
[3.29] MF Righteous Fire - 8 Mod Farming
11861.79K
DPS
168.7K
EHP
6K
Life
~60![]()
Min Budget

[3.29] Crackling Lance of Disintegration Totem Hierophant lv99 - Uber Uber Elder
3542.44M
DPS
50.8K
EHP
3.27K
Life
~12![]()
Min Budget

How to Craft a +1 Totem Shield | Easy RF Guide (PoE 3.29)
9154.64K
DPS
46.52K
EHP
6.28K
Life
~8.8![]()
Min Budget

(PoE - 3.28 Mirage) Searing Bond of Detonation Hierophant - Full Showcase, No Commentary
6935.79M
DPS
119.14K
EHP
4.03K
Life
~76![]()
Min Budget

Lightning Conduit of Heavens Totems Are CRAZY !
27.63M
DPS
22.57K
EHP
3.65K
Life
~41![]()
Min Budget

Going Full Hipster With Winter Orb - Chieftain Cold to Fire - Fire Res (Enmity) Stack
6091.1M
DPS
26.31K
EHP
4.13K
Life
~38![]()
Min Budget

Strongest League Starter for Lazy Italians | Path of Exile 3.26
269.6M
DPS
50.18K
EHP
4.81K
Life
~6.6![]()
Min Budget

Obscure Skills Made Playable #15 - Flameblast of Celerity 3.25 Hierophant
954.33M
DPS
39.06K
EHP
2.56K
ES
~36![]()
Min Budget

3.25 Hexblast Pathfinder - Drop Mirror Of Kalandra from Sanctum
1259.15M
DPS
8.41K
EHP
1.5K
ES
~221![]()
Min Budget

[3.25] Mapping T17 Showcase - Hexblast Mine Pathfinder
11215.96M
DPS
6.68K
EHP
1.36K
Life
~8.1![]()
Min Budget

[POE 3.25] Pathfinder Hexblast - Sanctum lvl83
58.02M
DPS
25.33K
EHP
1.8K
ES
~243![]()
Min Budget

[Path of Exile 3.25] - Hexblast Mine - Sanctum No Boon
101.91M
DPS
6.46K
EHP
1.25K
Life
~11![]()
Min Budget

Hexblast Miner Pathfinder Sanctum Runner - Path of Exile 3.24
1142.8M
DPS
3.14K
EHP
1.52K
ES
~13![]()
Min Budget

[3.24] Deadeye Icicle Mines Sanctum Full Run
42425.33M
DPS
9.82K
EHP
2.63K
Life
~364![]()
Min Budget

POE 3.24 Disintegrator Staff + Tornado of Elemental Turbulence Build Concept
13M
DPS
34.05K
EHP
3.14K
Life
~18![]()
Min Budget

Pathfinder Hexblast 3.24 PoE Sanctum Chains of Castigation No Hit run
2066.9M
DPS
6.31K
EHP
1.51K
ES
~12![]()
Min Budget

Path of Exile Sanctum Lycia 1st phase savespot trick
164.6M
DPS
6.26K
EHP
1.51K
ES
~12![]()
Min Budget

[POE 3.24] Hexblast mine Trypanon x Sanctum (Eternal Damnation)
117.69M
DPS
10.14K
EHP
2.82K
Life
~11![]()
Min Budget

[3.24] Storm Burst Totems Endgame EZ, Rapido y Poderoso! | Path of Exile Necropolis
5417.28M
DPS
41.53K
EHP
3.2K
Life
~4.8![]()
Min Budget

3.24 Necropolis Hexblast Pathfinfer 10DY Budget In Sanctum lvl 83 !
8.63M
DPS
4.7K
EHP
1.16K
Life
~9.2![]()
Min Budget
PoB: The build uses Voltaxic Rift for chaos conversion and scales Arcane Surge effect for additional damage and cast speed.
100M dps Archmage Blade Blast of Unloading
3112.39M
DPS
63.1K
EHP
2.6K
Life
~86![]()
Min Budget

poe 3.23 hexblast mine pf (Mahuxotl's Machination ver.) vs uber maven
29.83M
DPS
42.8K
EHP
3.58K
Life
~68![]()
Min Budget

