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PoE 3.24·Necropolis·Hierophant

3.25 SSF LEAGUESTART RUN w/ heavy commentary - ARCHMAGE SPARK

by anime princess2 years ago187Subscribe

DPS
357.77K
Effective HP
47.09K
Life
2.89K
Level
86
Min budget

Overview

3.25 SSF LEAGUESTART RUN w/ heavy commentary - ARCHMAGE SPARK is a Path of Exile Hierophant build by anime princess, made for the Necropolis league (3.24). It is centered on Spark and plays as a intelligence, spell, projectile, duration archetype. In Path of Building it reaches 357.77K DPS with 47.09K effective HP, 2.89K life, 1.82K energy shield. Suited for: Mapping, Heist.

Build Video

anime princess's Notes

LEVELING NOTES Guide by animeprincess https://www.twitch.tv/animeprincess https://www.youtube.com/@anime.princess https://discord.gg/anime-princess-111244942860460032 -----------Regex for Tarkleigh---------------------- This string searches for movement speed boots and BBB BBG 3 links from the vendor b-b-g|b-[bg]-b|g-b-b|nne|rint|derha|s:.+sc ------------------ACT1 ranger start------------------- -Start with a Ranger, to mule Momentum, Pierce, and Sniper's mark to our Templar character. -We will need to go thru The Coast and into Tidal Island to kill Hailrake boss, for Pierce as a quest reward. -Breaking Some Eggs quest in the Mudflats will give Snipers Mark as a quest reward. Place these 3 gems in your stash and go back to character select to create a Templar. You will not have to enter queue again don't worry. -----------------------ACT1 templar------------------- -Favor using sceptre over wand, to enable Leapslam from Act 2 onwards. We will also need a non-sceptre weapon (axe or sword) to equip after we spec into the Dark Arts atlas passive Spark - Pierce - Added Lightning (B-B-G) Frostblink - Arcane Surge (B-B) [leave arcane surge at low level (right click it to disable level ups)] you can drop arcane surge after 1st lab as we get it permanently with the ascendancy passive] Flame wall (B) [cast under mob and shoot spark into the mobs, it ignites the sparks to add flat fire damage] Sniper's Mark Holy Flame Totem (R) [regen + extra damage, used for bosses] Orb of Storms (B) [used for bosses] Clarity (B) Leap slam - Momentum (R-G) [this is our main movement skill once we get it] ------------------------ACT2---------------------------- Favor 'Heavy Belt' for its strength implicit [Bandits: Save Alira if you are a new player or don't mind a slightly slower campaign (she gives 15% to all ele res). Otherwise save Kraityn for 8% movement speed] Herald of Thunder (B) [use this over arctic armor until you feel like you need more defense, can turn it off for Arctic Armor aura later in the campaign, maybe around Act 6 or just go by feel] (Herald of Ice is a great alternative if you have an extra green socket but no blue sockets!) Arctic Armour (G) [defensive option in lieu of Herald of Thunder. Good later on when we need it.] ------------------------ACT3---------------------------- Favor Jade Amulet from Quest Reward for the dex implicit [Notes: In temple of Lunaris, you unlock the prefix craft 'lightning damage to spells', which you can craft onto sceptres for more damage] Spark - Pierce - Lightning Penetration (library) - Added Lightning (library) (B-B-B-G) [keep leveling Added Lightning Dmg in your weapon swap, because it will be useful later on and levels are IMPORTANT on it.] Orb of Storms - Elemental Proliferation - Ice Bite (library) (B-B-G) [stand inside OOS and cast spark, in order to generate Frenzy charges and freeze enemies][we can drop Frostbomb and Flame Wall] Leap slam - Faster Attacks (library) (R-G) [Faster attacks is slightly faster than momentum. If you have space for 3 sockets, feel free to use Momentum as well as Faster Attacks for a really fast moveskill] ------------------------ACT4---------------------------- Orb of Storms - Elemental Proliferation - Ice Bite (B-B-G) (4th link can be Culling Strike (act 2) or Increased AOE (act 4 gem)) I prefer culling strike if you have the extra green socket. Sigil of Power (b) (use only on bosses. cast it on top of orb of storms, and stay inside both their AOE while also next to the boss) ------------------------ACT5---------------------------- Determination or Wrath (library) (note: generally speaking I recommend to use Determination most of the time. You would swap it off for Wrath for extra damage on particularly hard bosses. If you want to go faster you can run Haste but I do not recommend it as the default option) ------------------------ACT6---------------------------- Cap your elemental resistances right now. Teleport to your hideout and manually craft resistances onto all open suffixes via the crafting bench. If you are dying it is due to your res not being at 75%] ------------------------ACT7--------------------------- ------------------------ACT8--------------------------- ------------------------ACT9--------------------------- NOTE: When you hit level 60, I advise that you go into heist and start farming currency. Please see the timestamp in the leaguestart run below for an overview of how to do this properly for maximized chaos drops: https://www.youtube.com/watch?v=r4yNC-VwU_A&t=18195s ------------------------ACT10------------------------- Make sure you use the various different Skill Tree / Passive Tree /Item Gearsets to follow along with progression!!! This is where the campaign leveling notes end, but there is ALOT more progression in the POB files. Feel free to join my discord or come into my twitch chat if you are confused or need advice! :) https://discord.gg/anime-princess-111244942860460032 https://twitch.tv/animeprincess /end

