I'm just pushing into Yellow Maps as an Axe Boneshatter Juggernaut, playing SSF. I'm doing fine in my maps (240K DPS and very tanky) although my gear has a long way to go. No Six-Links yet. What I'm trying to do is to increase my viability in Sanctum. I have increased my melee strike range as much as possible, and I'm working on upping my attack speed and average hit. Does anyone have experience trying this approach? I suspect a more end-game sanctum build will do Maces and stuns, but this is where I am right now. In the interim, I'm considering having some gear to swap out when I'm abo
Boneshatter SSF: Gear Swaps for Sanctum?
Boneshatter·Juggernaut·Sanctum·Mapping
242KDPS73.5KEHP~93
Budget
[OUTDATED] How to Set Up Wintertide Brand Occultist (Path of Exile Beginers 3.20)
Occultist·Lab Runner·Simulacrum
1.02DPS51.7KEHP~4.7
Budget
8M DPS, Level 92, 2 Watchstones Down and About To Start Ramping - Frost Blades Trickster Day 2
Frost Blades·Trickster·Sanctum
8.07MDPS19.5KEHP~3.3
Budget
Double Viperstrike (Chaos Knight) SSF Early maps Update
Viper Strike·Champion·Mapping·Sanctum
247KDPS70.2KEHP~2.2
Budget
HCSSF Vaal Flicker Strike Slayer Day 1 Recap (Plus League and Volcanic Fissure Impressions)
Flicker Strike·Slayer·Mapping·Sanctum
1.04MDPS105KEHP~1.2
Budget
VOLCANIC FISSURE TOTEMS CHIEFTAIN | DAY 1 BUILD UPDATE | 3.20 Forbidden Sanctum - Path of Exile
Volcanic Fissure·Chieftain·Heist·Sanctum
171KDPS19KEHP~1.9
Budget
Frost Blades Trickster Exceeds Expectations and Forbidden Sanctum is Quite Fun! 3.20 Day 1 Update
Frost Blades·Trickster·Sanctum
1.32MDPS8.95KEHP~1.3
Budget
“The trap of tyranny is inescapable.”
[Path of Exile 3.20] Zombie + Skeleton Necromancer Forbidden Sanctum Build Diary Day 1 - 1122
Raise Zombie·Necromancer·Delirium·Delve
410KDPS18KEHP~3.3
Budget
Quick Day 1 Vaal Caustic Arrow Raider Update - Path of Exile Forbidden Sanctum 3.20
Vaal Caustic Arrow·Raider·Sanctum
272KDPS33.4KEHP~1.4
Budget
WoC ignite on a 4L [SSF Kalandra]
Wave of Conviction·Elementalist
1.2MDPS31KEHP~1.5
Budget
Gems Needed A1 - Elemental Hit x2, Steelskin, Onslaught, Dash A2 - Trinity x2, Elemental Damage with Attacks x2, Increased Critical Damage Support x2, Summon Skitterbots, Power Charge on Crit A3 - Grace, Second Wind, Sniper's Mark, Inspiration (Library) A4 - Chain, Barrage, Mark on Hit A6 - Hydrosphere, Elemental Weakness Flame Golem
3.20 Elemental Hit Raider League Start
Elemental Hit·Raider·Mapping
143KDPS15.3KEHP~35
Budget
The Forbidden Sanctum Tornado Shot League Starter Zoomer
Tornado Shot·Deadeye·Sanctum
3.27MDPS49.4KEHP~3.7
Budget
So after a bit of messing around, I might have come up with a phys Flicker Strike Slayer that looks like it's SSF viable for a league start. Parameters: 900k+ boss DPS assuming maximum Rage, Pride effect and totems, but no Berserk or Vaal Haste (goes up to 1.5m burst DPS if so). Not that you'd be doing pinnacles on this, but it's a good indication of single target potential. Clear DPS drops to 533k without totems, Vaal Haste, Berserk, or Intimidate, and setting Pride to minimum effect, but is helped along by Tribal Fury's new mel
SSF Leaguestart Flicker Slayer? (AKA am I doing something wrong?)
