PoE 3.16·Scourge·Pathfinder
POE 3.16 SSF Hiltless Infinite Flasks Automation - Mapping Test
by RexDragonfly4 years ago3Subscribe
- DPS
- 145.31K
- Life
- 4.26K
- Level
- 74
- Min budget
Overview
POE 3.16 SSF Hiltless Infinite Flasks Automation - Mapping Test is a Path of Exile Pathfinder build by RexDragonfly, made for the Scourge league (3.16). It is centered on Cyclone and plays as a dexterity, attack, area, melee archetype. In Path of Building it reaches 145.31K DPS with 4.26K life. Suited for: Mapping. Key uniques include Hiltless.
Build Video
RexDragonfly's Notes
The concept is based around gaining flask charges through Hiltless unique sword by taking reflected physcial damage every time you hit enemies. The interaction is weird but it works. Basically you need to roll the prefix mod "Gain flask charges when hit" and somehow the reflected damage counted as hits thus giving flask charges every time you hit the enemies. With some investment into flask charges node on skill tree, reduced charges used or increased flask charges gain on belt you will be able to gain flask charges to full every 1 to 2 hits. Paired with Pathfinder ascendancy that provides 6% instant life recovery when any flask is used, you will get back to full life almost instantly. To automate the flasks usage, you can craft flask reuse at full charge from crafting bench that costs 5 glassblower and 5 instilling orbs. The best type of utility flasks for this build will be Bismuth, Ruby, Sapphire, Topaz, Diamond and Aquamarine flask as they only require 20 charges per use. The best skill to trigger the Hiltless for gaining flask charges will be Cyclone as it is the highest base attack speed skill.
Lv74 PoB: https://pastebin.com/a2TiDYp9 Ascendancy: Pathfinder Keystone: Call to Arms Bandits: Kill All Pantheon: Major God = Arakaali; Minor God = Yugul. Character Profile: https://www.pathofexile.com/account/view-profile/hmwgbworld/characters
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 74
Damage
- Full DPS
- 0
- Combined DPS
- 145.31K
- Hit DPS
- 145.31K
- With Poison DPS
- 145.31K
- With Ignite DPS
- 145.31K
- With Bleed DPS
- 145.31K
- Damage over Time
- 0
- Average Hit
- 145.31K
- Average Damage
- 18.17K
Attack & Crit
- Attack/Cast Rate
- 8/s
- Hit Chance
- 100%
- Crit Chance
- 40%
- Crit Multiplier
- 294%
- Totem Limit
- 1
- Mana Cost
- 0
- Life Cost
- 33
Defence
- Life
- 4.26K
- Energy Shield
- 67
- Mana
- 62.5
- Ward
- 0
- Armour
- 1.72K
- Evasion
- 3.44K
- Phys Damage Reduction
- 31%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 95%
- Evade (Melee)
- 37%
- Evade (Projectile)
- 37%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 17%
- Cold Resistance
- 31%
- Lightning Resistance
- 29%
- Chaos Resistance
- -7%
Recovery
- Life Regen
- 214.82/s
- Net Life Regen
- 41.58/s
- ES Regen
- 0/s
- Mana Regen
- 13.1/s
- Life Leech
- 852.8/s
- ES Leech
- 0/s
- Mana Leech
- 107/s
- Total Degen
- 173.24/s
Attributes & Utility
- Strength
- 196
- Intelligence
- 114
- Dexterity
- 226
- Movement Speed
- 57%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0