PoE Deadeye, Bow builds without Elemental Damage with Attacks, Elemental Hit, Ice Shot, Lightning Arrow
Magic Find Deadeye - Updated - Super Smooth Currency Printer
Vaal Ice Shot·Deadeye·Magic Find
15MDPS9.91KEHP3.3KLife~56
Budget
2 Divine Budget Chaos Lightning Arrow Deadeye 40% Delirious Cemetery
Vaal Lightning Arrow·Deadeye·Simulacrum·Mapping
516KDPS19.7KEHP4.22KLife~4.8
Budget
POE 3.21 - Ice Shot Deadeye - Magic Find - Delirium + Legion + Beyond
Vaal Ice Shot·Deadeye·Simulacrum·Delve
55.5MDPS14.6KEHP1.42KLife~640
Budget
LA Phy to Lightning * lightpoacher+ shroud of the lightless * Deadeye 80% deli map 3.21
Vaal Lightning Arrow·Deadeye·Simulacrum·Mapping
44.9MDPS44.9KEHP3.94KLife~52
Budget
Hi Everyone! I wanted to share my take on LA Deadeye with the new abyss uniques. Since they announced the changes i been thinking of putting the build together with Lightpoacher, Shroud of the lightless and Darkness Enthroned. I ended up with 11 abyss jewels socketed and a char that its actually a lot stronger than i though it was going to be. Current investment is between 120 and 150d but can be done with a lot less,. Im not sure how to set dps honestly, since i dont know how many arrows will hit, but i tried to set it up to only one and without the double damage from vengeant cascade to ke
Lightning Arrow deadeye with Shroud of the Lightless
Vaal Lightning Arrow·Deadeye·Abyss·Mapping
10.3MDPS45.2KEHP3.99KLife~52
Budget
Hey guys, I want to sell my build, but I'm having hard times with pricing it, since price has changed since the moment I've bought it, would appreciate if someone could help me with price breakdown
MF build Pricing
Vaal Lightning Arrow·Deadeye·Magic Find
1.23MDPS10.2KEHP1.73KLife~44
Budget
Poggers Min-maxed dps on this build with pob config is something like 20 million Here's the POB
(3.21) Blast rain self-cast deadeye (kinda meme)
Blast Rain·Deadeye
20.1MDPS29.6KEHP3.72KLife~36
Budget
“By the Goddess! What ambition!”
[Path of Exile 3.21] Lightning Arrow and Barrage | Dex Stack | All Maven's Invitation's
Barrage·Deadeye
67.6MDPS18.2KEHP4.26KLife~55
Budget
POE 3.21 Iceshot Uber Maven too easy
Vaal Ice Shot·Deadeye
35.7MDPS17.9KEHP3KLife~64
Budget
Veritanya full run map 3 21
Vaal Ice Shot·Deadeye·Mapping
19.2MDPS17.9KEHP3KLife~57
Budget
(POE) 3.20 Tornado shot dext stacking cold conversion Deadeye
Barrage·Deadeye
44.3MDPS80.8KEHP4.34KLife~37
Budget
Current character: MuffyEye
Deadeye Poison Storm Rain
Storm Rain·Deadeye
7.5MDPS35.9KEHP4.05KLife~20
Budget
Vaal Burning Arrow Deadeye Kaboom
Vaal Burning Arrow·Deadeye·Sanctum
2MDPS113KEHP3.97KLife~125
Budget
Fresh SSF Deadeye Tornado Shot Run - Episode 1 - Campaign Path of Exile 3.20 Sanctum POE
Rain of Arrows·Deadeye·Legion·Mapping
24.6KDPS6.56KEHP3.04KLife~2.2
Budget
1:34:31 Toxic Rain Deadeye A5 100% [3.20 PoE]
Toxic Rain·Deadeye·Sanctum
12.7KDPS1.14KEHP778Life~22
Budget
Got 4 arrows +2 from Dying Sun (and mirage archer +2) I can do all the bosses but I think I can't do any ubers, damage is not insane and I am not so good. I maybe got about 3-10 million dps if they stand still. Is there anything I have overlooked or something I can change for more effectiveness? I got sockets and links to spare.
