
Enter The Thunggernaut | Juggernaut Herald of Thunder AutoBomber Showcas...
261.9M
DPS
49.3K
EHP
3.5K
Life
~3.1![]()
Min Budget

RF Chieftain making solid gains || LoK 3.19 ep.2
33628.59K
DPS
54.41K
EHP
6.13K
Life
~3.3![]()
Min Budget

Nerf? What nerf? - Pohx Righteous Fire Inquisitor Leaguestarter [PoE 3.19]
3.64K1.83M
DPS
29.58K
EHP
4.75K
Life
~6.3![]()
Min Budget
Leadership's Price tree requires balancing your strength/dex with suffixes on rare gear
Shield Crush Berserker - My Favorite All-Around Skill
181.94M
DPS
45.22K
EHP
4.81K
Life
~20![]()
Min Budget
This build attempts to leverage 3.19 Fortify, Arctic Armour, Cloak of Flames, Mokou's Embrace, and 100% of elemental and physical damage taken as fire to create a tanky meme build with passable damage. 90% Max Fire res is achieved Exarch boot mod, Fire res small cluster, 4% from tree, and 7% from Purity of Fire. 100% taken as is achieved with Sublime Vision, PoF Watcher's, Helmet warband/delve mod, Cloak of Flames, Dawnbreaker, and Tasalio, Cleansing Water (Chieftain ascendancy). A perfectly rolled Dawnbreaker isn't actually nee
Fire Boneshatter Chieftain - Meme build using multiple 3.19 changes and 100% Taken as Fire
92.13M
DPS
95.09K
EHP
4.53K
Life
~9.1![]()
Min Budget
So I tried to get as tanky as possible without using any of the mentioned mechanics. Turns out you can get permanent uptime on 4 utility flasks on any class with a flask belt+the 4 pointer flask cluster near elusive nodes and The Traitor Keystone. Without such a belt you would just drop the less duration mods on the flasks and get %chance to avoid, has the same effect basically. That, coupled with 3 points into max res solves ele mitigation, pretty much. This means for 7 points we can get roughly as much as suppression would net us
Tankyness without Spell Suppression, Determination or Grace
1873.2M
DPS
138.04K
EHP
5.59K
Life
~4.1![]()
Min Budget

Path of Exile 3.19 Uber Shaper, Immortal tanking everything Chieftain Reap!
12.16M
DPS
106.15K
EHP
6.04K
Life
~25![]()
Min Budget

Path of Exile 3.19 Uber Shaper, Immortal tanking everything Chieftain Reap!
2.4M
DPS
106.15K
EHP
6.04K
Life
~25![]()
Min Budget

Path of Exile 3.19 Maven's Invitation: The Atlas 190 quan/ 56 more life Chieftain Reap!
25.66M
DPS
109.52K
EHP
6.11K
Life
~25![]()
Min Budget
Hey iam currently theorycrafting a more budgetfriendly Reap chieftain league starter without the sublime vision jewel. And iam wondering if the 5% lightning and cold damage, that are basically not mitigated, are going to kill me. The PoB looks good so far. Help is appreciated! PoB:
Budgetfriendly Version of Chieftain Reap
810.54M
DPS
99.1K
EHP
5.91K
Life
~7.8![]()
Min Budget

POE 3.18 | *ALL CONTENT* Fire Reap Chieftain Build Guide | Super Tank, Uber Bosser, Simu 30 Farmer
40758.26M
DPS
106.03K
EHP
5.63K
Life
~43![]()
Min Budget

