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PoE 3.17·Archnemesis·Deadeye

Revised Spectral Helix Deadeye

by metalonorfeed4 years ago1

DPS
3.77M
Effective HP
256.41K
Life
4.91K
Level
95
Min budget

Overview

Revised Spectral Helix Deadeye is a Path of Exile Deadeye build by metalonorfeed, made for the Archnemesis league (3.17). It is centered on Spectral Helix and plays as a trap, dexterity, attack, projectile archetype. In Path of Building it reaches 3.77M DPS with 256.41K effective HP, 4.91K life, 879 energy shield. Suited for: Essence. Key uniques include Taste of Hate, Dawnbreaker.

metalonorfeed's Notes

Hello, after we know Helix and Nightblade is safe next patch I started thinking about how to improve or at least spice up the renown helix variants. After Dawnbreaker+ToH combo got quite some traction recently I tried to tech it into the build. With 2 flask mods on belt, a flask cluster and the traitor keystone its possible to get perma uptime on ToH and quite possibly the 3 other flasks I am using aswell.

This build then uses the dex from brutal restraint to get a fairly efficient use of static electricity. In the end, this build hits 1.2mil dps per proj on 160% elusive effect and 5 gale force config, no eldritch implicits and a 3 mod essence lightning damage claw. Defensively, it offers capped spell suppression, 30k Armour and 30k Evasion, 43% of phys taken as Ele for 50k max hit taken and 250k ehp. This can be further improved with higher chaos resistance on gear.

https://pastebin.com/wiNaRSsX

Let me know what can be improved, e.g. pathing, maybe ideas for eldritch implicits, etc.

Gear

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New Item
Armour/Evasion Helmet
Evasion/Energy Shield Chest
Amulet
Resistance Ring
Resistance Ring
Armour/Evasion Gloves
Belt
Armour/Evasion Boots
Dawnbreaker
Jewel
Brutal Restraint
Static Electricity

Skills

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  • Spectral HelixSpectral Helix20/20WMain
  • NightbladeNightblade20/20W
  • Added Cold DamageAdded Cold Damage20/20W
  • TrinityTrinity20/20W
  • InspirationInspiration20/20W
  • Added Lightning DamageAdded Lightning Damage20/20W
  • DeterminationDetermination20/20W
  • GraceGrace20/20W
  • Defiance BannerDefiance Banner20/20W
  • PrecisionPrecision21W
  • Assassin's MarkAssassin's Mark20/20W
  • Mark On HitMark On Hit20/20W
  • HydrosphereHydrosphere1/20W
  • TornadoTornado20/20W
  • Molten ShellMolten Shell10/20W
  • Cast when Damage TakenCast when Damage Taken1/20W
  • Ancestral ProtectorAncestral Protector20/20W
  • Summon Lightning GolemSummon Lightning Golem20W
  • Blood RageBlood Rage20/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Tukohama

Character Stats

Level
95

Damage

Full DPS
3.77M
Combined DPS
1.26M
Hit DPS
1.13M
With Poison DPS
1.13M
With Ignite DPS
1.13M
With Bleed DPS
1.13M
Damage over Time
0
Culling DPS
125.62K
Average Damage
148.91K

Attack & Crit

Attack/Cast Rate
7.59/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
633%
Totem Limit
1
Mana Cost
6
Life Cost
0

Defence

Effective Hit Pool
256.41K
Life
4.91K
Energy Shield
879
Mana
32.56
Ward
0
Armour
30.09K
Evasion
30.49K
Phys Damage Reduction
54%

Mitigation & Avoidance

Block
48%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
83%
Evade (Projectile)
83%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+10%)
Cold Resistance
75% (+12%)
Lightning Resistance
75% (+8%)
Chaos Resistance
10%

Recovery

Life Regen
309.46/s
Net Life Regen
118.47/s
ES Regen
0/s
Mana Regen
12.1/s
Life Leech
1.22K/s
ES Leech
0/s
Mana Leech
244.29/s
Total Degen
190.99/s

Attributes & Utility

Strength
173
Intelligence
123
Dexterity
365
Movement Speed
126%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0