PoB ArchivesPoB Archives
PoE builds

PoE 3.17·Archnemesis·Elementalist

Divine Ire Elementalist build guide 3.18 archnemesis (league start viable)

by Wallsh4 years ago69Subscribe

DPS
1.15M
Effective HP
36.98K
Life
6.91K
Level
93
Min budget

Overview

Divine Ire Elementalist build guide 3.18 archnemesis (league start viable) is a Path of Exile Elementalist build by Wallsh, made for the Archnemesis league (3.17). It is centered on Divine Ire and plays as a lightning, intelligence, spell, area archetype. In Path of Building it reaches 1.15M DPS with 36.98K effective HP, 6.91K life, 633 energy shield. Suited for: Delirium, Essence. Key uniques include The Devouring Diadem, Atziri's Promise, Lioneye's Remorse.

Build Video

Wallsh's Notes

LEVELING: Leveling is pretty straight forward, use fireball+flame wall until you complete the first lab. You can switch to divine ire earlier than that but I strongly recommend you wait. Divine ire without 100% ignite is not going to feel very strong (unless you have leveling uniques) but fireball is just a very solid spell and we don't need to respec the tree! For ascendancies I recommend you take: shaper of flames, liege of the primordial, elemancer and finally bastion of elements. If you want more DPS and do not want golems take: shaper of flames, mastermind of discord, heart of destruction and finally bastion of elements (or shaper of storms) --------------------------------------------------------------------- Rare gear: All mods are listed in order from most to least important Weapon: Level of physical (or lightning) gems, fire damage over time multiplier, fire damage, High flat lightning damage Body armor: Life, resistance, chaos resistance, avoid ailment (endgame) Boots: Life, movement speed, resistance, spell suppression(optional), ignites burn faster (hunter influence boots) Gloves: Life, resistance, fire damage against ignited enemies, spell suppression (optional), avoid ailment (endgame) Helmet: devouring diadem is BIS, it removes any mana complications and lets us easily have 3 50% auras. Even if you are SSF this helmet is easy to farm, simply take all the Jun nodes on the tree and even regual mapping gets you closer to Catarina! Shield: Life, maximum resistance, avoid ailment (endgame) Rings: Life, resistance, damage over time multiplier (delirium essence), chaos res

Gear

Tap an item to open trade.

Maelstrom Spell
The Devouring Diadem
Miracle Ward
Blood Charm
Entropy Circle
Onslaught Twirl
Vortex Hold
Armageddon Twine
Vengeance Dash
Lioneye's Remorse
Enthralling Oculus
Fulgent Scar

Skills

Tap a skill to open trade.

Body Armour

  • Divine IreDivine Ire21WMain
  • Ignite ProliferationIgnite Proliferation20/20W
  • Burning DamageBurning Damage20/20W
  • CrueltyCruelty20/20W
  • ImmolateImmolate20/20W
  • Infused ChannellingInfused Channelling20W

Gloves

  • Summon Chaos GolemSummon Chaos Golem19W
  • Summon Lightning GolemSummon Lightning Golem20W
  • Summon Flame GolemSummon Flame Golem20W
  • Summon Stone GolemSummon Stone Golem21W

Helmet

  • HatredHatred20/2W
  • MalevolenceMalevolence20/20W
  • DeterminationDetermination20W

Weapon 1

  • Wave of ConvictionWave of Conviction20W
  • FlammabilityFlammability20W
  • HextouchHextouch20W

Weapon 2

  • PortalPortal1/11W
  • Shield ChargeShield Charge20W
  • Faster AttacksFaster Attacks20/12W

Boots

  • Molten ShellMolten Shell20W
  • Cast when Damage TakenCast when Damage Taken20/13W

Boots

  • VortexVortex20W
  • CombustionCombustion20W

Passive Tree

Passive tree 3.18
scroll to zoom
Elementalist
Elementalist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
93

Damage

Full DPS
0
Hit DPS
1.15M
Damage over Time
638.24K
Ignite DPS
638.24K
Average Hit
133.72K

Attack & Crit

Attack/Cast Rate
8.59/s
Crit Chance
8%
Crit Multiplier
100%
Mana Cost
16
Life Cost
0

Defence

Effective Hit Pool
36.98K
Life
6.91K
Energy Shield
633
Mana
20
Ward
0
Armour
14.54K
Evasion
19
Phys Damage Reduction
65%

Mitigation & Avoidance

Block
30%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+8%)
Cold Resistance
75% (+16%)
Lightning Resistance
75% (+35%)
Chaos Resistance
8%

Recovery

Life Regen
568.99/s
ES Regen
0/s
Mana Regen
42.9/s

Attributes & Utility

Strength
289
Intelligence
301
Dexterity
123
Movement Speed
17%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
20%