
10c budget inquisitor (16T mapping lv77)
675.11M
DPS
-
EHP
3.33K
Life
~1.4![]()
Min Budget

The Crusader - Consecrated, Absolved, Fanatic Inquisitor of Divine Ire (Meme Build) - Highest End Build has 25mil+ Burst DPS
115.8M
DPS
47.96K
EHP
2.92K
ES
~8.4![]()
Min Budget

(3.17) Bleed Boneshatter Juggernaut VS End Game Bosses
1918.69M
DPS
49.3K
EHP
5.8K
Life
~108![]()
Min Budget

(3.17 Siege Of The Atlas} Armour/Aura Stacking Lightning Strike Champion VS The Formed(38%IncHP)
2739.57M
DPS
300K
EHP
4.16K
Life
~17![]()
Min Budget

Path of Exile 3.17 Bleed Bow Deadeye - Now with Headhunter
8.76M
DPS
11.47K
EHP
4.41K
Life
~86![]()
Min Budget

Omniscience HOT bomber 3.17 path of exile
16.44M
DPS
14.79K
EHP
4.08K
Life
~25![]()
Min Budget

Path of Exile 3.17 Level 99 Bleed Bow Deadeye Min/Maxed
111.89M
DPS
11.12K
EHP
4.44K
Life
~53![]()
Min Budget
Hello, I finally have found a interesting build, however when I import the build from PoE Ninja it states 133 points out of 128 have been spent (Scion Ascendant). Is there some bug with Unnatural Instinct/Leap gems bugging PoB? - Build looks legit even without the last 5 points spent nor does it have all kinds of stuff activated to PoB warrior it up. So I'm kind of questioning if it's a bug or if it's some sort of "draft" from PoB where the guy who made the build have made a level 100 build with 5 more points spent just so he could add/remove stuff as he leveled based on what he felt like he
Imported build from PoE Ninja into PoB and it shows 133 points spent on an ascendant.
467.87K
DPS
79.68K
EHP
6.58K
Life
~32![]()
Min Budget
POB: (edited for Anomalous Blood Rage) VoD: Simulacrum: comment League started this build and it's quite impressive. Killed all content up to and including end game bosses, but not tested against "aspirational" content such as 100% Delirious T17s. Huge damage, poison proliferation, whirling blades, and near infinite fl
Poison Cast on Crit | My League Starter | Budget All-Rounder | 9M+ Sirus DPS
3710.03M
DPS
104.46K
EHP
4.59K
Life
~7.6![]()
Min Budget

[POE 3.17] quick 71 quant invite - bodyswap elementalist
18.41M
DPS
146.74K
EHP
4.3K
Life
~12![]()
Min Budget

[PoE 3.17] 7Ex+ Per Hour - Speedrunning Ashen Woods Strategy!
8478.81M
DPS
39.44K
EHP
2.91K
Life
~227![]()
Min Budget
Hello, i need help to improve my Death Wish BuildPoB: Do you have any ideas how my next steps could loke like. For example the pob from another one. He got twice as much ignite damage....

Elementalist ignite EA Totems vs Sirus [Path of Exile: Archnemesis]
31.77M
DPS
123.26K
EHP
4.53K
Life
~11![]()
Min Budget

Updated Omniscience auto Herald of Thunder. Success! - Path of Exile (3.17 Archnemesis)
5224.05M
DPS
29.58K
EHP
4.9K
Life
~4.5![]()
Min Budget

[POE 3.17] Anomalous Bodyswap Elementalist
1811.54M
DPS
12.33M
EHP
4.21K
Life
~33![]()
Min Budget

Omniscience stacking, Triple damage Herald of Thunder - Path of Exile (3.17 Archnemesis)
7793.8M
DPS
19.72K
EHP
4.67K
Life
~3.2![]()
Min Budget

Is Fireball Good Now? Fireball Elementalist Build
150876.54K
DPS
33.09K
EHP
4.34K
Life
~3.8![]()
Min Budget