Flicker Strike·Slayer·Mapping·Bossing
982KDPS39.4KEHP~1.4
Budget
VOLCANIC FISSURE TOTEMS Early Leveling and Skill Tree Guide - 3.21 League - Path of Exile
Volcanic Fissure·Chieftain·Heist·Sanctum
53.5KDPS16.3KEHP~103
Budget
HCSSF Vaal Blade Flurry Dual Dagger Raider! [PoE 3.20 Forbidden Sanctum]
Blade Flurry·Raider·Sanctum·Essence
3.16MDPS159KEHP~3.5
Budget
Summon Raging Spirits - Top Meta Minion Build - 3.20 Leveling / League Start Build Guide
Summon Raging Spirit·Necromancer·Legion
4.1MDPS237KEHP~15
Budget
Poison Seismic Saboteur [3.20 POE]
Seismic Trap·Saboteur
11.6KDPS25KEHP~5.6
Budget
SSF Ruthless Starter (Poison Bladeblast Assassin)
Blade Blast·Assassin
101KDPS9.86KEHP~87
Budget
Millions of DPS with Mortem Morsu Before Buffs? - FB Trickster on 80c Budget & 200c Budget T16 Demo
Frost Blades·Trickster·Sanctum
3.45MDPS35.1KEHP~2.7
Budget
Blazing Salvo Inquisitor League Start Plans [POE 3.20 Forbidden Sanctum]
Blazing Salvo·Inquisitor·Sanctum
649KDPS19.7KEHP~7.2
Budget
“Apparently, this is the ending that you deserve.”
Poison Shield Crush Trickster - 3.20 League Starter
Shield Crush·Trickster·Mapping·Simulacrum
6.34MDPS102KEHP~3.1
Budget
[PoE 3.20] Top 3 League Starters for Mapping in Forbidden Sanctum - INSANE EXPLODES
Corrupting Fever·Champion·Simulacrum·Mapping
1.02MDPS37.2KEHP~1.1
Budget
HCSSF Vaal Flicker Impaler Slayer - PoE 3.20 Forbidden Sanctum
Flicker Strike·Slayer·Delve·Mapping
108MDPS97.4KEHP~6.8
Budget
I've been PoBing this build for a couple of weeks now and I think I've got a pretty decently optimized league starter tree+gear. 4 million pinnacle DPS with easily obtainable rares and no PoB warrior BS. No flasks except rotgut, nothing ticked that shouldn't be, etc, no additional curse, no influenced gear except a life % hunter belt. Fork socketed into 6 link. Ballistas turned off, guard skill turned off. Far shot estimated at 40 projectile travel distance instead of 60 (at 60 DPS shoots up to 5.5 million) With single target gem
I'm league starting Ice Shot+Heatshiver+Yoke of Suffering Deadeye. Haven't tried it ingame yet, but seems solid in theory
Ice Shot·Deadeye·Mapping·Expedition
3.94MDPS31.1KEHP~11
Budget
7:55 League Start Act 1 - Exarch/Eater Seismic Poison Saboteur 3.20 (FULL RUN)
Blade Trap·Saboteur·Mapping
3.17KDPS10.1KEHP~1.3
Budget
----------------- BUILD CALC ----------------- Conditioal: - Brittle: While moving - Totem: Uptime - Trinity: Freeze but no perma freeze - Fortify: 7% chance - Onslaught - Armour and Evasion - Ailment effect: full chill and shock effect - Power Charges: 5% chance on hit Missing: - Ancestral Vaal Totem - Rage/Dmg per frenzy (glove implicit) - Flasks (good uptime with charge on crit chance) - Major pantheon - Ele Aegis on max hit calc (only gives EHP?) ----------------- TO FARM ----------------- League Mechanics: - Harvest: Crafting - Essence: Armour + Weapon crafting
My leaguestarter: FB Raider, planned to be tanky and SSF viable
Frost Blades·Raider·Simulacrum·Delirium
8.24MDPS70.4KEHP~8
Budget
The BEST (melee) League Starter Build in Path of Exile 3.20
Boneshatter·Juggernaut
1.87MDPS40.5KEHP~2.3
Budget
Hello, i feel like it isn't really being mentioned anywhere, but in ruthless, since you most likely won't have a 6 link, or good ways of scaling damage, the easiest way to scale damage is to just use many different skills. The premise here is that on non bosses you just fire trap and maybe curse a rare here or there, and on bosses where you struggle, you are unloading your whole kit. Here is the POB: Lvl 98 with 2-3 mod gear, no 5 link, the mods affixes and bases are not tier 1, usually tier 2-4 (except the weapon). Should be overcapped for curses, 600k boss
This is MY FAVOURITE Leaguestarter! - Explosive Arrow Champion Leaguestarter [PoE 3.20]
Explosive Arrow·Champion·Harvest·Sanctum
2.49MDPS62.1KEHP~5.1
Budget
Introduction Hello there, PinguinTorpedo here with my take on a melee ignite build in 3.20. There was a lot of discussion that melee builds in general are in really bad spot. Especially ignite builds with the removal of the Divine Inferno jewel. I came up with an Ice Crash Ignite Elementalist that should be pumping 5.1m to 26m in a mapping environment, 9m to 17m against standard bosses and arounnd 2.4m to 4.2m Uber dps with 4s ignite uptime. The damage range exisits because of the interaction of the key items. In the Damage Output section i will go in detaill about the dama