Storm rain replica shroud build
Storm Rain·Deadeye
990KDPS18.3KEHP4.77KLife~37
Budget
1:30:40 RoA Deadeye A5 100% [3.19 PoE]
Rain of Arrows·Deadeye
14.7KDPS1.64KEHP920Life~22
Budget
Tornado Shot Deadeye SSF Levelling run to maps - POE 3.19 Lake of Kalandra
Galvanic Arrow·Deadeye·Simulacrum·Mapping
2KDPS∞EHP1.23KLife~24
Budget
Hey guys, A while ago I requested some build help with my blast rain deadeye trapper. I've not had much time to play but I've upgraded my equipment using a lot of the suggestions from my previous thread. This is the pob: Its sitting on 2 mil per trap, counting all projectiles (but no flasks ticked), using swift assembly it should throw about 1.6 traps on average. The gear is still sub-optimal and can definitely be improved upon, it's also missing levels still. Using the devouring diadem solved my mana issues and I could drop the
Deadeye Blast Rain trapper 2m dps per trap
Blast Rain·Deadeye
2.72MDPS57KEHP4.79KLife~37
Budget
1:36:23 A5 100% RoA Deadeye [3.18 PoE]
Rain of Arrows·Deadeye
12.1KDPS4.7KEHP839Life~21
Budget
1:35:39 A5 100% RoA Deadeye [3.18 PoE]
Rain of Arrows·Deadeye
10.7KDPS1.35KEHP886Life~18
Budget
Bleed Bow Rupture Deadeye (Puncture Snipe Build) in Path of Exile Archnemesis League
Ensnaring Arrow·Deadeye·Mapping
13.5KDPS54.8KEHP6.21KLife~33
Budget
So because of multiple games that game out in this time, I didnt get to play this league much. Since 3.18 isnt making many changes I was thinking of trying out my build again but was wondering if maybe there was any advice people could give. This was a build of my own design so I know its not great, but any tips would be appreciated. I super lack in defenses and my gem links are just stuff I threw together. Like I still have a portal gem and GMP i was leveling in there. The Vaal Summon Skeletons is literally just used as a blocker/distraction for big scary things or bad groups. As for the
3.17 BAMA Impale build I did, Thinking of 3.18
Blink Arrow·Deadeye
3.55MDPS6.99KEHP3.45KLife~6.9
Budget
“One day, even the great Sceptre of God shall fall.”
Hi everyone, i had some ideas then i wanted to try my favority skill in poe. Toxic Rain Phantasmal crest of desire and ashes of star. Can someone judge my pob please?
1:26:41 A5 100% Rain of Arrows Deadeye [3.17 PoE]
Rain of Arrows·Deadeye
8.75KDPS1.58KEHP787Life~21
Budget
Path of Exile 3.17 Bleed Bow Deadeye End Game Grinds
Puncture·Deadeye
9.09MDPS11.5KEHP4.44KLife~87
Budget
Path of Exile 3.17 Bleed Bow Deadeye - Now with Headhunter
Puncture·Deadeye
8.76MDPS11.5KEHP4.41KLife~86
Budget
Path of Exile 3.17 Level 99 Bleed Bow Deadeye Min/Maxed
Puncture·Deadeye
11.9MDPS11.1KEHP4.44KLife~53
Budget
3.85MDPS10.9KEHP4.51KLife~47
Budget
422KDPS12.5KEHP4.35KLife~2.9
Budget
[3.16、3.17]Deadeye Explosive Arrow Tank
Explosive Arrow·Deadeye
534MDPS131KEHP5.33KLife~273
Budget
Caveat: Build is untested; looking for feedback. Focus on league start and SSF. This PoB works on beta; there is a crash when you try to include Mirage Archers in Full Dps. Offence: Bow buffs should make this starter viable. Occupying Force makes this very comfy. Has most of the upsides of totems, without most of the downsides. Very high damage uptime during bosses. Mark on Hit: very consistent damage buff when you need it. No PoB inflation. (Damage numbers on a 5-link.) (Might need a mana flask for pre-firing during boss encounters.) (Concentrated Effect improves overlap, but make
Storm Rain Deadeye - League Start & SSF
Storm Rain·Deadeye·Abyss·Legion
736KDPS18.8KEHP3.89KLife~1.4
Budget
[3.17] Bleedbow Rupture Deadeye, Updated for Archnemesis League!
