[pre 2.0] General's Cry lacerate
Lacerate of Butchering·Paladin
24.2MDPS47.9KEHP4.31KLife~277
Budget
Cyclone of Tumult Juggernaut 41k DPS Level 60 - Ep 7 Path of Exile PoE 3.25
Cyclone of Tumult·Juggernaut
94.3KDPS10.8KEHP2.01KLife~1.9
Budget
Cyclone Juggernaut Build Guide Ep 13 Map Time - New Player - Path of Exile PoE Pre 3.25
Cyclone of Tumult·Juggernaut·Mapping
45.5KDPS∞EHP2.82KLife~1.9
Budget
Level 59 to 90 30 Mins - 3.7 Billion Exp Per Hour Solo In 7 Maps - Path of Exile Necropolis PoE 3.24
Cyclone of Tumult·Berserker·Mapping
92.9KDPS4.65KEHP2.36KLife~55
Budget
[Path of exile] - [3.24] - The only Build Which stuns All content - Full Showcase/Build Guide
Boneshatter of Carnage·Slayer
51.5MDPS51.4KEHP3.88KLife~33
Budget
[3.24] - Boneshatter of Carnage Slayer - Part 3
Boneshatter of Carnage·Slayer
17.2MDPS39.7KEHP3.78KLife~13
Budget
“An emperor must know precisely where he stands.”
Cyclone of Tumult Raider Build Review Ep 9 SSF - Path of Exile Necropolis (English 3.24)
Raider·Mapping
16.2KDPS7.53KEHP3.33KLife~1.9
Budget
183 Million Exp per Hour Ep 8: Cyclone Raider SSF - Path of Exile Necropolis (English 3.24)
Raider·Mapping
16.3KDPS7.32KEHP3.33KLife~2
Budget
Crit Poisonous Concoction Assassin 14:16 Eater/Exarch SSF No Uniques/Found 5+ Links
Poisonous Concoction·Assassin·Mapping
2.72MDPS11.6KEHP4.57KLife~2.9
Budget
So just with uniques equipped it seems I can reliably reach 300k dps with poacher's mark, but that's NOT including periodic Impaler procs (extremely cheap way to add damage), Phase Run for the vaal skill, ancestral totem buffs, corrosion removing enemy dodge/armor... and the 20 second 60% more damage buff you get from culling a rare/unique. Looks good to me for a noob league start build idk. I've done Cleave in the past with stuff like Actum and Blitz charges and it was decent. Seems like an acceptable mapping build now, I'll probably try focusing Blight.
Melee in 3.20 - Hiltless 6% Flask Ranger
Flicker Strike·Raider
8.61MDPS46.3KEHP3.49KLife~18
Budget
&x200B; iam went this as my leaguestarter and kinda feel like its starting to fall of pretty much, just wondering if i i have some major flaws or just gear is shit and if thats the case what the most important upgrades would be or just gather some currency and trash the build ? read some older threads build is dead and nnot sure if i wanna invest more into it
Need some Tips on my scuffed Viper Strike PF
Viper Strike·Pathfinder
642KDPS51.7KEHP3.66KLife~1.9
Budget
[POE 3.18]Super Tanky Self-Damage Corrupted Fever feat. Hiltless_FaceTank Maven
Corrupting Fever·Ascendant
3.04MDPS49.3KEHP7.36KLife~62
Budget
[POE 3.18]Super Tanky Self-Damage Corrupted Fever feat. Hiltless_Facetank Aul
Corrupting Fever·Ascendant
1.51MDPS78.9KEHP7.64KLife~56
Budget
Path of Exile 3.18 Champion Molten strike FaceTank VS T16 Run
Molten Strike·Champion
18.4MDPS149KEHP4.39KLife~20
Budget
ALL CONTENT *FAKEBLOOD* Hiltless Molten Strike Champion Guide | Uber Boss,Simu 30,Feared | POE 3.18
Molten Strike·Champion·Mapping·Bossing
30.6MDPS184KEHP4.58KLife~20
Budget
Path of Exile 2022 molten strike guards sirius
Molten Strike·Champion
27MDPS67.2KEHP3.16KLife~56
Budget
Hey there. I wanted to present the build I want to run this league. Disclaimer: It's not a league starter, I will start as PF PC and switch toward it once I get everything needed. Disclaimer 2: It's not a guide, it's an idea. I didn't play the build, I may have missed something huge, killing the build altogether, and i'm welcoming any advice or suggestion you may have. &x200B; I wanted to play an hiltless PF, but I wasn't really convinced by what was thrown around. My biggest grip was the fact no one cared about scaling the charge recovery so you get a flask use on every hit. Anywa