Reap Chieftain 3.18 ~ Sublime Visions Ubers & Wave 30 DOWN!
1537.32M
DPS
77.7K
EHP
2.44K
Life
~37![]()
Min Budget
Hey all, wanted to share one of the nice mapping builds I played this league built around the new uber unique, Sublime Vision, specifically the purity of fire version. Got a bit bored of meta builds so I wanted to play something more unique just for the sake of it. The build has 100% of cold/lightning taken as fire so you don't need any of those res on your gear. We achieve this through Sublime Vision PoF (30%), max rolled Dawnbreaker (20%), and Tempered by War(50%). We have about 58% phys taken as fire from gear and watcher's eye
Fire BV Inquisitor with 100% of Cold/Lightning taken as fire using Sublime Vision
445.61M
DPS
180.38K
EHP
5.04K
Life
~98![]()
Min Budget

Ruetoo's LS Dawnbreaker Zerker - Formed Invitation Showcase
335.35M
DPS
320K
EHP
4.59K
Life
~3.7![]()
Min Budget

LS Champion Transcendence - Uber Exarch
810.23M
DPS
367.62K
EHP
5.15K
Life
~10![]()
Min Budget

Path of Exile - SSF Sentinel - The Crimson Adventure
114392.44K
DPS
86.28K
EHP
3.56K
Life
~5.9![]()
Min Budget
THIS IS NOT (YET) A BUILD, JUST A PROOF OF CONCEPT So with the new sublime vision jewel for Purity of fire we can get 30% of lightning and cold damage (not just hits) taken as fire Add to that the 20% from the searing exarch shield and 50% from tempred by war and ta-da, we take no lightning or cold damage We then obviously cap fire res to 90% by scaling purity of fire real hard, it is enough indeed thanks to Supreme Ego (the keystone doesn't really work in PoB so i added its aura effect multiplier as a custom mod). Supreme Ego wants you to reserve as much man

ARQIUM POISON HELIX PATHFINDER – 2.7MILLION ARMOR RATING™*
1110.91M
DPS
253.25K
EHP
3.55K
Life
~28![]()
Min Budget
I want to present to you a league starter build I made last league. I played in a relatively small private league and mainly crafted the gear myself. I'm not a terribly good crafter so those more proficient at crafting would have an even easier time. Those who play trade league will find the build to be even smoother in its progression.I'll be explaining some thing about the build that many may already know but I want to keep it as noob friendly as possible. Here's the PoB: Offenses: 2.3 to 3.1 million DPS Max DPS condi
3.18 Ball Lightning Inquisitor (SSF Viable and Endgame Viable) Decent Damage & Tank
53.12M
DPS
135.59K
EHP
6.76K
Life
~2.6![]()
Min Budget
Hello, after we know Helix and Nightblade is safe next patch I started thinking about how to improve or at least spice up the renown helix variants. After Dawnbreaker+ToH combo got quite some traction recently I tried to tech it into the build. With 2 flask mods on belt, a flask cluster and the traitor keystone its possible to get perma uptime on ToH and quite possibly the 3 other flasks I am using aswell. This build then uses the dex from brutal restraint to get a fairly efficient use of static electricity. In the end, this build hits 1.2mil dps per proj on 160% elusive effect and 5 gale for

Tanky Incinerate with Dawnbreaker shield - Path of Exile (3.17 Archnemesis)
2082.03M
DPS
40K
EHP
5.55K
Life
~5.3![]()
Min Budget
Hi, lately i've been playing stormburst inquisitor, to great success, done most content in the game including feared, it's reasonably tanky and worked well on scuffed ssf gear, scaling nicely as i went through the new atlas. as it's my first time making my own build, do you guys see any glaring improvement here or any good opportunity to min-max? i've been getting better at crafting gear as far as ssf goes, so any advice is welcome, thanks :D POB:
Looking for any obvious upgrade on my Stormburst Inquisitor (SSF)
36.17M
DPS
86.28K
EHP
3.8K
Life
~4.4![]()
Min Budget

Hopping on the venom gyre bandwagon... dawnbreaker trinity zerker VG - best version of VG?
3326.8M
DPS
521.74K
EHP
5K
Life
~42![]()
Min Budget

