Poe 3.21 Crucible - i85 Uber Cortex vs Lightning Tendril Totems
Lightning Tendrils·Hierophant
23.2MDPS24.4KEHP3.3KLife~23
Budget
POE 3.21 | Inquisitor Aurastack Spark | Showcase
Spark·Inquisitor·Simulacrum·Delirium
23.4MDPS121KEHP2.58KES~268
Budget
Poe 3.21 Crucible - Lightning Tendril Totems vs 84iiq Twisted Invitation
Lightning Tendrils·Hierophant
55.6MDPS51.8KEHP3.2KLife~24
Budget
Spark 3.21 aura inquisitor poe3.21
Spark·Inquisitor
10.2MDPS57.9KEHP1.69KES~31
Budget
Path of Exile [3.21] Hierophant Lightning Tendrils Totems Destroy Uber Contents
Lightning Tendrils·Hierophant·Simulacrum·Mapping
37.3MDPS50.2KEHP4.02KES~18
Budget
Poe Crucible - Ele Spark Inquisitor vs T16 100% Delirium map
Spark·Inquisitor·Simulacrum·Mapping
49.9MDPS42.7KEHP5.71KES~45
Budget
“Delight in your gilded dungeon, ascendant.”
Hierophant Lightning Tendril Totems with crucible mods (all ubers viable, ~35 div budget)
Lightning Tendrils·Hierophant·Delve·Simulacrum
45.7MDPS16.3KEHP5.15KLife~21
Budget
[POE 3.21] Lightning Tendrils Totems | Hierophant | Uber Sirus | Path of Exile 3.21
Lightning Tendrils·Hierophant
31.5MDPS49KEHP4.03KES~16
Budget
867KDPS64.4KEHP4.06KLife~4.1
Budget
75.9KDPS53.3KEHP3.11KLife~1.1
Budget
Goratha Spark Inquis Updates for 3.21
Haste·Inquisitor
4.69MDPS81.4KEHP5.77KLife~6.2
Budget
Context: This build is a modification of Jungroan's 3.19 self-chill Spark Inquisitor I was curious about the Arcane Surge changes for 3.21, and if they could be abused given that Spark spends a ton of mana and could easily hit the Arcane surge mana cap With the Crucible mechanic, this build could be pushed even further POB issues: POB doesn't seem to be correctly calculating Arcane Surge's new 10-25% more spell damage with supported skills. Even with 110% arcane surge effect, it's showing 19% and 42% more spell damage. It
113MDPS134KEHP4.3KLife~66
Budget
Due to changes to Arcane Surge, Tulfall and Bubonic Trail I've been theorycrafting a generic elemental caster build for a templar and I'd like to hear your input. &x200B; The base relies on interaction between Tulfall and Malachai's Loop - Tulfall gives us massive cold damage to spells and Frenzy Charge generation at the cost of reseting our Power Charges each time we hit max, and Malachai's Loop gives us +2 max Power charges and quite a bit of %increased spell damage but in return we reset our Power Charges each time we hit max (same as Tulfall) and additionally shocks us. We combat dropp
AnimePrincess' Crit Spark Inquisitor
Spark·Inquisitor
312KDPS8.3KEHP2.6KLife~18
Budget
312KDPS8.3KEHP2.6KLife~18
Budget
POE 3.21 Crucible: Spark Totem Build Guide (POB Updated)
Spark·Hierophant·Expedition·Essence
1.52MDPS15.8KEHP3.4KLife~1.4
Budget
329KDPS7.77KEHP2.61KLife~18
Budget
[POE 3.20] Cast on Crit and trigger on Block Battlemage Inquisitor
Spark·Inquisitor
37.4MDPS∞EHP7.14KES~81
Budget
Path of Exile [PoE] 3.21 - Crucible Live Reaction
Spark·Inquisitor·Bossing·Magic Find
1.54MDPS10.7KEHP1.79KLife~277
Budget
“Delight in your gilded dungeon, ascendant.”
POE 3.21 Crucible: My League Start Build (Spark Totems Heirophant)
Spark·Hierophant
11.2KDPS4.7KEHP2.22KLife~148
Budget
[3.20]Leadership's Price Tank Spark Inquisitor (Uber EHP:266K DPS:20M+)
Spark·Inquisitor
20.8MDPS267KEHP5.12KLife~351
Budget
Path of Exile [PoE] 3.20 - MF Farming Strategies
Spark·Inquisitor·Bossing·Magic Find
1.45MDPS10.9KEHP1.79KLife~277
Budget
(Outdated)Poe 3.20 Spark Inquisitor 20-25 Divines Guardian invitations/80%Deli maps/8mod Tanky
Spark·Inquisitor·Simulacrum·Mapping
18.7MDPS165KEHP2.77KES~12
Budget
Siege mode Spark Inquisitor (Tanky build!)