Giving Uber Elder Another Go Using Hiltless Viper Strike
Viper Strike·Pathfinder·Simulacrum
18.4MDPS98.6KEHP5.76KLife~12
Budget
Hi, I built on POB a build around a poison explosion (with asenath) and Viper strike for bossing. The goal was multiple folds: \- I wanted to be able to do everything in the game. Maybe not delve 2000 or 100% deli (still hoping for 40% at least), but clear everything the game has to offer outside of that. \- I wanted to have minimal swap to do. So far, it looks like I only have to swap the quicksilver and the gloves (mostly for the ancestral call effect) while doing pinacle bosses (but I may be wrong, hence why i'm asking for opinion so i'm not surprised in the wrong way). \- I wanted to d
Asking for opinion and possible enhancement on VS/explosion poison build.
Viper Strike·Pathfinder·Delve·Simulacrum
10.4MDPS61.6KEHP2.54KLife~8.2
Budget
Hiltless Viper Strike: Overview and Thoughts
Viper Strike·Pathfinder·Mapping·Simulacrum
11.3MDPS88.7KEHP5.76KLife~8.1
Budget
Path of Exile 3.17 Champ Molten Strike Elderslayers
Molten Strike·Champion
19.3MDPS181KEHP3.89KLife~14
Budget
“By the Goddess! What ambition!”
All gears are core only and have no influences. Only 3 uniques are Hiltless, Abyssus and Arn's Anguish. 6L is unnecessary, but having on hiltless is OK if affordable. You should be able to purchase all 3 with less than 30C ~day2. What stats to aim for in each gear is already stated on gear name. Other explicits you can just look for resistances to fill and physical damage when possible. I placed T1 resists on all the gears and let them overrun the 75% mark so you can tell for yourself the minimum tier for each (eg:33% overkill for fire res etc). Build highly flexible, can also do SSF day1: -
498KDPS5.03KLife~2.9
Budget
145KDPS4.26KLife~2.5
Budget
Vacuum + Molten SHELL (69% meme build) - Path of Exile (3.15 Expedition)
Vaal Molten Shell·Juggernaut·Mapping·Expedition
10.5MDPS4.92KLife~9.7
Budget
This build revolves around running around with reverse knockback cyclone, blowing things up with Molten Shell, triggered with reflected damage from Hiltless and Defy Pain. Transcendence is necessary, because otherwise, a pathetic ~7k phy hit from defy pain would only tickle the molten shell. In PoB, this build is near-immortal with enough damage for end-game content. Super fast boss kill speed when you can get Vaal molten shell up. The only thing strong enough to kill it, is itself (or any other large phy hit while molten shell is down.) But I have some concern
Am I missing something that could make this build unplayable?
Vaal Molten Shell·Berserker
6.38MDPS6.57KLife~21
Budget
hello everyone was thinking if leap slam totems could be made viable and I came up with this PoB: Its a hybrid character that uses also cyclones with the totems. Details: - 70 rage (berserker ascendancy, rage support and bloodscent notable) - uses hiltless self reflect to cwdt 1 poacher's mark and get frenzy charges - 20 seconds leap slam totem duration with ~133k dps each (3 totems) - features impale - goes low life with petrified blood and over 8k total life (bloodthirst is one of the better supports that remained) - close combat to get combat rush and buff t






















