100 MAPS - Semi Juicing Cemetery(T16) Preparation & Results (10-16ex per hour)
Toxic Rain·Raider·Mapping·Breach
1.2MDPS67.1KEHP4.52KLife~112
Budget
How I (finally) Solo Leveled to 100!
Caustic Arrow·Raider
1.16MDPS67.1KEHP4.53KLife~101
Budget
100 MAPS - Mega Juicing Cemetery(T16) Preparation & Results (11-13ex per hour)
Caustic Arrow·Raider·Mapping·Breach
1.04MDPS65.3KEHP4.44KLife~101
Budget
My 3.17 Month One Experience
Caustic Arrow·Raider·Simulacrum·Legion
1.04MDPS65.3KEHP4.44KLife~101
Budget
Scarab & GO Cemetery(T16) Preparation & Results (5-7ex per hour for 100 maps)
Caustic Arrow·Raider·Mapping·Bossing
814KDPS62.5KEHP4.45KLife~38
Budget
Shadowing Series Ep2: How I got my Headhunter in 3.17 (7+ ex per hour)
Toxic Rain·Raider·Mapping·Breach
8.52MDPS63KEHP4.26KLife~37
Budget
Blight Mapping Toxic Sewer(T16) & Waste Pool(T16) Preparation & Results (5-6ex per hour)
Toxic Rain·Raider·Mapping·Blight
3.97MDPS63KEHP4.23KLife~23
Budget
My 3.17 Week One Experience
Toxic Rain·Raider·Mapping·Blight
2.45MDPS47.3KEHP3.97KLife~22
Budget
For all who league-started with or thinking about Explosive Arrow Ballistas. Here is a mini guide on playstyle, budget and commonly made mistakes in Archnemesis League (TL,DR in comments)
Explosive Arrow·Elementalist·Mapping
155KDPS40.5KEHP3.47KLife~190
Budget
My 3.17 Day One Experience
Toxic Rain·Raider·Delve·Mapping
384KDPS33KEHP2.55KLife~1.6
Budget
3.17 Day 1 Build Diary: EA Totem Elementalist | Path of Exile Siege of the Atlas
Explosive Arrow·Elementalist
4.4MDPS4.36KLife~3.2
Budget
3.17 = End of Day 1 = Quick update on my progress
Toxic Rain·Raider·Heist
8.2KDPS1.76KLife~1.3
Budget
[3.17] Bleedbow Rupture Deadeye, Updated for Archnemesis League!
Puncture·Deadeye·Simulacrum·Expedition
9.46MDPS4.94KLife~27
Budget
IMPORTANT INFORMATION - Thes notes are a super condensed version of the following checklist guide for new players, beginner & casuals: - In case you are a beginner, it's highly recommended to use the detailed version of the checklist! - You can download a tailor-made loot filter for this build here: - I'd love to hear your feedback regardign this PoB & the checklist, so make sure to leave a comment here:
To all new players, beginners & casuals who are overwhelmed, confused or intimidated by all the builds, guides, PoBs, items, crafts, mechanics and whatnot: Here’s a build guide that is tailor-made for you & smoothly leads you to the endgame - step-by-step
Toxic Rain·Champion·Delve·Lab Runner
3.17MDPS7.19KLife~11
Budget
[PATH OF EXILE | 3.17] – SIEGE BALLISTA – ACCURACY STACKING – LEAGUE START POB
Siege Ballista·Juggernaut·Delirium·Delve
613KDPS3.22KLife~4.2
Budget
(3.17) Explosive Arrow Ballista Totem Hierophant VS Uber Elder Test Run
Explosive Arrow·Hierophant
3.44MDPS5.88KLife~68
Budget
After some tinkering with PoB, talking to other build creators on discord, a lot of back and forth, I finally finished this build and tested it in Standard on a LVL 95 Character (but with the level 90 Skilltree from this PoB). I had a slightly better Bow from Scourge, but the rest of the gear was very comparable. &x200B; I killed The Feared, Maven, Sirius, Elder, Shaper and Uber Elder with it and ran some maps. &x200B; Boss damage is amazing, easily in the Top 5 of builds I have made myself so far. &x200B; But that is not the best thing about it; the clear is SCREEN WIDE a
[3.17][Tested in Standard] Storm Rain Trap Saboteur
Storm Rain·Saboteur·Mapping
19.2MDPS3.68KLife~2
Budget
[PoE 3.17] Toxic Rain Raider/Pathfinder/Deadeye league start guide!
Toxic Rain·Raider
10.2MDPS5.38KLife~16
Budget
[PoE 3.17] Siege Ballista League Starter! S-Tier Bossing and A-Tier Mapping.