Chaotic Bodyswap Ignite Chieftain | Build Update [PoE 3.22]
1936.82K
DPS
36.75K
EHP
2.35K
Life
~1131![]()
Min Budget

PoE 3 22 Ancestor - EK Totem With Nimis (Better Than Shockwave??)
9545.08M
DPS
18.29K
EHP
3.48K
Life
~356![]()
Min Budget

Hexblast Mine build - Uber Maven (Path of Exile 3.22)
8450.24M
DPS
76.47K
EHP
1.65K
ES
~32![]()
Min Budget

Pathfinder hexblast 3.22 /Uber Maven
121.91M
DPS
11.96K
EHP
3.31K
Life
~43![]()
Min Budget

Poe 3.22 budget uber sirus mana miner!
293.39M
DPS
54.98K
EHP
1.94K
Life
~9.3![]()
Min Budget
Note: This is NOT really a RF build! Hi, I'm a really casual Path of Exile player who doesn't usually go hard into leagues anymore and therefore has a lot of outdated knowledge. I decided to make my own build this league - I've reached the point where I'm running Red T16 maps, but due to the build being overly complicated, most people get a headache when I ask them for gearing tips, although I've gotten some really good advice, such as someone telling me how good Formless Flame was. Here is my build, although some skills don't work due to them not being integrated into Path of Building yet
Searing Bond/Flamewood/Firestorm/RF Ignite Chieftain - Need gearing advice for multi-skill build.
173.78K
DPS
26.02K
EHP
4.01K
Life
~1.7![]()
Min Budget

PoE 3.22 Ancestor - Arc Totem Hierophant Day 3 Casual Mapping
336.2M
DPS
11.55K
EHP
1.62K
Life
~3.5![]()
Min Budget

Inquisitor RF League Starter (4L) vs Eater of Worlds - Path of Exile Ancestor League SSF 3.22
3418.39K
DPS
19.09K
EHP
4.04K
Life
~1.1![]()
Min Budget
tl;dr it seems bad but I'm not that experienced with scaling fire DoT. Damage is simulated using DD corpse life that will provide same exact damage that the totem will. The idea is to use Searing Bond totems which can be scaled through +1 fire gems to increase totem life while also doing fire DoT. Since we're chieftain with 90% res, we use RF for more fire DoT and more spell damage for searing bond. And then we use arcanist brand for flame surge/curse while using scorching ray for infusion/stronger exposure since there's nothing else to do while your totem ign

Speed Leveling Campaign with RF + Fire Trap Inquisitor
13691.2K
DPS
7.65K
EHP
2.02K
Life
~1.1![]()
Min Budget
Non-crit: Still experimental, the chance to shock is low and it's missing Apex Mode to sustain intensity.
Archmage Voltaxic Spark (build update)
87.9M
DPS
16.81K
EHP
2.71K
Life
~27![]()
Min Budget
In this post, I will present the build I'm playing and it's mechanics, which can be used on any Archmage/Mana build. Pros: Can run every map mod except no regen (-max res and less recovery are rough but doable) Good damage Good recovery Cons: Oneshots (not very tanky) Little to no rares on the market &x200B; PoB: There are 3 trees: my current tree, my projected lvl100 tree, and an experimental non-crit tree (a little less dps). (Edit: pobb is showing the non-crit info) &x200B; Mana sustain: The main Ma
Archmage Voltaxic Spark, an Archmage build template
22.7M
DPS
16.81K
EHP
3K
Life
~10![]()
Min Budget
Hey Everyone! Update on a build Utilizing Craghead+Widowhail for the high chance to stun.A user called elguso pointed out a cool interaction with the combo in order to utilize the high amounts of projectile speed reduction. By using mines, we were able to stack 10 minimum balls ontop of each other with a stun threshold reduction of .07. THIS IS A MINE AND TOTEM BUILD! All credit for the build and the high budget goal pob to elguso: To push damage, we used doriyani's prototype and negative li
Stunner ARC + Ball Lightning Hierophant Early Showcase (Widowhail +Craghead + Doriyani's Prototype)
22843.38M
DPS
47.45K
EHP
3.07K
Life
~165![]()
Min Budget