Loadouts

Gear

Tap an item to open trade or craft it.

Woe Knell
Dire Peak
Storm Hide
Vortex Collar
Rune Hold
Blight Twirl
Rift Touch
Gale Trap
Grim Pace
Rapture Call
Glyph Bane

Skills

Tap a skill to open trade.

Body Armour

  • SparkSpark19/18WMain
  • PiercePierce19W
  • Lightning PenetrationLightning Penetration19W
  • ArchmageArchmage19W

Gloves

  • Orb of StormsOrb of Storms19W
  • Ice BiteIce Bite19W
  • Culling StrikeCulling Strike17W
  • Elemental ProliferationElemental Proliferation19W

Helmet

  • Call to Arms19W
  • Enduring CryEnduring Cry19W
  • DeterminationDetermination19W
  • Eternal BlessingEternal Blessing18W

Weapon 2

  • ClarityClarity19W
  • ArroganceArrogance19W

Weapon 1

  • Arcane CloakArcane Cloak18W
  • AutomationAutomation18W

Boots

  • Leap SlamLeap Slam18W
  • Faster AttacksFaster Attacks18W

Weapon 2

  • FrostblinkFrostblink19W

Body Armour

  • Sniper's MarkSniper's Mark19W

Weapon 1

  • Holy Flame TotemHoly Flame Totem19W

Boots

  • Sigil of PowerSigil of Power18W

Passive Tree

Passive tree 3.24
scroll to zoom
Hierophant
Hierophant
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
86

Damage

Full DPS
0
Combined DPS
357.77K
Hit DPS
357.77K
With Poison DPS
357.77K
With Ignite DPS
357.77K
With Bleed DPS
357.77K
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
122.4K
Burst Damage
122.4K

Attack & Crit

Attack/Cast Rate
2.92/s
Hit Chance
100%
Crit Chance
25%
Crit Multiplier
100%
Totem Limit
1
Mana Cost
128
Life Cost
0

Defence

Effective Hit Pool
47.09K
Life
2.89K
Energy Shield
1.82K
Mana
4.86K
Ward
0
Armour
7.38K
Evasion
1.45K
Phys Damage Reduction
79%

Mitigation & Avoidance

Block
15%
Spell Block
0%
Spell Suppression
12%
Evade (Melee)
3%
Evade (Projectile)
3%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+76%)
Cold Resistance
75% (+4%)
Lightning Resistance
75% (+100%)
Chaos Resistance
2%

Max Hit Taken

Physical
17.96K
Fire
51.77K
Cold
51.77K
Lightning
51.77K
Chaos
10.94K

Recovery

Life Regen
307.4/s
ES Regen
200/s
ES Recharge
1.82K/s
Mana Regen
515.7/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
198
Intelligence
323
Dexterity
153
Movement Speed
35%
Endurance Charges
4
Frenzy Charges
3
Power Charges
4
Devotion
0
Item Rarity
8%