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GUARDIAN SPARK - LEAGUESTART RUN w/ heavy commentary

PoE 3.22 · AncestorGuardianSparkMappingSanctum

2 years ago117

by anime princessSubscribe

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50.39K

DPS

4.46K

Effective HP

1.78K

Life

205

Energy Shield

Overview

GUARDIAN SPARK - LEAGUESTART RUN w/ heavy commentary is a Path of Exile Guardian build by anime princess, made for the Ancestor league (3.22). It is centered on Spark and plays as a intelligence, spell, projectile, duration archetype. In Path of Building it reaches 50.39K DPS with 4.46K effective HP, 1.78K life, 205 energy shield. Suited for: Mapping, Sanctum. Key uniques include The Screaming Eagle, Wake of Destruction.

Build Video

anime princess's Notes

LEVELING NOTES https://www.twitch.tv/animeprincess https://www.youtube.com/@anime.princess NOTE: THIS IS NOT A BUILD GUIDE, THIS IS JUST THE GEMS I USED FOR DOING A LEVELING RUN. THERE IS NO PROCESS FOR HOW TO PLAY AFTER THE CAMPAIGN IN THIS POB LOL. I think once you hit maps you will want to trade for a Call of the Brotherhood so that trinity support has a reliable proc rate. You will also want to invest in Singularity scepters for better damage, and a 5 or 6 link. You can have a goal to eventually transition into ruetoo's aurastacker although that requires alot of pieces working together to function and is not something budget you can rely on to swap to anytime soon. Alternatively you can grind until a respec into Inquisitor and play Crit Spark. I may try and push this into maps and see how it fares but as is it's sus for SSF. ------------------ACT1 ranger start------------------- -Start with a Ranger, to mule Momentum, Pierce, and Sniper's mark to our Templar character. -We will need to go thru The Coast and into Tidal Island to kill Hailrake boss, for Pierce as a quest reward. -Breaking Some Eggs quest in the Mudflats will give Snipers Mark as a quest reward. Place these 3 gems in your stash and go back to character select to create a Templar. You will not have to enter queue again don't worry. -----------------------ACT1 templar------------------- -For weapons, this tree assumes you will be dual wielding 2 different weapon types. Ideally you want a one handed axe and one handed sword with high attack rates, but feel free to substitute one of these for a sceptre as they can roll better damage mods for spellcasting Spark - Pierce - Added Lightning (B-B-G) Frostblink - Arcane Surge (B-B) [leave arcane surge at low level (right click it to disable level ups)] Frostbomb (B) [cast into packs as you frostblink thru them] Sniper's Mark Holy Flame Totem (R) [regen + extra damage, used for bosses] Flame wall (Optional) (B) [used for bosses] Clarity (B) Leap slam - Momentum (R-G) [this is our main movement skill once we get it] ------------------------ACT2---------------------------- Favor 'Heavy Belt' for its strength implicit [Bandits: Help Alira] Herald of Thunder (B) Herald of Ice (G) ------------------------ACT3---------------------------- Favor Jade Amulet from Quest Reward for the dex implicit [Notes: In temple of Lunaris, you unlock the prefix craft 'lightning damage to spells', which you can craft onto weapons for more damage] Spark - Pierce - Added Lightning Damage - Inspiration (library) (B-B-G-R) Leap slam - Faster Attacks (library) (R-G) [Faster attacks is slightly faster than momentum. If you have space for 3 sockets, feel free to use Momentum as well as Faster Attacks for a really fast moveskill] Determination (library) OR Haste (library) [drop either of the heralds][pick EITHER detemination or haste. ideally you can have both at the same time, and you can alternate between them depending on if you need movement speed or survivability. for example if you are doing Izaro you will turn off Haste for Determination to be safer] Convocation [used to recall your Sentinel of Radiance, altho he autoteleports to keep up with you so you don't really have to actively convocate him, unless you are fighting a boss and he isn't on top of him yet. I rarely press this] ------------------------ACT4---------------------------- You can drop Added Lightning for Spell Echo at the end of Act 4. This is an optional gemswap, which gives us SLIGHTLY MORE damage at the expense of SLIGHTLY LESS mobility (because we can't move until our second cast finishes). This is entirely personal preference. Replace Sniper's Mark with Elemental Weakness (B) ------------------------ACT5---------------------------- ------------------------ACT6---------------------------- Cap your elemental resistances right now. Teleport to your hideout and manually craft resistances onto all open suffixes via the crafting bench. If you are dying it is due to your res not being at 75%] Tornado (optional) [used for bossing] ------------------------ACT7--------------------------- Spark - Pierce - Trinity - Inspiration (library) (B-B-G-R) [You can try out trinity support after you finish the 2nd lab, altho it may not be reliable until after you purchase a Call of the Brotherhood ring] ---------------Example of Links For Leveling--------------- Spark - Spell Echo - Pierce - Inspiration (B-B-G-R) Elemental Weakness Clarity - Herald of Thunder - Determination Convocation Leap Slam - Faster Attacks [Shield Charge instead of leap slam after we add in Tempest Shield] Frost Blink - Arcane Surge Steelskin [Use on leftclick instead of move]

Gear

Hate Gnarl
The Screaming Eagle
Death Halo
Morbid Wrap
Rapture Clasp
Sapphire Ring of Craft
Death Whorl
Honour Grip
Phoenix Leash
Wake of Destruction

Skills

Gloves

  • SparkSpark16WMain
  • PiercePierce16W
  • InspirationInspiration12W
  • TrinityTrinity10W
  • Spell EchoSpell Echo10W

Body Armour

  • FrostblinkFrostblink16W
  • Arcane SurgeArcane Surge2W
  • Culling StrikeCulling Strike11W

Weapon 2

  • Faster AttacksFaster Attacks15W
  • Leap SlamLeap Slam12W

Boots

  • Elemental WeaknessElemental Weakness14W
  • DeterminationDetermination10W

Helmet

  • ConvocationConvocation15W

Weapon 1

  • ClarityClarity10W

Weapon 1

  • Herald of ThunderHerald of Thunder15W
  • Summon Elemental Relic20W
  • Summon Sentinel of Radiance20W

Passive Tree

Passive tree 3.22
scroll to zoom
Guardian
Guardian

Character Stats

Defence

Effective Hit Pool
4.46K
Life
1.78K
Energy Shield
205
Mana
134
Phys Max Hit Taken
2.31K
Armour
1.9K
Evasion
516
Block | Spell Block
26% | 5%
Ward
0

Resistances

Fire Resistance
75%
Cold Resistance
65%
Lightning Resistance
75%
Chaos Resistance
-22%

Offence

Total DPS
50.39K
Crit Chance
10%
Crit Multiplier
100%

Attributes & Utility

Strength
113
Intelligence
233
Dexterity
145
Movement Speed
22%