Puncture·Deadeye·Simulacrum·Expedition
9.46MDPS4.94KLife~27
Budget
V0.3 Checklist before entering 14+ red maps: Utility flasks with +30% avoid shock / chill/freeze Aprox: 300 alterations reduced curse effect / Increased armour 3x Endurance charge on Jewellery Veiled + 3 divine +5% phys reduction on Armour/Evasion Chest Harvest +30% Spell Supression on Helm + Gloves +500 Accuracy Rating Boots with Onslaught Veiled % Life to Energy shield
Galvanic Arrow | League starter | HCSSF
Galvanic Arrow·Deadeye·Harvest·Essence
428KDPS5.3KLife~1.3
Budget
Tarke Cat's Rupture Bleed-Bow Deadeye for League Start
Puncture·Deadeye
932KDPS5.63KLife~3.7
Budget
3:28:16 A10 Storm Rain Deadeye - All Skill Points & Labs [3.16 Path of Exile]
Storm Rain·Deadeye
8KDPS1.58KLife~71
Budget
8.84MDPS4.54KLife~9
Budget
“An emperor is only as efficient as those he commands.”
3.15 POE Path of Nerf Toxic Rain Deadeye A8 Hunter
Toxic Rain·Deadeye
13.2MDPS5.13KLife~6.5
Budget
Live 16 Expedition | เหมือนจะไม่รอดนะ เล่นไรต่อดี
Barrage·Deadeye·Expedition
3.93MDPS3.16KLife~32
Budget
POE 3.15 SSF Toxic Rain Day 3 & 4
Toxic Rain·Deadeye·Mapping
305KDPS5.28KLife~2.6
Budget
POE 3.15 SSF Toxic Rain Day 1 & 2 Progression
Toxic Rain·Deadeye·Delve·Mapping
264KDPS4.65KLife~1.5
Budget
This might be the memest of meme builds, but please bear with me while I spew nonsense: Null's Inclination Bow: 1% minion damage per 5 dexterity, plus trigger minion skills on bow kill. Speaker's Wreath: Minion attack and movement speed per 50 dexterity. Plus makes it harder for minions to outright kill things which will help trigger Null's Inclination. Rupturing and Ungil's Harmony: Your crits apply rupture, which globally increases bleed damage, including from Reaper. Gathering Winds and Focal Point: Apply to your minions by offering general support. Use a Poacher's
Reaper... Deadeye. Yes, please bear with me for a moment.
Ensnaring Arrow·Deadeye
5.79KDPS5.55KLife~47
Budget
[Path of Exile 3.15] The Current State of Toxic Rain | PoE Expedition
Toxic Rain·Deadeye·Expedition
2.84MDPS5.48KLife~1.7
Budget
Trying out a Ballista Boi for the first time !【Full-Unique + STR Stacking Replica Iron Commander】
Shrapnel Ballista·Deadeye·Bossing·Ultimatum
36KDPS6.24KLife~69
Budget
PoE - 3.14 - Tornado Shot Deadeye Reverse Chill - v2
Tornado Shot·Deadeye·Ultimatum
1.36MDPS3.33KLife~35
Budget
Originally I started this build on a berserker simply due to berserk. Once I found out about rotblood + chains of emancipation I swapped to deadeye and its been feeling better. Currently the build clears very well with 350% movespeed and has pretty high single target burst. Defenses are passable against hits (from what I understand, I have 5k hps against hits as long as I'm leeching) but degens are what kill the build often. I'm looking for suggestions to push the build farther. Currently my biggest problem is trying to go back to point blank + pride range wit
Low Life Impale Bow With Steelworm
Barrage·Deadeye
56.6MDPS3.01KLife~85
Budget
[Path of Exile 3.14] Remi's Toxic Rain mini guide | Facetank Sirus Storms & Massive DPS
Toxic Rain·Deadeye
30.9MDPS5KLife~38
Budget





































