
[Live] Spark Mine League Stater | PoB in Descliption EP.2
551K
DPS
624
EHP
486
Life
~10![]()
Min Budget

3.24 WIDOWHAIL SPARK - Leaguestarter Guide (AnimePrincess)
59.81K
DPS
4.11K
EHP
2.07K
Life
~54![]()
Min Budget

LEAGUESTART RUN + FIRST 50 CHAOS ORB FARMED (heavy commentary) - SPARK
20776.67K
DPS
24.8K
EHP
2.68K
Life
~1.2![]()
Min Budget

SSF LEAGUESTART SIM + FIRST 50 CHAOS ORB FARMED (heavy commentary) - SPARK
13376.67K
DPS
24.8K
EHP
2.68K
Life
~1.2![]()
Min Budget

3.21 | EK STILL DESTROYES ENDGAME - PoE Igntie EK Leaguestart Guide
820285.47
DPS
561.7
EHP
501
Life
~12![]()
Min Budget

Gauntlet Spark Inquisitor Leveling 1 to 50 [3.20 PoE]
5866.87K
DPS
4.16K
EHP
1.64K
Life
~86![]()
Min Budget

1:34:30 Spark Scion A5 100% [3.20 PoE]
3114.46K
DPS
1.32K
EHP
766
Life
~37![]()
Min Budget

PoE 2 0.5 League starter Spark/BoneCage Totems
12755.46
DPS
191.03
EHP
260
Life


Gauntlet Spark Trickster Leveling 1 to 50 [3.20 PoE]
5135.59K
DPS
2.49K
EHP
1.42K
Life
~60![]()
Min Budget

3.18 - Spark Totems Hierophant - A10 Pts+Labs - 3h35m25s
11412.26K
DPS
34.28K
EHP
2.38K
Life
~188![]()
Min Budget

AnimePrincess' Crit Spark Inquisitor
52312.31K
DPS
8.3K
EHP
2.6K
Life
~18![]()
Min Budget

CRIT SPARK - Leaguestart Guide | PoE 3.21, 3.22
791312.31K
DPS
8.3K
EHP
2.6K
Life
~18![]()
Min Budget


3:03:11 Spark Inquisitor A10 100% - Non Crit Test [3.20 PoE]
100194.69K
DPS
7.6K
EHP
1.86K
Life
~1.3![]()
Min Budget

Goratha's Spark Inquisitor SSF Representation from a Semi Casual (and some tips)
746.49K
DPS
10.66K
EHP
3.15K
Life
~1.1![]()
Min Budget

Spark - Leaguestart Run w/ heavy commentary
470396.37K
DPS
6.48K
EHP
2.37K
Life
~18![]()
Min Budget

POE 3.21 Crucible: My League Start Build (Spark Totems Heirophant)
4411.18K
DPS
4.7K
EHP
2.22K
Life
~148![]()
Min Budget

3:25:11 Spark Scion A10 100% - All Skill Points & Labs [3.20 PoE]
351295.08K
DPS
8.34K
EHP
2.12K
Life
~1.4![]()
Min Budget


3.19 Spark Leaguestarter - Softcore Trade Video Guide
56218.88K
DPS
12.94K
EHP
2.59K
Life
~17![]()
Min Budget

ARCHMAGE SPARK - POWER SCALING ON A BUDGET (Day 1 Diary)
171644.07K
DPS
36.94K
EHP
3.01K
Life
~3![]()
Min Budget

CRIT SPARK - Leaguestart Guide | PoE 3.22
2.82K706.87K
DPS
6.64K
EHP
2.37K
Life
~18![]()
Min Budget

3.25 SSF LEAGUESTART RUN w/ heavy commentary - ARCHMAGE SPARK
187357.77K
DPS
47.09K
EHP
2.89K
Life
~1.4![]()
Min Budget

GUARDIAN SPARK - LEAGUESTART RUN w/ heavy commentary
11750.39K
DPS
4.46K
EHP
1.78K
Life
~135![]()
Min Budget