Spark·Inquisitor
2.65MDPS215KEHP2.26KLife~6.1
Budget
11.2MDPS185KEHP1.08KES~251
Budget
Inscriptions to save a skill node (10+ Div) - Inscription of Glancing Blows - Inscription of Pain Attunement Smite - Anon 20% duration - Phan 5% attack/cast speed Leap Slam - Phantasmal 10% speed Faster Attacks - Default 10% speed Tempest Shield - Div for +2% spell block Wrath - Div for 4% reservation efficiency Petrified Blood - Default 5% addtl life loss prevented Hatred - Anon for 10% freeze/chill duration Righteous Fire - Div for 20% incr spell damage Blood and Sand - Projectile Speed Crit Damage - Default for 10% Crit Multi Spell Echo - Default 1% damage - Anom cast
Simulacrum Aura stacker 3x 7rewards Oriath - PoE 3.20 Sanctum
Spark·Inquisitor·Simulacrum·Mapping
173MDPS216KEHP1.34KES~918
Budget
Inscriptions to save a skill node (10+ Div) - Inscription of Glancing Blows - Inscription of Pain Attunement Smite - Anon 20% duration - Phan 5% attack/cast speed Leap Slam - Phantasmal 10% speed Faster Attacks - Default 10% speed Tempest Shield - Div for +2% spell block Wrath - Div for 4% reservation efficiency Petrified Blood - Default 5% addtl life loss prevented Hatred - Anon for 10% freeze/chill duration Righteous Fire - Div for 20% incr spell damage Blood and Sand - Projectile Speed Crit Damage - Default for 10% Crit Multi Spell Echo - Default 1% damage - Anom cast
66.9KDPS4.16KEHP1.64KLife~86
Budget
195KDPS7.6KEHP1.86KLife~1.3
Budget
“There is nothing quite so enticing as a locked door.”
I was very fortunate to be gifted a Mageblood. My Inquisitor power level shot way up, but still has a very long way to go to my goal if no-hit Sanctum runs. I have an excellent Relic (stolen from my main char) which helps a lot with the auras. I've got clusters set up for aura stacking, and about 6 Divines worth saved up. I'm hoping for input on what I should improve next. I think my gloves are in a good spot, and clusters are pretty close. But I'm not sure where to focus next. Some ideas: 1) Swap in a 2nd Snowstorm Cluster, about 4% improvement 2) Buy/Craft a better +3 Spark helmet
Simulacrum Spark Aura stacker 6x 7 rewards - PoE 3.20 Sanctum League
Spark·Inquisitor·Simulacrum·Sanctum
165MDPS216KEHP1.37KES~1002
Budget
Hey guys! It's my first time playing SSFHC a bit more seriously and I decided on Goratha's Spark Inquis. After ripping 3 times, I managed to put together this version of the build: Right now I'm looking for more ways to improve my damage as the build feels pretty bad for bossing and sanctum (I usually can't get through the third floor in red tier sanctums). Stuff that I already have on my to-do list: - helmet focus craft - getting the timeless jewel - crafting a better wand (what's the best way to go about this?) I added the sanctified relic I'm using in the
4.01MDPS88.6KEHP4.85KLife~2.6
Budget
Hey, I've been playing Haloplasm's duo spark this league with a ton of success and killed some of the ubers, but I'd like to push it a bit further before the league ends. Especially since as I've bought Nimis, I suspect Heatshiver isn't BIS anymore for the ubers/100 deli maps. My POB is Aurabot for reference: I've looked through POENinja to see what other people do, and it looks like the main changes outside of MB are a +gems stacking helm, spark gloves a
Pushing Halo's Duo Spark Build
Spark·Inquisitor·Simulacrum·Delirium
1.74MDPS46.8KEHP1.62KES~97
Budget
Path of Exile 3.20 Self Chill Spark - Simulacrum Wave 30
Spark·Inquisitor·Simulacrum
6.42MDPS91.3KEHP2.05KLife~78
Budget
Spark Inquisitor x Wave 30 Double Boss Simulacrum - PoE 3.20 Forbidden Sanctum
Spark·Inquisitor·Simulacrum·Bossing
91.8MDPS289KEHP1.49KLife~198
Budget
I know, The standard question. But i'm feeling i've hit the ceiling on my spark totem build. I was thinking about going cold conversion or crit. But since it's my 3rd league i'm not really sure how these work. Can anyone help me with this? Here's my pob: It's mainly focused for blasting maps, hence i went for big hitting sparks, instead of duration. Thanks in advance!








































