PoE 3.17·Archnemesis·Berserker
100% Phys taken as Ele Transcendence Wave 29-30 Boneshatter Zerker
by markcalen4 years ago141
- DPS
- 81.79M
- Effective HP
- 720K
- Life
- 3.51K
- Level
- 92
- Min budget
Overview
100% Phys taken as Ele Transcendence Wave 29-30 Boneshatter Zerker is a Path of Exile Berserker build by markcalen, made for the Archnemesis league (3.17). It is centered on Boneshatter and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 81.79M DPS with 720K effective HP, 3.51K life, 196 energy shield. Suited for: Delve, Mapping, Simulacrum, Bossing. Key uniques include Chains of Emancipation, Taste of Hate, Dawnbreaker, Rotblood Promise, Loreweave.
markcalen's Notes
After the introduction of the new shield DawnBreaker and Forbidden Jewels, you could feasibly create a character with 100% physical damage taken as elemental without sacrificing almost all your gear slots.
We get 17% from the delve helm and eldritch implicit, 23% from the Watchers Eye, 26% from the corrupted shield, 15% from Taste of Hate and 20% from Tasalio from Chieftain, using the Forbidden Flame and Forbidden Flesh Jewels, enabling us to go Berserker.
With all Physical damage taken from hits going towards elemental, armour is a redundant stat, incentivising us to go Transcendence for as much mitigation as possible, to counteract the -15%, Loreweave is our BiS chest essentially giving us +18% all res and a ton of damage.
We further mitigate damage with perma berserk from a Rotblood Promise and Chains Of Emancipation.
With so much mitigation, we can handle the Boneshatter self harm from trauma stacks with LGOH and leech mechanics.
I'm not huge into delve but would assume with the huge amounts of EHP and max hit taken it could be good, currently trying to fix ramp for bossing.
Mapping is surprisingly fine, did a 100% Mino Triple Beyond earlier today. Mostly due to how fast Berserker is with Perma Berserk.
The downsides is we do not have much mitigation against Degens and chaos res is hard to slot in, currently sending chaos res helm for lab service but after recrafting the boots, capping chaos resistances is no problem.
PROS:
HUGE EHP and MAX HIT TAKEN
LOTS OF LIFE RECOVERY
LOTS OF DAMAGE ONCE RAMPED
PERMA BERSERK
CURSE IMMUNE
ELE AILMENT IMMUNE
STUN IMMUNE
ELE REFLECT IMMUNE (use Woke WED)
CONS:
DEGENS
CHAOS (If you dont have the gear)
RAMP
Playing around Immortal Call at 250-300 stacks (When I get chunked) Chill for 1.5s and continue
PoB:
Testing swapping out Defy Pain for Aspect of Carnage for quicker ramp and reduce the trauma stacks needed making it much more sustainable and reliable
16000 phys hit (simulating Shaper slam)
Current Optimisations at 250 Stacks: https://pastebin.com/fuqAXAMK
Optimisations at 98 with a better weapon and alt gems at 250 Stacks: https://pastebin.com/aX0dWn6Q (Plan to solo tank Eater Of Worlds Nuke with a variant of this version)
PoB for those who are thinking of trying the build (MAKE SURE YOU HAVE 100% PHYS CONVERTED TO ELEMENTAL BY HOOK OR BY CROOK)
https://pastebin.com/VnYYVDqb (Non perfect watchers, single physical damage taken as elemental purity mod and precision flask mod)
We will be running TWO taste of hates with 70% increase effect, since there are no other double Purity of elements + flask precision Watchers Eyes this means we will be a little less tanky without the topaz flask however the build should function the same way!
​
If you want to see the build in action as I optimise it to the 98 version, join me at Twitch.tv/StallionM
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 92
Damage
- Full DPS
- 0
- Combined DPS
- 81.79M
- Hit DPS
- 81.79M
- With Poison DPS
- 81.79M
- With Ignite DPS
- 81.79M
- With Bleed DPS
- 81.79M
- Damage over Time
- 0
- Culling DPS
- 0
- Average Damage
- 3.4M
Attack & Crit
- Attack/Cast Rate
- 24.03/s
- Hit Chance
- 100%
- Crit Chance
- 78%
- Crit Multiplier
- 406%
- Totem Limit
- 1
- Mana Cost
- 1
- Life Cost
- 0
Defence
- Effective Hit Pool
- 720K
- Life
- 3.51K
- Energy Shield
- 196
- Mana
- 121.44
- Ward
- 0
- Armour
- 67.91K
- Evasion
- 36
- Phys Damage Reduction
- 20%
Mitigation & Avoidance
- Block
- 46%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 78% (+126%)
- Cold Resistance
- 78% (+88%)
- Lightning Resistance
- 78% (+83%)
- Chaos Resistance
- 36%
Recovery
- Life Regen
- 147.87/s
- Net Life Regen
- 118.85/s
- ES Regen
- 0/s
- Mana Regen
- 13.4/s
- Life Leech
- 3.57K/s
- ES Leech
- 0/s
- Mana Leech
- 657.46/s
- Total Degen
- 29.02/s
Attributes & Utility
- Strength
- 343
- Intelligence
- 138
- Dexterity
- 160
- Movement Speed
- 69%
- Endurance Charges
- 5
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 45
- Item Rarity
- 31%