[3.20] Ice Crash Ignite Elementalist - from league start to endgame
Ice Crash·Elementalist·Lab Runner·Essence
25.4MDPS76.3KEHP~8.7
Budget
HCSSF Volcanic Fissure Chieftain - PoE 3.20 Forbidden Sanctum
Molten Strike·Chieftain·Legion·Sanctum
4.41MDPS69.2KEHP~2.8
Budget
TLDR: Frozen Legion possibly (i.e. not confirmed or hinted at by anyone at GGG AFAIK) scales similarly to Shockwave, gaining CDR and EAD please please please remember to cross-check when gem information is dropped and do not take this as gospel - it is hypothetical although at least an educated guess It's a decent 6th link for average attack speed builds It might be mainable if your weapon is exceptionally slow, but Heatshiver is likely the most straightforward way to scale it for now. 4 sample builds to get your own theorycrafting started, although those
Frozen Legion Theorycraft Megathread: POSSIBLE 20/20 and build ideas (SSF-oriented league starters)
Ice Crash·Chieftain·Legion·Simulacrum
996KDPS9.86KEHP~1.1
Budget
[3.20]explosive trap starter Day 1 training
Explosive Trap·Saboteur
51.2KDPS15.3KEHP~1.8
Budget
“Where the weapons remain, a new enemy will simply take the place of the old.”
9.86KEHP~39
Budget
PoB: Wave 30 Sim (both bosses): My favourite build in PoE at the moment, I see no reason why it wouldn't be good for next league, so thought I'd share. This build has carried my potato ass all the way to a no-carry 40/40 4/7 ubers. Should be good for 3.20, even better actually with some of the mastery changes. Pros 4/7 Uber viable (can farm Sirus, Maven, Eater, Venarius) Wave 30 Sim viable (double wave 30 boss pretty trivial) Farms witnessed conq/feared
3.19 Kalandra - Str/Acc Jugg - Final Form
Molten Strike·Juggernaut
33.2MDPS175KEHP~69
Budget
Frost blades Trickster
Frost Blades·Trickster·Delve·Legion
9.25MDPS31.9KEHP~10
Budget
Blade Vortex POE 3.20 League Starter Build Guide for The Forbidden Sanctum
Vaal Blade Vortex·Elementalist·Sanctum·Legion
2.9MDPS70.1KEHP~7.2
Budget
VOLCANIC FISSURE TOTEMS CHIEFTAIN (League Start at your own Risk) - 3.20 League - Path of Exile
Consecrated Path·Chieftain·Heist·Sanctum
17MDPS29.6KEHP~8.2
Budget
My League Starter Rain of Arrows Raider - Path of Exile 3.20 Full Guide
Rain of Arrows·Raider·Mapping·Sanctum
17.1KDPS11.7KEHP~18
Budget
With all the flak 3.19 got, i wanted to share my experience of it, from a casual, 5-15 hours per week point of view. Builds i played were quite meta, but with probably less effort put on them than average player. The gear does reflect it, but there are couple items i got very lucky, and happy with. Probably pretty average result you might get given the same amount of time played. Gearing was quite tough early on, as before the soft nerf on arch-nem crafting was almost non-existant with my starter RF. Essences were scarce, harvest was gutted and drops were low. After buffs things got better, w
My casual builds 3.19, possibly for 3.20 reference
Righteous Fire·Inquisitor·Delve·Mapping
349KDPS∞EHP~1.5
Budget
16%+ Damage Buff, Easier Gear Progression, Smoother Midgame! Frost Blades Trickster Buffs!
Frost Blades·Shadow·Delve·Legion
64.4DPS2.59KEHP~7
Budget
I'm looking for ideas on how to improve this build and make it have respectable single target damage without compromising too much on league-start viability. I would rather have good defense and a little bit slower clear/bosskills as I plan to run this in hardcore, potentially even ssf. Is this even practically playable? &x200B; POB: The idea is: stack defensive auras on your own mana, and stack offensive auras on the totems (acting similarly to divine blessing but for each totem you can have another aura) - and use a c
Hierophant Totem-Aura Stacker improvements
Spark·Hierophant
328KDPS42KEHP~3.9
Budget
League Start Testing Rain of Arrows Raider (Map Showcases) Path of Exile 3.20 / 3.19
Rain of Arrows·Raider·Mapping·Essence
164KDPS32.6KEHP~1.5
Budget





