POE 3.17 LS Dawnbreaker Berserker : Deathless Simulacrum Wave 29-30 with 5 rewards
231.06M
DPS
330.58K
EHP
4.47K
Life
~33![]()
Min Budget

Blue Bosses, 13 Logbooks, More Implicit Crafting Currency Deletion - Archnemesis Day 30
33.44M
DPS
221.87K
EHP
5.27K
Life
~23![]()
Min Budget

Best all around build of the league - dawnbreaker melding berzerker
6353.73M
DPS
761.9K
EHP
5.31K
Life
~33![]()
Min Budget

Damage Recoup is cool, while ignite Infernal Blow is not - Path of Exile (3.17 Archnemesis)
32580.34K
DPS
49.3K
EHP
3.08K
Life
~3.5![]()
Min Budget

500 Times Reaching Into The Void For Profit???? - Archnemesis Day 26
52.49M
DPS
135.59K
EHP
4.97K
Life
~22![]()
Min Budget

Maven's Invitation: The Elderslayers - Level 96 Fire Trap Elementalist - Archnemesis Day 24
82.26M
DPS
135.59K
EHP
4.89K
Life
~20![]()
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RF Mapping Archnemesis 3.17 [RF Inquisitor (Full Block Aegis Aurora) lv98]
535.49M
DPS
308.15K
EHP
5.74K
Life
~38![]()
Min Budget

Level 92 Fire Trap Elementalist Against Black Star & Searing Exarch - Archnemesis Day 20
9831.79K
DPS
98.61K
EHP
4.45K
Life
~16![]()
Min Budget

100% T16 Minotaur Triple Beyond NO HH 100% Phys as Ele Transcendence BoneShatter Berserker
6148.61M
DPS
1.39M
EHP
3.9K
Life
~16![]()
Min Budget

Facetanking Simulacrum 29-30 Archnemesis 3.17 [RF Inquisitor (Full Block Aegis Aurora) lv98]
123.28M
DPS
308.15K
EHP
5.57K
Life
~38![]()
Min Budget

[RF Inquisitor (Full Block Aegis Aurora) lv98] Sirus 3.17 Archnemesis
101.77M
DPS
246.52K
EHP
5.42K
Life
~40![]()
Min Budget
After the introduction of the new shield DawnBreaker and Forbidden Jewels, you could feasibly create a character with 100% physical damage taken as elemental without sacrificing almost all your gear slots. We get 17% from the delve helm and eldritch implicit, 23% from the Watchers Eye, 26% from the corrupted shield, 15% from Taste of Hate and 20% from Tasalio from Chieftain, using the Forbidden Flame and Forbidden Flesh Jewels, enabling us to go Berserker. With all Physical damage taken from hits going towards elemental, armour is a redundant stat, incentivising us to go Transcendence for as
100% Phys taken as Ele Transcendence Wave 29-30 Boneshatter Zerker
14181.79M
DPS
720K
EHP
3.51K
Life
~7.5![]()
Min Budget

3.17 - Absolution Minions map and Al-Hezmin boss
306.61K
DPS
123.26K
EHP
4.07K
Life
~19![]()
Min Budget

Absolution Dawnbreaker we started with flame dash we end with lightning warp, utilizing new amulet ashes of the stars and phantasmal lightning warp we can move like a real caster with instant teleport. This is the most fun i've ever had with necromancer!
1612.04M
DPS
40.68K
EHP
3.94K
Life
~15![]()
Min Budget

"100%" phys taken converted to element - Transcendence Chieftain status update
831.14M
DPS
61.63K
EHP
3.73K
Life
~66![]()
Min Budget

3.17 Absolution Dawnbreaker Build Guide with the introduction of new items makes the build viable and even more tanky. Able to achieve -200 lightning resistances, max fire/cold/chaos resistances to 80. Great for bossing/Mapping , high damage. *POB Included*
157.22M
DPS
131.89K
EHP
4.64K
Life
~15![]()
Min Budget