Siege Ballista·Hierophant·Mapping·Bossing
660KDPS3.9KLife~4
Budget
My 3.17 leaguestart primer: Lucky with non-crits Galvanic Arrow deadeye (Budget and Midleague PoBs)
Galvanic Arrow·Deadeye·Bossing
3.57MDPS3.89KLife~4.3
Budget
I would like to play explosive arrow this league, but I don't like to play with totems, so I created an EA without totems. Ideas for the build are welcome. I put the endgame and the starter: Endgame: Starter:
Explosive arrow Elementalist Non-ballistas
Explosive Arrow·Elementalist
4.93MDPS4.37KLife~45
Budget
[PATH OF EXILE | 3.17] – MY POTENTIAL LEAGUE STARTER – Caustic Arrow
Caustic Arrow·Trickster
473KDPS5.56KLife~3.8
Budget
Calcs are for 40% More Attack Damage, Cannot Crit. Increased damage with bows is for the new Projectile Speed Bow Mastery currently being placeholdered with Mirage Archer Duration in Master Fletcher. --Frenzy Charges are from Disciple of the Slaughter and Placeholder Mark Mastery "10% chance to gain a Frenzy Charge on Hit against a Marked Enemy" Alongside the Mark on Hit support In total, we will have +1 min Frenzy, +2 Maximum Frenzy 10% frenzy charge on hit, 8% Frenzy on Kill at base In total, so shouldn't have any is
Blast Rain/8 Artillery Ballista Non-Crit Ascendant(berserker/raider)
Blast Rain·Ascendant
2.84MDPS5.43KLife~7.9
Budget
Shrieking Essence of Dread + Porcupine Cards - iLvL 50 Short Bow - 3 to 4ex iLvL 76 Blizzard Crown iLvL 76 Str/Dex Two-Toned Boots iLvL 77 6L Body Armour (Str/Dex) iLvL 68-83 Medium Totem Cluster iLvL 68-74 Large Minion Cluster ACT 1: Mule onslaught from scion, or ask your friend very nicely to give you one. B-B-G x 2 B-B Freezing Pulse - Onslaught - Arcane Surge (Swap later) Stormblast Mine - Added lightning - Swift Assembly Support
So I am working on this build and I was wondering how many beam overlaps would realistically to be expected? Imagine pre-casting your traps under the boss, then triggering your max amount of traps under the boss for sick overlaps? Especially with the buffed Elemental Bows, this might be really good? Thanks for your input. &x200B; EDIT: Maybe I need more projectiles in this to even further pump up the damage? &x200B; EDIT2: Now has 5 Arrows per Trap which guarantees 100 Arrows burst o
[THEORY] Storm Rain Trap Saboteur 3.17
Storm Rain·Saboteur
19.7MDPS3.67KLife~2.1
Budget
3:52:50 A10 Tornado Shot Deadeye - All Skill Points & Labs [3.16 Path of Exile]
Tornado Shot·Deadeye
26.2KDPS1.81KLife~96
Budget
PoB [POE Planner](
Precise LA/GA Deadeye - Rough PoB
Galvanic Arrow·Deadeye
200KDPS4.36KLife~2.8
Budget
Hi All, I put together 2 templates (Hierophant and Champion) that I believe offer a different take on the current ignite-heavy EA Ballista builds (from XaiTV, Crouching\_tuna, Palsteron, and others). While I can in no way call these original, I think they can be tanky while putting out acceptable damage. The only gear equipped by default (if you look at items) is a +3 bow and 4-5 unrolled flasks (Silver, Jade, Granite, Quartz). Use an enduring mana/hybrid flask if needed The EA skill group is set to Barrage, swap with GMP for clear I don't know if the Flame Surge tech that everyone i
Non-Ignite SSF EA Ballista starters
Explosive Arrow·Hierophant
1.52MDPS4.03KLife~1.7
Budget
Using Cinderswallow for EA totem life sustain featuring deathless Flawless Chayula
Explosive Arrow·Elementalist·Mapping
10.6MDPS4.83KLife~15
Budget
[Zizaran] Explosive Arrow Hierophant / Champion guide 3.17
Explosive Arrow·Hierophant·Bossing·Harvest
4.12MDPS6.86KLife~6.1
Budget
The STRONGEST Build for NEW CONTENT! - Explosive Arrow Hierophant / Champion
Explosive Arrow·Hierophant·Harvest·Essence
4.12MDPS6.86KLife~6
Budget
HCSSF Chieftain Explosive Arrow Build Guide/Conversion
Explosive Arrow·Chieftain
1.36MDPS6.66KLife~2.2
Budget
3.16 3.17 = Everything Heist - from Novice to Expert in under 1hour! :)
Toxic Rain·Raider·Heist
23.8KDPS2.23KLife~2.6
Budget
HI all, think I've settled on a build for the upcoming 3.17 league. &x200B; Would love some pointers though, feel like its in a decent shape but could always be tweaking. &x200B; Have a few relatively expencive items (particularly early on) in an assalium and brass dome but aside from that feel likes its pretty achievable (aside from the bow but using high rolls to simulate what the bow base changes will make quite realistic). Also currently no cluster jewels. Going for the mark cluster to allow for frenzy charge generation with the new mark mastery and got a slot free for the n
Gladiator Bleed Bow Starter
Puncture·Gladiator·Simulacrum
2.17MDPS5.38KLife~2
Budget
[3.17] The New Best Accuracy Stacking Build - NOT Juggernaut!
