- DPS
- 7.5M
- Effective HP
- 35.95K
- Life
- 4.05K
- Level
- 95
- Min budget
Overview
Deadeye Poison Storm Rain is a Path of Exile Deadeye build by Key-Butterfly3664, made for the Sanctum league (3.20). It is centered on Storm Rain and plays as a dexterity, attack, area, lightning archetype. In Path of Building it reaches 7.5M DPS with 35.95K effective HP, 4.05K life, 818 energy shield. Key uniques include Voltaxic Rift, Asenath's Gentle Touch, Cyclopean Coil, The Devouring Diadem, Dendrobate.
Key-Butterfly3664's Notes
POB: https://pastebin.com/a1ph6BCe
Current character MuffyEye: https://www.pathofexile.com/account/view-profile/MuffyWuffy/characters
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So this I suppose is my first real build down the ranger route. I really like the idea of Storm Rain but never managed to get an attack build to either feel good or do good damage, or seen a storm rain build that was not based around Herald of Agony being the main source of damage. (Correct me if I am wrong about any of this)
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The idea is use storm rain, archers are spawned, hopefully get a ton of overlapping beams to stack poison. In the PoB I have put the overlapping beams at 8, which is how many arrows are fired from storm rain, so I don't think that is over realistic when fighting a boss.
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Any feedback would be appreciated, have I missed anything? Anything you would add to make it feel better? Just an FYI, I don't particularly like using cluster jewels as when I usually try and use them, I don't seem to benefit from them, maybe I am doing something wrong.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Full DPS
- 7.5M
- Combined DPS
- 2.64M
- Hit DPS
- 14.58K
- With Poison DPS
- 2.56M
- With Ignite DPS
- 14.58K
- With Bleed DPS
- 14.58K
- Damage over Time
- 2.55M
- Poison DPS
- 20.98K
- Mirage DPS
- 72.55K
- Culling DPS
- 0
- Average Damage
- 728.96
- Burst Damage
- 728.96
Attack & Crit
- Attack/Cast Rate
- 2.66/s
- Hit Rate
- 2.5/s
- Hit Chance
- 100%
- Crit Chance
- 7%
- Crit Multiplier
- 150%
- Totem Limit
- 1
- Mana Cost
- 55
- Life Cost
- 0
Defence
- Effective Hit Pool
- 35.95K
- Life
- 4.05K
- Energy Shield
- 818
- Mana
- 6
- Ward
- 0
- Armour
- 14.83K
- Evasion
- 42.19K
- Phys Damage Reduction
- 74%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 82%
- Evade (Projectile)
- 82%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+12%)
- Cold Resistance
- 76% (+11%)
- Lightning Resistance
- 75% (+12%)
- Chaos Resistance
- 75% (+18%)
Max Hit Taken
- Physical
- 8K
- Fire
- 22.06K
- Cold
- 22.98K
- Lightning
- 22.06K
- Chaos
- 22.06K
Recovery
- Life Regen
- 0/s
- Net Life Regen
- -187.05/s
- ES Regen
- 0/s
- ES Recharge
- 818/s
- Mana Regen
- 13.6/s
- Life Leech
- 1.66K/s
- ES Leech
- 0/s
- Mana Leech
- 820/s
- Total Degen
- 187.05/s
Attributes & Utility
- Strength
- 155
- Intelligence
- 207
- Dexterity
- 426
- Movement Speed
- 94%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0