My Herald of Thunder Autobomber Guide for 3.17
3836.26M
DPS
24.65K
EHP
4.05K
Life
~228![]()
Min Budget

Poison Spark Occultist(WiP/Scuffed) - Blackstar fight
15892.11K
DPS
60.15K
EHP
4.86K
Life
~3![]()
Min Budget
Hi Everyone! I hope you're all having an amazing league! I'm back with another follow-up on my league starter, which was an Ignite Hexblast Elementalist. Recently I've swapped into Occultist, hence a few things have changed. 1. Blackflame - Enemies ignited take chaos damage 2. Replace Windshreek with a solid pair of boots, life, res, Ignites deal damage faster implicit and Increased action speed implicit 3. +1 curse body armor to replace the additional curse from Windshreek 4. Ashes of the Stars is a solid amulet, will help with mana reservation, must be very well rolled and prob a
Ignite Hexblast Occultist. 1 button mapper, 2 button bosser with a safe playstyle.
9462.83K
DPS
73.96K
EHP
4.56K
Life
~5.5![]()
Min Budget

This Build Does It All And Is Super Easy and Cheap! Wave of Conviction Ignite Elementalist
1082.28M
DPS
86.28K
EHP
4.93K
Life
~1.4![]()
Min Budget

Divine Ire Elementalist build guide 3.18 archnemesis (league start viable)
691.15M
DPS
36.98K
EHP
6.91K
Life
~2.3![]()
Min Budget

{WiP/Leaguestart} Dark Pact Poison Occultist - Build Diary and Map Showcase
15676.46K
DPS
61.54K
EHP
4.92K
Life
~2.4![]()
Min Budget

[AHC] - Ignite DD Necromancer + Melding of the Flesh (god defenses build)
1382.24M
DPS
226.8K
EHP
7.21K
Life
~17![]()
Min Budget

Traded my golems for damage... || ArchSSF ep.5
2860.57K
DPS
36.98K
EHP
6.71K
Life
~2.5![]()
Min Budget

Wave of Conviction Chieftain guide (2m+ dps)
152.2M
DPS
36.98K
EHP
6.42K
Life
~5.1![]()
Min Budget

Ignite Hexblast, day 2+3 follow-up. All the new bosses lay dead, Maven's next and UE. Future plans
452.54M
DPS
86.28K
EHP
4.37K
Life
~4.6![]()
Min Budget

Leaguestart update for Spectral Helix Champion and a blind boss fight
5796.16K
DPS
68.96K
EHP
6.04K
Life
~2.2![]()
Min Budget

BudgetAF【Ignite Flameblastalist】is pretty Tanky (ft. Martyr of Innocence) // Day 2 Progress 3.17
245514.15K
DPS
36.98K
EHP
4.16K
Life
~3![]()
Min Budget

[POE]3.17 Pathfinder Spectral Helix Budget and tanky Build T13 RUN
14396.21K
DPS
-
EHP
4.5K
Life
~1.8![]()
Min Budget

Some insane progress today! || ArchSSF ep.2
51.05M
DPS
36.98K
EHP
6.02K
Life
~1.4![]()
Min Budget

Ignite Hexblast as a league starter, super smooth, super clean, one of the best I've had in a while.
661.75M
DPS
31.97K
EHP
3.56K
Life
~1.9![]()
Min Budget

[PoE 3.17] Day 1, Assassin Poison, Blade Vortex Clear, Blade Blast (build in progress).
4376.51K
DPS
5.61K
EHP
2.87K
Life
~1.2![]()
Min Budget

