Lightning Arrow deadeye with Shroud of the Lightless
by Fede1133 years ago5
- DPS
- 10.28M
- Effective HP
- 45.24K
- Life
- 3.99K
- Level
- 99
- Min budget
Overview
Lightning Arrow deadeye with Shroud of the Lightless is a Path of Exile Deadeye build by Fede113, made for the Crucible league (3.21). It is centered on Vaal Lightning Arrow and plays as a dexterity, attack, area, projectile archetype. In Path of Building it reaches 10.28M DPS with 45.24K effective HP, 3.99K life, 1.25K energy shield. Suited for: Abyss, Mapping, Simulacrum, Delirium. Key uniques include Lightpoacher, Darkness Enthroned, Taste of Hate, Dying Sun, Hyrri's Truth.
Fede113's Notes
Hi Everyone!
I wanted to share my take on LA Deadeye with the new abyss uniques. Since they announced the changes i been thinking of putting the build together with Lightpoacher, Shroud of the lightless and Darkness Enthroned. I ended up with 11 abyss jewels socketed and a char that its actually a lot stronger than i though it was going to be.
Current investment is between 120 and 150d but can be done with a lot less,. Im not sure how to set dps honestly, since i dont know how many arrows will hit, but i tried to set it up to only one and without the double damage from vengeant cascade to keep it as low as possible.
Overview:
4k hp, 1.3k energy shield
Ailment immunity, spell suppress capped, all resistances capped included chaos, over 30k evasion buffed, ghost shroud, 11 abyss jewels, 100% crit chance with 590% crit multi. Dps im not sure how to calculate, but really high, 200% movement speed buffed.
https://pobb.in/KE9c3tILOAIu
Things i have tried and i know the build can handle.
Simulacrum including wave 30, although i died a few a times from wave 28 to the bosses.
100% deli maps with packsize over 60%. Only problem here was single target dps when i tried to do it with 40% increased map effect. It ended up being too much to kill the bosses. Ice shot i think it has stronger single target, but the clearing is insane. I could have sloted a HH for even more power, but decided to try the build as it is, before that.
Havent done any ubers, coz i put the build together today, but im sure it can handle it too.
Due to the amount of abyss jewels, and some extra curse, you end up with around 90% ele pentration, almost like if you had omni, but with a lot of flat stats including damage and a decent mana pool for auras.
Currently running Haste, Grace, Discipline and Defiance banner. I think grace can be replaced if you want something like wrath, but i actually really like haste for mapping. It feels a lot better.
Im not using a life flask, coz you have a lot of energy shield leech and sustain with ghost shroud. Doesnt even feel like i need one, but i could replace the dying sun for a Progenesis for more survavility. I certainly don't need any more dps for mapping.
If anyone is interested im happy to share some video of the gameplay, i recorded simu wave 30 and a 100% deli cemetery with 67% increased monster life and 96% packsize.
I will probably try this version with iceshot at some point, and im also intrigued to try the tech with Chaos innoculation, but for that, you probably be better with a trickster.
Any suggestions, ideas, or improvements you can give, are always welcomed.
I tried for the most part with longshot, but i like focal point better.
One thing bad about the build is the lack of flexibility with gem slots, as you have so many abyss jewels, but thats something you can work around.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 99
Damage
- Full DPS
- 10.28M
- Combined DPS
- 6.51M
- Hit DPS
- 5.84M
- With Poison DPS
- 5.84M
- With Ignite DPS
- 5.86M
- With Bleed DPS
- 5.84M
- Damage over Time
- 15.87K
- Ignite DPS
- 15.87K
- Culling DPS
- 650.75K
- Reservation DPS
- 0
- Average Damage
- 1.18M
- Burst Damage
- 1.18M
Attack & Crit
- Attack/Cast Rate
- 4.96/s
- Hit Chance
- 99%
- Crit Chance
- 99%
- Crit Multiplier
- 593%
- Mana Cost
- 14
- Life Cost
- 0
Defence
- Effective Hit Pool
- 45.24K
- Life
- 3.99K
- Energy Shield
- 1.25K
- Mana
- 119
- Ward
- 0
- Armour
- 217
- Evasion
- 31.13K
- Phys Damage Reduction
- 2%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 80%
- Evade (Projectile)
- 80%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+51%)
- Cold Resistance
- 75% (+55%)
- Lightning Resistance
- 75% (+7%)
- Chaos Resistance
- 75% (+8%)
Max Hit Taken
- Physical
- 12.04K
- Fire
- 48.98K
- Cold
- 48.98K
- Lightning
- 39.19K
- Chaos
- 21.72K
Recovery
- Life Regen
- 0/s
- ES Regen
- 40/s
- ES Recharge
- 1.25K/s
- Mana Regen
- 35.7/s
- Life Leech
- 19.65/s
- ES Leech
- 439.39/s
- Mana Leech
- 367.82/s
Attributes & Utility
- Strength
- 163
- Intelligence
- 221
- Dexterity
- 262
- Movement Speed
- 198%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0