
SLAYER CYCLONE LEAGUESTART 3.25½ - Path of Exile (Settlers of Kalguur Event)
182.95M
DPS
95.52K
EHP
4.48K
Life
~6.5![]()
Min Budget

Cyclone of Tumult Juggernaut 41k DPS Level 60 - Ep 7 Path of Exile PoE 3.25
1694.34K
DPS
10.83K
EHP
2.01K
Life
~1.9![]()
Min Budget

Cyclone Juggernaut Build Guide Ep 13 Map Time - New Player - Path of Exile PoE Pre 3.25
3145.47K
DPS
∞
EHP
2.82K
Life
~1.9![]()
Min Budget

Level 59 to 90 30 Mins - 3.7 Billion Exp Per Hour Solo In 7 Maps - Path of Exile Necropolis PoE 3.24
9092.94K
DPS
4.65K
EHP
2.36K
Life
~6.5![]()
Min Budget

[Path of exile] - [3.24] - The only Build Which stuns All content - Full Showcase/Build Guide
21551.55M
DPS
51.44K
EHP
3.88K
Life
~33![]()
Min Budget

[3.24] - Boneshatter of Carnage Slayer - Part 3
17.17M
DPS
39.68K
EHP
3.78K
Life
~13![]()
Min Budget

Cyclone of Tumult Raider Build Review Ep 9 SSF - Path of Exile Necropolis (English 3.24)
2616.25K
DPS
7.53K
EHP
3.33K
Life
~1.9![]()
Min Budget

183 Million Exp per Hour Ep 8: Cyclone Raider SSF - Path of Exile Necropolis (English 3.24)
1616.3K
DPS
7.32K
EHP
3.33K
Life
~2![]()
Min Budget

Crit Poisonous Concoction Assassin 14:16 Eater/Exarch SSF No Uniques/Found 5+ Links
322.72M
DPS
11.58K
EHP
4.57K
Life
~2.9![]()
Min Budget
So just with uniques equipped it seems I can reliably reach 300k dps with poacher's mark, but that's NOT including periodic Impaler procs (extremely cheap way to add damage), Phase Run for the vaal skill, ancestral totem buffs, corrosion removing enemy dodge/armor... and the 20 second 60% more damage buff you get from culling a rare/unique. Looks good to me for a noob league start build idk. I've done Cleave in the past with stuff like Actum and Blitz charges and it was decent. Seems like an acceptable mapping build now, I'll probably try focusing Blight.
I tried making a Vaal Cleave starter PoB (I'm a noob but it's better than anything I've ever made?)
4398.79K
DPS
10.06K
EHP
3.37K
Life
~129![]()
Min Budget

Melee in 3.20 - Hiltless 6% Flask Ranger
558.61M
DPS
46.32K
EHP
3.49K
Life
~18![]()
Min Budget
&x200B; iam went this as my leaguestarter and kinda feel like its starting to fall of pretty much, just wondering if i i have some major flaws or just gear is shit and if thats the case what the most important upgrades would be or just gather some currency and trash the build ? read some older threads build is dead and nnot sure if i wanna invest more into it
Need some Tips on my scuffed Viper Strike PF
1641.96K
DPS
51.74K
EHP
3.65K
Life
~1.9![]()
Min Budget

[POE 3.18]Super Tanky Self-Damage Corrupted Fever feat. Hiltless_FaceTank Maven
83.04M
DPS
49.3K
EHP
7.36K
Life
~62![]()
Min Budget

[POE 3.18]Super Tanky Self-Damage Corrupted Fever feat. Hiltless_Facetank Aul
61.51M
DPS
78.88K
EHP
7.64K
Life
~56![]()
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Path of Exile 3.18 Champion Molten strike FaceTank VS T16 Run
118.38M
DPS
148.83K
EHP
4.39K
Life
~20![]()
Min Budget

ALL CONTENT *FAKEBLOOD* Hiltless Molten Strike Champion Guide | Uber Boss,Simu 30,Feared | POE 3.18
94930.61M
DPS
184.31K
EHP
4.58K
Life
~20![]()
Min Budget