Spark Scion Exarch & Eater Leaguestart Full Run
350336.09K
DPS
11.66K
EHP
3.99K
Life
~2.4![]()
Min Budget

Spark Leaguestart to Exarch & Eater Run for 3.29
215316K
DPS
8.8K
EHP
4.05K
Life
~2.3![]()
Min Budget
I'm looking for ideas on how to improve this build and make it have respectable single target damage without compromising too much on league-start viability. I would rather have good defense and a little bit slower clear/bosskills as I plan to run this in hardcore, potentially even ssf. Is this even practically playable? &x200B; POB: The idea is: stack defensive auras on your own mana, and stack offensive auras on the totems (acting similarly to divine blessing but for each totem you can have another aura) - and use a c
Hierophant Totem-Aura Stacker improvements
6327.71K
DPS
41.96K
EHP
3.44K
Life
~3.9![]()
Min Budget

PoE 3.19 LEAGUE STARTER BUILD GUIDE! COMMUNITY MADE ZERO INVESTMENT STARTER WRITTEN GUIDE INCLUDED
10585.9K
DPS
11.68K
EHP
3.17K
Life
~177![]()
Min Budget

PoE 3.21 - Spark Still In The Ring (Gauntlet Forged & Approved)
691.02M
DPS
30.69K
EHP
4.58K
Life
~1.9![]()
Min Budget

Laid Back Exile Series 2 Ep 1 - Path of Exile Archnemesis
3840.19K
DPS
11.95K
EHP
309
Life
~1.8![]()
Min Budget

[PATH OF EXILE | 3.24] – Ice Spear / Freezing Pulse Totems Hierophant – League Starter
105181.84K
DPS
17.63K
EHP
3.32K
Life
~183![]()
Min Budget

[3.19] Ball Lightning Plume of Pursuit Inquisitor | Path of Exile
15149.74K
DPS
19.72K
EHP
3.63K
Life
~1.3![]()
Min Budget

100% Cull Lightning Warp Bloodmage | My leaguestart in 0.5
64172.69
DPS
240.77
EHP
227
Life


Archmage Spark - Leaguestart Guide | PoE 3.25
1.18K159.68K
DPS
12.36K
EHP
1.92K
Life
~3.1![]()
Min Budget

SPARK ARCHMAGE JOURNEY [FROM ZERO TO HERO] PART 1 - MANA™
3.7K133.55K
DPS
26.62K
EHP
2.34K
Life
~1.4![]()
Min Budget

WIDOWHAIL SPARK - DAY 1 - Character Progression and Trade Market Price Analysis
3385.06K
DPS
60.21K
EHP
2.58K
Life
~2.8![]()
Min Budget

Poison Spark Exarch & Eater Leaguestart Full Run
275319.94K
DPS
11.39K
EHP
4.33K
Life
~1.5![]()
Min Budget
Hey guys! It's my first time playing SSFHC a bit more seriously and I decided on Goratha's Spark Inquis. After ripping 3 times, I managed to put together this version of the build: Right now I'm looking for more ways to improve my damage as the build feels pretty bad for bossing and sanctum (I usually can't get through the third floor in red tier sanctums). Stuff that I already have on my to-do list: - helmet focus craft - getting the timeless jewel - crafting a better wand (what's the best way to go about this?) I added the sanctified relic I'm using in the
Looking for ways to improve my Spark Inquisitor on SSFHC
24.01M
DPS
88.61K
EHP
4.85K
Life
~2.6![]()
Min Budget
Hi, I made an observation I cannot explain: 1) Equip a call of the brotherhood: 40% lightning to cold 2) Equip Spark linked to trinity => You will consistently get all three resonances, even when fighting against a lone enemy. (So it is not like the enemies have different resistance values. My expectation would have been that I only gain two resonances, because for normal enemies the lightning damage is always higher than the cold damage (60% vs 40%) and for lightning-resistant enemies the cold damage would always be higher. How is it possible that for different hits on the same enemy