PoB ArchivesPoB Archives
PoE builds

PoE 3.19·Kalandra·Raider

HCSSF Vaal Blade Flurry Dual Dagger Raider! [PoE 3.20 Forbidden Sanctum]

by Fizecs3 years ago79Subscribe

DPS
3.16M
Effective HP
159.1K
Life
4.9K
Level
98
Min budget

Overview

HCSSF Vaal Blade Flurry Dual Dagger Raider! [PoE 3.20 Forbidden Sanctum] is a Path of Exile Raider build by Fizecs, made for the Kalandra league (3.19). It is centered on Blade Flurry and plays as a dexterity, attack, area, channelling archetype. In Path of Building it reaches 3.16M DPS with 159.1K effective HP, 4.9K life. Suited for: Sanctum, Essence.

Build Video

Fizecs's Notes

--- NOTES --- -- To hit 100% chance to hit unblinded enemies, you need atleast 1 high T3 accuracy roll or higher, or roughly 330 combined accuracy through gear -- The Spell Suppression roll on the chest piece is not mandatory. You achieve 87% spell suppression from the tree + ascendancy, so you only need a combined 13% spell suppression from gear. In the PoB I put it on the chest since that is the simplest piece to get it on, since a 13%+ suppression roll on the chest slot is only T4, with anything above T4 being a guaranteed cap. Otherwise you need a T1 roll in any other slot, or atleast 2 T4+ rolls on your helm/chest/gloves/boots. -- The default tree is for before you multi-mod your chest-piece for both gravicius (12% phys taken as) and 7% attack block bench crafts as well as your essence crafted amulet with 7% spell block. After you are able to obtain this, you can swap to the "double block chest" tree which drops the Brutal Blade wheel and reaches block cap for only 2 points by picking up Weapon Artistry, and have 3 points leftover to invest in more HP or damage. (NOTE: To achieve 50/50 you will need to swap your determination effect eldritch implicit on the chest piece to attack block, that is why the config has "+7% chance to block attack damage" added) Good options are Dazzling Strikes + Crit on blind mastery to cap crit chance, or throatseeker for similar damage while costing less points, but at the expense of not having capped crit. For HP, just follow what I've filled already on the tree. There's a third option which is to use 2 passives to pick up Deflection, which gives us a 25% chance to generate endurance charges on hit. I'm not sure how this will feel for mapping but its safe to assume an average of 1-2 endurance charges at all times which is a pretty big survability increase, and probably worth more than ~100 flat life. -- The build has 40% cold to phys conversion via the mastery, as well as an additional 10%+ from the eldritch glove implicit. Lightning has 50% conversion from phys to lightning support. This results in a roughly 50/50 split in cold and lightning damage. Since raider gets exposure for free, we can afford to split damage amongst multiple elements. And the strength of that exposure paired with the generic ele pen from Forces of Nature allows us to get through quite a lot of boss resistances, resulting in ele pen support not being quite as strong as you would expect it to be at first glance.

Loadouts

Gear

Tap an item to open trade or craft it.

New Item
New Item
New Item
New Item
New Item
New Item
New Item
New Item
New Item
New Item
New Item

Skills

Tap a skill to open trade.

Body Armour

  • Blade FlurryBlade Flurry20/20WMain
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • TrinityTrinity20/20W
  • Infused ChannellingInfused Channelling20/20W
  • NightbladeNightblade20/20W
  • Physical to LightningPhysical to Lightning20/20W

Boots

  • Blood and SandBlood and Sand6/20W
  • Whirling BladesWhirling Blades20/20W
  • BerserkBerserk20W
  • Enduring CryEnduring Cry20/20W
  • RageRage20/20W
  • FortifyFortify20/20W

Helmet

  • PrecisionPrecision20/20W
  • DeterminationDetermination20/20W
  • Defiance BannerDefiance Banner20/20W
  • Herald of IceHerald of Ice20/20W

Gloves

  • Ancestral ProtectorAncestral Protector20W
  • Vaal Ancestral WarchiefVaal Ancestral Warchief20W
  • Blood RageBlood Rage20W
  • Multiple TotemsMultiple Totems20W

Weapon 1

  • Assassin's MarkAssassin's Mark20/20W
  • Mark On HitMark On Hit20/20W
  • LifetapLifetap20/20W

Weapon 2

  • Vaal Molten ShellVaal Molten Shell10W
  • FrostblinkFrostblink5W
  • Cast when Damage TakenCast when Damage Taken1W

Passive Tree

Passive tree 3.19
scroll to zoom
Raider
Raider
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
98

Damage

Full DPS
3.16M
Combined DPS
3.16M
Hit DPS
2.84M
With Poison DPS
2.84M
With Ignite DPS
2.84M
With Bleed DPS
2.84M
Damage over Time
334.8
Ignite DPS
334.8
Culling DPS
315.93K
Average Damage
157.49K

Attack & Crit

Attack/Cast Rate
10.32/s
Hit Chance
100%
Crit Chance
95%
Crit Multiplier
616%
Totem Limit
1
Mana Cost
6
Life Cost
0

Defence

Effective Hit Pool
159.1K
Life
4.9K
Energy Shield
0
Mana
107
Ward
0
Armour
15.73K
Evasion
9.6K
Phys Damage Reduction
76%

Mitigation & Avoidance

Block
50%
Spell Block
50%
Spell Suppression
100%
Evade (Melee)
66%
Evade (Projectile)
66%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+895%)
Cold Resistance
75% (+895%)
Lightning Resistance
75% (+885%)
Chaos Resistance
30%

Max Hit Taken

Physical
81.51K
Fire
45.59K
Cold
45.59K
Lightning
45.59K
Chaos
19.54K

Recovery

Life Regen
0/s
Net Life Regen
-172.34/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
15.5/s
Life Leech
953.49/s
ES Leech
0/s
Mana Leech
213.5/s
Total Degen
172.34/s

Attributes & Utility

Strength
179
Intelligence
142
Dexterity
252
Movement Speed
185%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0