefit, only go this if you are speccing heavier into evasion
IMPORTANT: these uniques are just skeleton options to fill in gear pieces if your looking for some cheap decent pieces, generally don't get carried away putting uniques in every slot as rares are typically stronger/necessary for
res/life/attributes ect as uniques lack filling out those stats like rares will.
*Rare Stat Priorities
Armour
Resistances(ideally we cap chaos, but its later priority using betrayal hybrid chaos res crafts usually)
Life
Suppress(not needed but helps get closer to 100% suppress, the build has lucky and like 90% almost without any gear)
%phys taken as(helmet/bodyarmour/flask(taste of hate probably expensive tho))
Jewellry
life
resistances
Mine throw speed(belt/amulet)
Regen ES near rare enemy(Belt/Body armour unveiled mod you can benchcraft, carries ES sustain lategame)
crit multi(amulet)
spell/fire damage(rings/amulets)
crit chance
Shield - Life/+level/%damage/%crit for spells/Res/Suppress
Weapon - +levels/Good flat to spells/Multi/mine throw speed/crit for spells/%damage/Double dam
Rare Jewels - %Mine Throw Speed - %life - Crit multi(fire/ele/spell) - %chaos res/all res/mine damage/spell dam/fire dam
******************************* Wind Dancer *****************************************
Wind dancer -> I do not recommend using this until you get higher evasion, in my opinion it starts to feel worth grabbing when you get into the 85+ evade chance range->
-> this will require better evasion base gear, higher grace level, dread banner+generosity, blind. Also you may want evade watchers eye before using it which will be a later pickup especially ->
-> since watchers are not readily available on the leaguestart. Just wanted to clarify here as I do have wind dancer in this pob as I believe its pretty worth but its contingent on better evasion gear before it feels worth IMO.
******************************* NEW STUFF? *****************************************
->experiemental ideas that may or may not work with the build
-> Nyctas Lantern(cheap/common battlemage unique) paired with Spell balde support could be quite strong early damage
************************* My Leaguestart Snack Advice *******************************
- Goldfish pretty good, my kids love goldfish
- wild berry poptart are BiS poptarts, and I will die on that hill
- honey & oats granola bars pretty good
- peanut butter + icecream is GG combo, try it out
- Cinnamon rolls made by wife are pretty good can recommend
- Cheeze its(original/hot & spicy) are consistently a good time
- donuts are best baked good on planet, thats the facts
- WATER > everything other beverage available
- Smoothie/Shake -> peanut butter/honey/yogurt/protein powder/crushed ice/banana/milk
- Tea(great for the throat, I talk a lot streaming and this helps)
- Honey Roasted Peanuts, can't go wrong here
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Better trading chrome extension for some options to easy search a few items that would be decent for the build, you have to click import button and copy past text below
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