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Best all around build of the league - dawnbreaker melding berzerker



3.17 Archnemesis

Berserker

5.31K761.90K53.73M

(82)


Murderous Eye JewelLethal PrideViridian JewelCobalt JewelLarge Cluster JewelMelding of the FleshUnnatural InstinctCrimson JewelLarge Cluster JewelForbidden FleshMantra of FlamesForbidden FlameWatcher's EyeImperial ClawDawnbreakerGrasping MailBlizzard CrownGoliath GauntletsAmethyst RingUnset RingCrystallised OmniscienceHydrascale BootsStygian Vise
Taste of HateDiamond FlaskTopaz FlaskRuby FlaskBottled Faith

Sim 28-30 showcase: https://www.youtube.com/watch?v=k6rLzGtJSEo PoB: https://pastebin.com/RMdYUBzi Not using mageblood or HH - although I regularly map with HH, just want to showcase using a rare belt Total budget: 100-150ex, although most rares are self crafted and fairly niche and you wouldn't be able to buy.

Sims are so consistently deathless for me that I'm levelling from 99-100 on pure sims alone. This build has:

  • insane survivability, 90 max all res, 76% chaos res, 95% evasion, 43% block, 30% dodge from elusive, but most importantly, 100% physical damage taken as elemental damage, so even super high damage hits don't do anything. Also ailment immune because I'm running purity of elements.

  • insane clear (standard LS berserker)

  • decent DPS - 54 mil dps with totems up, 45 milish without totems (mapping)

Key items

  • Dawnbreaker - 20% (26-28% with corruption) phys taken as ele, almost 50% block, and 10% scorch on block (pretty consistent when you have 50% block)
  • Tasalio's jewel - 20% phys taken as fire, 20% increased life recovery
  • Omniscience - your damage and res
  • Melding of the flesh - so you can get 90% max all res
  • Purity of elements watchers eye

All my items are already fairly minmaxed to achieve this but you can get 70% of this build on 50 ex budget easily

Q: Why no transcendence if you have 100% phys as ele?

A: Loreweave sacrifices too much as a body, and you have to make up for the 15% phys as ele somewhere else which makes it very hard. Also in super hard content, hard hits still melt armor way more so you end up having less mitigation than 90% max all res. You're also way more vulnerable to DoTs since armor doesnt reduce it

Q: Why no interrogation?

A: I'm already close to crit capped, and omniscience providing 100+ pen lowers the value of scorch by a lot (not to mention you get 10% for free from shield). Chill is also a stronger mechanic than sap IMO.

Q: Is this a copy of Ruetoo's dawnbreaker zerker build?

A: No i made this before rue started his, his version is worse because it's a budget build, this is not budget build

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Life

5314

Mana

-611.92

Energy Shield

126

DPS

54M

Effective Hit Pool

761.90K

Chaos Res

76

Fire Res

90

Cold Res

90

Lightning Res

90

Armour

4K

Evasion

31K

Block

43 | 0

Crit Chance

88%

Crit Multi

712%

Rage

0

Strength

32

Intelligence

14

Dexterity

14

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

185%

Blitz
Blitz
Aspect of Carnage
Aspect of Carnage
War Bringer
War Bringer
Flawless Savagery
Flawless Savagery
Call to Arms
Call to Arms
Point Blank
Point Blank
Admonisher
Admonisher
Art of the Gladiator
Art of the Gladiator
Blood Drinker
Blood Drinker
Bloodless
Bloodless
Bravery
Bravery
Champion of the Cause
Champion of the Cause
Charisma
Charisma
Claws of the Hawk
Claws of the Hawk
Claws of the Magpie
Claws of the Magpie
From the Shadows
From the Shadows
Heart of the Warrior
Heart of the Warrior
Infused
Infused
Master of the Arena
Master of the Arena
Prismatic Skin
Prismatic Skin
Revenge of the Hunted
Revenge of the Hunted
Steadfast
Steadfast
Warrior's Blood
Warrior's Blood
View full passive skill tree

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Author

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hc6

Divinia collected this build from this reddit post.

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