Tornado Shot·Berserker
42.2MDPS4.37KLife~105
Budget
Hey guys, I'm looking for some feedback on a Barrage/Lightning arrow Deadeye build I've been messing around with. The basic idea is to take advantage of the huge buffs to flat elemental damage rolls on bows, as well as the new "10% chance to gain a Frenzy Charge on Hit against a Marked Enemy" Mark mastery. With barrage and the new "Mark on Hit " support, I think the frenzy charge generation will be good enough on bosses, and the build would run Blood Rage for charge generation while mapping. For defense we get \~20k evasion, Ghost Dance, and some spell suppression with a little over 5k lif
Ele Scourge Arrow is Still Pretty Thicc & Crushes the Game - Only Getting Better Next League
Scourge Arrow·Deadeye
1.76MDPS5.08KLife~9
Budget
[3.17] Accuracy Stack Jugg League Starter + Forbidden Flame/Flesh Thoughts
Siege Ballista·Juggernaut
78.4KDPS3.42KLife~4.7
Budget
Tarke Cat's Rupture Bleed-Bow Deadeye for League Start
Puncture·Deadeye
932KDPS5.63KLife~3.7
Budget
3:15:37 A10 Rain of Arrows Raider - All Skill Points & Labs [3.16 Path of Exile]
Rain of Arrows·Raider
23KDPS1.5KLife~109
Budget
3:28:16 A10 Storm Rain Deadeye - All Skill Points & Labs [3.16 Path of Exile]
Storm Rain·Deadeye
8KDPS1.58KLife~71
Budget
Just posting this as I haven't seen anyone mention it. Base damage buff and new higher tier quiver mods and base are all huge for doomfletch prism. Haven't properly pob'd it but just in case anyone wants some inspiration for a potential build. some thoughts for synergy: low life to use bloodthirst (100 flat phys @ 5k hp is huge), using leaderships price for brittle (low base crit so 15% base crit is huge) scorch (30% on all ele res, great for doomfletch as its all elements) and sap. Trinity support is also good Ascendancies: for low life champion is really nice, you can set up to have a life
Doomfletch prism has huge benefits from the buffs and wasn't nerfed to compensate
Split Arrow·Champion
1.12MDPS1.63KLife~3
Budget
3:32:04 A10 Storm Rain Raider - All Skill Points & Labs [3.16 Path of Exile]
Storm Rain·Raider·Mapping
18.6KDPS1.55KLife~74
Budget
Nemesis 4 Magic Finding Tower(T10) Preparation & Results (12-14ex per hour)
Caustic Arrow·Raider·Simulacrum·Mapping
802KDPS4.15KLife~71
Budget
Explosive Arrow Ignite Hierophant, HC league starter
Explosive Arrow·Hierophant·Simulacrum·Delve
3.2MDPS5.99KLife~3.2
Budget
3.16 Chaos Blink & Mirror Arrow Summoner (my work in progress)
Mirror Arrow·Occultist·Simulacrum·Delve
29.2MDPS4.76KLife~32
Budget
==================================================================================================================== LIGHTEE'S NOTES ==================================================================================================================== When doing the early game leveling, make sure to use the rare rustic sash + whetstone + weapon vendor recipe to create a 40-59% increased physical damage weapon at various staged. I typically do this on a poleaxe at level 18 right before fighting the Weaver boss. Do the recipe again at level 23 with a vaal axe and this will take you all the way
~1 week until 3.17 - Last call for my fellow Exiles to test my comprehensive, in-depth, beginner-friendly, SSFHC-viable CHECKLIST build guide for Toxic Rain Champion
Toxic Rain·Champion·Delve·Harvest
4.45MDPS7.33KLife~9.6
Budget
MASSIVE Bow Buffs - Level 95 Storm Rain Deadeye Showcase & Build Guide
Storm Rain·Deadeye
120KDPS4.06KLife~5
Budget




































