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PoE 3.17·Archnemesis·Berserker

100% Phys taken as Ele Transcendence Wave 29-30 Boneshatter Zerker

by markcalen4 years ago141

DPS
81.79M
Effective HP
720K
Life
3.51K
Level
92
Min budget

Overview

100% Phys taken as Ele Transcendence Wave 29-30 Boneshatter Zerker is a Path of Exile Berserker build by markcalen, made for the Archnemesis league (3.17). It is centered on Boneshatter and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 81.79M DPS with 720K effective HP, 3.51K life, 196 energy shield. Suited for: Delve, Mapping, Simulacrum, Bossing. Key uniques include Chains of Emancipation, Taste of Hate, Dawnbreaker, Rotblood Promise, Loreweave.

markcalen's Notes

After the introduction of the new shield DawnBreaker and Forbidden Jewels, you could feasibly create a character with 100% physical damage taken as elemental without sacrificing almost all your gear slots.

We get 17% from the delve helm and eldritch implicit, 23% from the Watchers Eye, 26% from the corrupted shield, 15% from Taste of Hate and 20% from Tasalio from Chieftain, using the Forbidden Flame and Forbidden Flesh Jewels, enabling us to go Berserker.

With all Physical damage taken from hits going towards elemental, armour is a redundant stat, incentivising us to go Transcendence for as much mitigation as possible, to counteract the -15%, Loreweave is our BiS chest essentially giving us +18% all res and a ton of damage.

We further mitigate damage with perma berserk from a Rotblood Promise and Chains Of Emancipation.

With so much mitigation, we can handle the Boneshatter self harm from trauma stacks with LGOH and leech mechanics.

I'm not huge into delve but would assume with the huge amounts of EHP and max hit taken it could be good, currently trying to fix ramp for bossing.

Mapping is surprisingly fine, did a 100% Mino Triple Beyond earlier today. Mostly due to how fast Berserker is with Perma Berserk.

The downsides is we do not have much mitigation against Degens and chaos res is hard to slot in, currently sending chaos res helm for lab service but after recrafting the boots, capping chaos resistances is no problem.

PROS:

HUGE EHP and MAX HIT TAKEN

LOTS OF LIFE RECOVERY

LOTS OF DAMAGE ONCE RAMPED

PERMA BERSERK

CURSE IMMUNE

ELE AILMENT IMMUNE

STUN IMMUNE

ELE REFLECT IMMUNE (use Woke WED)

CONS:

DEGENS

CHAOS (If you dont have the gear)

RAMP

Playing around Immortal Call at 250-300 stacks (When I get chunked) Chill for 1.5s and continue

PoB:

Testing swapping out Defy Pain for Aspect of Carnage for quicker ramp and reduce the trauma stacks needed making it much more sustainable and reliable

16000 phys hit (simulating Shaper slam)

Current Optimisations at 250 Stacks: https://pastebin.com/fuqAXAMK

Optimisations at 98 with a better weapon and alt gems at 250 Stacks: https://pastebin.com/aX0dWn6Q (Plan to solo tank Eater Of Worlds Nuke with a variant of this version)

PoB for those who are thinking of trying the build (MAKE SURE YOU HAVE 100% PHYS CONVERTED TO ELEMENTAL BY HOOK OR BY CROOK)

https://pastebin.com/VnYYVDqb (Non perfect watchers, single physical damage taken as elemental purity mod and precision flask mod)

We will be running TWO taste of hates with 70% increase effect, since there are no other double Purity of elements + flask precision Watchers Eyes this means we will be a little less tanky without the topaz flask however the build should function the same way!

​

If you want to see the build in action as I optimise it to the 98 version, join me at Twitch.tv/StallionM

Gear

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Sol Breaker
Doom Halo
Loreweave
Ashes of the Stars
Dragon Finger
Rotblood Promise
Onslaught Touch
Chains of Emancipation
Sol Stride
Dawnbreaker
Megalomaniac
Kraken Stone
Honour Cut
Thread of Hope
Mantra of Flames
Forbidden Flame
Forbidden Flesh
The Interrogation
Natural Affinity
Militant Faith
Watcher's Eye

Skills

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Body Armour

  • BoneshatterBoneshatter7/14WMain
  • EnhanceEnhance3/20W
  • Increased Critical DamageIncreased Critical Damage20W
  • Increased DurationIncreased Duration20/20W
  • Added Cold DamageAdded Cold Damage19/20W
  • Fire PenetrationFire Penetration20W

Boots

  • Blood RageBlood Rage19/20W
  • Vaal BreachVaal Breach1/6W
  • BerserkBerserk21/20W
  • Leap SlamLeap Slam20W

Gloves

  • Purity of ElementsPurity of Elements20W
  • PrecisionPrecision20/1W
  • DeterminationDetermination20W
  • EnlightenEnlighten3/10W

Helmet

  • Immortal CallImmortal Call14/20W
  • CycloneCyclone20W
  • Cast when Damage TakenCast when Damage Taken12/20W
  • Increased DurationIncreased Duration20/20W

Weapon 1

  • Poacher's MarkPoacher's Mark14/20W
  • Purifying FlamePurifying Flame1/20W
  • Cast when Damage TakenCast when Damage Taken11W

Weapon 2

  • Defiance BannerDefiance Banner20/20W
  • Vaal Ancestral WarchiefVaal Ancestral Warchief20W

Ring 2

  • Temporal ChainsTemporal Chains20W

Weapon 2

  • Infernal CryInfernal Cry19/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Berserker
Berserker
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
92

Damage

Full DPS
0
Combined DPS
81.79M
Hit DPS
81.79M
With Poison DPS
81.79M
With Ignite DPS
81.79M
With Bleed DPS
81.79M
Damage over Time
0
Culling DPS
0
Average Damage
3.4M

Attack & Crit

Attack/Cast Rate
24.03/s
Hit Chance
100%
Crit Chance
78%
Crit Multiplier
406%
Totem Limit
1
Mana Cost
1
Life Cost
0

Defence

Effective Hit Pool
720K
Life
3.51K
Energy Shield
196
Mana
121.44
Ward
0
Armour
67.91K
Evasion
36
Phys Damage Reduction
20%

Mitigation & Avoidance

Block
46%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
78% (+126%)
Cold Resistance
78% (+88%)
Lightning Resistance
78% (+83%)
Chaos Resistance
36%

Recovery

Life Regen
147.87/s
Net Life Regen
118.85/s
ES Regen
0/s
Mana Regen
13.4/s
Life Leech
3.57K/s
ES Leech
0/s
Mana Leech
657.46/s
Total Degen
29.02/s

Attributes & Utility

Strength
343
Intelligence
138
Dexterity
160
Movement Speed
69%
Endurance Charges
5
Frenzy Charges
3
Power Charges
3
Devotion
45
Item Rarity
31%