POB Project - Original Sin Frost blades Trickster
393101.24M
DPS
21.16K
EHP
3.44K
Life
~23![]()
Min Budget

POE Sanctum - No-Hit Run Final Room - Volatile Dead Elementalist
3610.73M
DPS
386.8
EHP
1.25K
ES
~12![]()
Min Budget
Hey guys, Got inspired by CaptainLance's Impale Reap Juggernaut and u/ninded 's phys to chaos relic. Threw this together in standard as that is what I mostly play these days since I love trying out whacky stuff. Not impressive dps but Reap overlaps. It doesn't really matter though since it is turbo thick for most content. More DPS can be squeezed out though without a doubt. I did all maven witnessed guardian bosses, breach bosses, invitations, and uber maven so far without dying. Will try more Ubers except Sirus soon once I get a bit more dps. Just thought it was cool to have a full chao

[Path of Exile 3.20 Sanctum] Storm Brand Archmage Hierophant, Uber Maven
93.99M
DPS
23.15K
EHP
2.49K
Life
~11![]()
Min Budget

[Path of Exile 3.20 Sanctum] Storm Brand Archmage Hierophant, The Feared 78% quantity
163.1M
DPS
23.51K
EHP
2.57K
Life
~11![]()
Min Budget
-- How to live? 90% physical damage taken as fire makes you able to tank heavy physical hits. Should be a 71% physical reduction. 20% less fire and lighning damage taken through flasks wich are automated. Ailment immunity is given with tempest shield, Soul of the Brine king and Tasalio Key stone Capped attack and spell block. Keep in mind if you are hit you loose some attack block. Damage passing through Glancing blows is not considered as a hit. Flat regen is needed to take care of RF. You will need at least 150 life per second through items. 1% Leech Fire damage thr
Hello, i feel like it isn't really being mentioned anywhere, but in ruthless, since you most likely won't have a 6 link, or good ways of scaling damage, the easiest way to scale damage is to just use many different skills. The premise here is that on non bosses you just fire trap and maybe curse a rare here or there, and on bosses where you struggle, you are unloading your whole kit. Here is the POB: Lvl 98 with 2-3 mod gear, no 5 link, the mods affixes and bases are not tier 1, usually tier 2-4 (except the weapon). Should be overcapped for curses, 600k boss
I'm looking for ideas on how to improve this build and make it have respectable single target damage without compromising too much on league-start viability. I would rather have good defense and a little bit slower clear/bosskills as I plan to run this in hardcore, potentially even ssf. Is this even practically playable? &x200B; POB: The idea is: stack defensive auras on your own mana, and stack offensive auras on the totems (acting similarly to divine blessing but for each totem you can have another aura) - and use a c
Hierophant Totem-Aura Stacker improvements
6327.71K
DPS
41.96K
EHP
3.44K
Life
~3.9![]()
Min Budget

(3.19) The Actual Best Bosser in Kalandra - 40M+ DPS (ALL UBER BOSS VIABLE)
2443.34M
DPS
59.16K
EHP
5.3K
Life
~280![]()
Min Budget

(3.19) Best Boss Killer in Kalandra - Instant Phase Everything -150M Peak DPS (Semi Budget)
1875.44M
DPS
19.72K
EHP
2.99K
Life
~37![]()
Min Budget