Our Saitama League-starter【Ignite Flameblastalist】deals BIG DAMAGE! (First Day Progress 3.17)
3611.78M
DPS
8.77K
EHP
3.63K
Life
~104![]()
Min Budget
Aloha I like playing POB much more than POE after so many years 🤣 I made this bodyswap character, figured it might be kinda fun. Since bodyswap hits twice I think this build is getting 1.2m shaper DPS if we're getting 6 swaps per second. Premise is, cyclone CWC big zombies, then have 2 heartbound to proc both another zombie and bodyswap everytime we lose a minion. We lose minions as we hit our max doing the CWC, and then it should loop successfully once we get going. I'm not sure how this build will play, other than eye cancer. Was thinking of adding in infernal cry or enduring cry pen
I made a ignite divine ire for 3.17 and would love some tips on how to make it better Edit .1 Forgot to say ill be playing in SSF
PoB: Here's an idea for a league starter that I've been thinking about for a while. It converts the cold damage hit from Cold Snap into fire to ignite enemies while still dealing cold DoT and chilling, using increased cold and elemental damage and generic DoT multi to scale both DoTs. Normally I just flesh out a tree when theory crafting, but Mathil released a Wave of Conviction ignite starter build and I decided to plug my tree and skill into his gear, just changing the some of the fire modifiers to cold (which I imagine should be cheaper this league anyway)

3.16 - Ignite Elementalist - A10 Pts+Lab - 3h55m15s
10463.39K
DPS
-
EHP
2.53K
Life
~1![]()
Min Budget

Wave of Conviction Ignite Chieftain HCSSF 3.17
111.18M
DPS
-
EHP
6.44K
Life
~5.9![]()
Min Budget

Spectral Helix Impale Champion 3.17 Scuffed guide
5629.55K
DPS
-
EHP
6.82K
Life
~2.2![]()
Min Budget

My Top Leaguestarter Recommendations In 3.17 for Both Bossers and Zoomers!
95529.69K
DPS
-
EHP
7.54K
Life
~2.2![]()
Min Budget
I've put together a quite well rounded Lightning Tendrils build, got some passable defenses and regeneration as well as pretty acceptable damage with 2x6 links (Tendrils + Orb of Storms). I've put in 60% more multiplier in the general config which is a pretty conservative estimate on what the damage will be in this league. With the removal of the Orb of Storms internal CD and the sick buff to the main skill I think this can work out quite well. The gear is not terribly expensive (other than 6L) and playtested the concept it zooms pretty hard on lightning warp
[3.17] Lightning Tendrils Elementalist checking in
61.82M
DPS
-
EHP
5.13K
Life
~2.4![]()
Min Budget

Low Life Steel Champion - 3.17 League Start Abridged Guide | Path of Exile: Siege of the Atlas
511.32M
DPS
-
EHP
3.42K
Life
~31![]()
Min Budget

Lacerate Bleed Gladiator - Melee Build Guide for Path of Exile 3.17 League
511.17M
DPS
-
EHP
6.04K
Life
~2.8![]()
Min Budget
Hey all, saw the huge Hexblast buffs and I think it is a sleeper skill for ignite anyway so decided to pull the trigger and build out an inquisitor version of the popular ignite build. I've included trees for level 100, 95, 90, and 80. Updated PoB: Notes on configuration: I simulated the hexblast buffs by adding in the custom modifiers tab. Also wanted to simulate Flaming Surge burning ground effect. Minimum shock effect is applied, although you may get higher given the huge hits from HB. Chill and shock comes from Hexblast itself since it can shock/ignite/f
3.17 League Start - Inquisitor Hexblast Ignite HCSSF 1.2m sDPS
29974.69K
DPS
-
EHP
6.14K
Life
~1.3![]()
Min Budget
Ever since BV got buffed, I theorycrafted on the possible BV builds and ofc, poison BV has always been a staple. In this build, I tried to find a parallel to the popular nightblade poison builds and looked for an efficient way to scale spell poison. I think this efficient method could be power charge stacking with Fenumus toxins. With a redeemer chest you could later even go badge of the brotherhood for another 30% more damage and better wither uptime. On a side note: Cold iron point scales determination, defiance banner, herald of purity/agony. 60% more in the config is to account for the