Path of Exile 2022 molten strike guards sirius
26.97M
DPS
67.23K
EHP
3.16K
Life
~56![]()
Min Budget
Hey there. I wanted to present the build I want to run this league. Disclaimer: It's not a league starter, I will start as PF PC and switch toward it once I get everything needed. Disclaimer 2: It's not a guide, it's an idea. I didn't play the build, I may have missed something huge, killing the build altogether, and i'm welcoming any advice or suggestion you may have. &x200B; I wanted to play an hiltless PF, but I wasn't really convinced by what was thrown around. My biggest grip was the fact no one cared about scaling the charge recovery so you get a flask use on every hit. Anywa

Giving Uber Elder Another Go Using Hiltless Viper Strike
1718.44M
DPS
98.61K
EHP
5.76K
Life
~12![]()
Min Budget
Hi, I built on POB a build around a poison explosion (with asenath) and Viper strike for bossing. The goal was multiple folds: \- I wanted to be able to do everything in the game. Maybe not delve 2000 or 100% deli (still hoping for 40% at least), but clear everything the game has to offer outside of that. \- I wanted to have minimal swap to do. So far, it looks like I only have to swap the quicksilver and the gloves (mostly for the ancestral call effect) while doing pinacle bosses (but I may be wrong, hence why i'm asking for opinion so i'm not surprised in the wrong way). \- I wanted to d
Asking for opinion and possible enhancement on VS/explosion poison build.
210.4M
DPS
61.63K
EHP
2.54K
Life
~8.2![]()
Min Budget

Hiltless Viper Strike: Overview and Thoughts
1911.31M
DPS
88.75K
EHP
5.76K
Life
~8.1![]()
Min Budget

Path of Exile 3.17 Champ Molten Strike Elderslayers
219.29M
DPS
180.93K
EHP
3.88K
Life
~14![]()
Min Budget
All gears are core only and have no influences. Only 3 uniques are Hiltless, Abyssus and Arn's Anguish. 6L is unnecessary, but having on hiltless is OK if affordable. You should be able to purchase all 3 with less than 30C ~day2. What stats to aim for in each gear is already stated on gear name. Other explicits you can just look for resistances to fill and physical damage when possible. I placed T1 resists on all the gears and let them overrun the 75% mark so you can tell for yourself the minimum tier for each (eg:33% overkill for fire res etc). Build highly flexible, can also do SSF day1: -
Leaguestart Cyclone Slayer (Twohand sword edition)
87.83M
DPS
-
EHP
5.07K
Life
~7.4![]()
Min Budget

POE 3.16 SSF Hiltless Infinite Flasks vs Kurgal
2498.12K
DPS
-
EHP
5.03K
Life
~2.9![]()
Min Budget

POE 3.16 SSF Hiltless Infinite Flasks Automation - Mapping Test
3145.31K
DPS
-
EHP
4.26K
Life
~2.5![]()
Min Budget

Hiltless Champion on a budget. Try before NERF - Path of Exile (3.16 Scourge)
5673.21M
DPS
-
EHP
5.33K
Life
~15![]()
Min Budget

Vacuum + Molten SHELL (69% meme build) - Path of Exile (3.15 Expedition)
46110.46M
DPS
-
EHP
4.92K
Life
~9.7![]()
Min Budget
This build revolves around running around with reverse knockback cyclone, blowing things up with Molten Shell, triggered with reflected damage from Hiltless and Defy Pain. Transcendence is necessary, because otherwise, a pathetic ~7k phy hit from defy pain would only tickle the molten shell. In PoB, this build is near-immortal with enough damage for end-game content. Super fast boss kill speed when you can get Vaal molten shell up. The only thing strong enough to kill it, is itself (or any other large phy hit while molten shell is down.) But I have some concern
Am I missing something that could make this build unplayable?
16.38M
DPS
-
EHP
6.57K
Life
~21![]()
Min Budget
hello everyone was thinking if leap slam totems could be made viable and I came up with this PoB: Its a hybrid character that uses also cyclones with the totems. Details: - 70 rage (berserker ascendancy, rage support and bloodscent notable) - uses hiltless self reflect to cwdt 1 poacher's mark and get frenzy charges - 20 seconds leap slam totem duration with ~133k dps each (3 totems) - features impale - goes low life with petrified blood and over 8k total life (bloodthirst is one of the better supports that remained) - close combat to get combat rush and buff t
