PoE 3.28·Mirage·Hierophant
(PoE - 3.28 Mirage) Searing Bond of Detonation Hierophant - Full Showcase, No Commentary
by CricketJam5 months ago70Subscribe
- DPS
- 35.79M
- Effective HP
- 119.14K
- Life
- 4.03K
- Level
- 98
- Min budget
Overview
(PoE - 3.28 Mirage) Searing Bond of Detonation Hierophant - Full Showcase, No Commentary is a Path of Exile Hierophant build by CricketJam, made for the Mirage league (3.28). It is centered on Searing Bond of Detonation and plays as a strength, spell, totem, fire archetype. In Path of Building it reaches 35.79M DPS with 119.14K effective HP, 4.03K life, 2.01K energy shield. Suited for: Simulacrum, Mapping. Key uniques include Oriath's End, Foulborn The Searing Touch, Replica Dragonfang's Flight, Icetomb, Ralakesh's Impatience.
Build Video
CricketJam's Notes
Old school skill with a modern transfigured gem variant. Very big booms, mainly wanted that PoB DoT cap showing, but I'm not 100% sure if the final totem used to blow up the others count toward the total. Inspired by Mathil's flame dash searing bond totems, I replaced it with Bodyswap to keep the lines mobile.
Regardless, the DPS is enough whether it's 35mil or 30mil on Non-Ubers. This is also the first time I had a high uptime DoT of about 10mil Uber DPS and it absolutely melts them. You can throw even more currency at this with other new things this league like gem imbues (though the mana cost might make Inspiration Support unusable), Volatile orb for another totem, and the new chase unique belt for solving some defensive things to stuff even more DPS into this.
Defensive-wise it's alright. It deals with most content and the lower max hit just means don't run crit heavy maps with a bunch of extra ele. The regen isn't outstanding for Pious Path building, but it's mainly there for RF's more spell damage and regen is tied to how many totems you have out so mana costs can get awkward to balance. Rather than going Lifetap and full lifestack, I try and solve mana through -mana cost sources.
The build excels at popping bosses, did all ubers with some phases involved with the occasional mechanic to do. Can also do arena standing still content as you just lay down the searing bonds and wait. Prep up toward max totem count to pop on a rare mob. Can't really complain, this is a very, very strong skill gem now.
00:00 T16 Coves (Mirage) 02:50 T16 Courtyard of Wasting 05:02 Saresh (Mirage) 05:51 The Remembered 06:26 Abomination Nightmare Map 09:09 Simulacrum 15 10:15 The Feared 11:15 Uber Neglect/Fear 12:20 Uber Eater 13:10 Uber Exarch 14:37 Uber Cortex 16:30 Uber Dread 18:31 Uber Elder 21:24 Uber Sirus 23:45 Uber Maven
Loadouts
Gear
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Skills
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Weapon 1
Determination20W
Passive Tree






- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Ralakesh
- Runegrafts
- Runegraft of ResurgenceRunegraft of ResurgenceArcane Surge also grants 15% increased Life Regeneration Rate to youLimited to 1 Runegraft of ResurgenceRunegraft of the FortressRunegraft of the Fortress10% reduced Attributes40% increased Global DefencesLimited to 1 Runegraft of the Fortress
Character Stats
- Level
- 98
Damage
- Full DPS
- 0
- Combined DPS
- 35.79M
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 35.79M
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 2/s
- Hit Chance
- 100%
- Crit Multiplier
- 150%
- AoE Radius
- 2.7 m
- Totem Limit
- 13
- Mana Cost
- 69
- Life Cost
- 29
Defence
- Effective Hit Pool
- 119.14K
- Life
- 4.03K
- Energy Shield
- 2.01K
- Mana
- 220
- Ward
- 0
- Armour
- 4.71K
- Evasion
- 24
- Phys Damage Reduction
- 46%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 78%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+64%)
- Cold Resistance
- 75% (+42%)
- Lightning Resistance
- 75% (+55%)
- Chaos Resistance
- 75% (+7%)
Max Hit Taken
- Physical
- 12.43K
- Fire
- 40.68K
- Cold
- 32.14K
- Lightning
- 32.14K
- Chaos
- 20.17K
Recovery
- Life Regen
- 1.6K/s
- Net Life Regen
- 1.07K/s
- ES Regen
- 1.6K/s
- ES Recharge
- 2.01K/s
- Mana Regen
- 474.8/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 1.06K/s
Attributes & Utility
- Strength
- 217
- Intelligence
- 171
- Dexterity
- 95
- Movement Speed
- 40%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 5
- Devotion
- 0