Path of Building: I am in yellow maps, on the verge of red maps. This is usually where I get stuck in leagues with any build and this is the first time I've decided to ask for some help! My damage is OK for now - I really want to build up some survivability. My resistances or capped, but what am I missing? I appreciate the help. :)
128KDPS152KEHP4.37KLife~1.2
Budget
Oldschool CoC Ice Nova Assasin 60% Deli Map Showcase
Cyclone·Assassin·Mapping·Simulacrum
4.36MDPS38.9KEHP5.59KES~71
Budget
CoC Assasin 60% Deli Map Showcase - [ PoE 3.20 ]
Cyclone·Assassin·Simulacrum·Mapping
4.38MDPS25KEHP4.94KES~71
Budget
POE 3.20 - Righteous Fire Juggernaut - Simulacrum 29+30
Righteous Fire·Juggernaut·Simulacrum·Delve
10.5MDPS138KEHP4.65KLife~12
Budget
Inspired by the post about eternal damnation and loreweave I made a POB for RF, turns out it isnt that hard to squeeze in, just takes a slightly OP Chaos res ring. Its basically Pohx RF Jugg but slightly changed. I found it impossible to drop purity of Elements with all the gear constraints, but if I would replace immortal flesh it would probably work. Any cluster jewels experts here? Im not familiar with them and I just put in a small one to kinda cheat a little with the Chaos res Original thread:
RF Jugg with Eternal Damnation
Righteous Fire·Juggernaut
1.3MDPS228KEHP4.42KLife~4.6
Budget
PHYSICAL CYCLONE SHOCKWAVE JOURNEY [FROM ZERO TO HERO] PART 4 - PERFECT HELMET
Cyclone·Slayer·Simulacrum·Sanctum
17.1MDPS31.2KEHP5.13KLife~4.1
Budget
“Only one of your lessons was completed, ascendant.”
PHYSICAL CYCLONE SHOCKWAVE JOURNEY [FROM ZERO TO HERO] PART 3 - POPPING OFF
Cyclone·Slayer·Simulacrum·Sanctum
11MDPS35.9KEHP4.96KLife~2.4
Budget
PHYSICAL CYCLONE SHOCKWAVE JOURNEY [FROM ZERO TO HERO] PART 2 - BIG UPGRADES
Cyclone·Slayer·Simulacrum·Sanctum
6.59MDPS27.6KEHP4.94KLife~2
Budget
Poe 3.20 Starter Jugg RF vs Uber Elder
Righteous Fire·Juggernaut
471KDPS∞EHP4.05KLife~5.7
Budget
Path of Exile 3.20: Chieftain RF - Level 30-73 (low-level maps)
Righteous Fire·Chieftain·Mapping
25.6KDPS42.6KEHP2.64KLife~140
Budget
61KDPS38.7KEHP4.72KLife~2.9
Budget
FLICKER STRIKE? JOURNEY [FROM ZERO TO HERO] PART 1 - FIRST STEPS
Cyclone·Slayer·Simulacrum·Mapping
860KDPS19.1KEHP4.27KLife~1.6
Budget
&x200B; Edit: The POB's should have had "Is the enemy a boss" setting to no to reflect the maximum mapping damage. I updated these since some were stuck on uber boss settings. I also added "Area" under AOE radius to better illustrate the magnitude of RF's coverage since the radius is squared when calculating area. I couldn't find the exact radius of Consecrated Ground but some of the values for enemy c ground is between 12-18. Based of the poe wiki image
Minmaxing a Righteous Fire Juggernaut….and I finally broke through 20 mil dps (in standard)
Righteous Fire·Juggernaut·Blight·Mapping
447KDPS67.8KEHP5.53KLife~37
Budget
No need to use the expensive Elder helm with this build. If the new fracture items are more common(lets hope) then should be much easier to craft a really nice staff. Not sure how it will feel with leap slam instead of shield charge will have to test this out. You can remove the awakened gems and stuff like that if you want or have hard time getting currency. Can craft a better staff later or even use the searing touch staff to hold u over for a long time. p.s No one really ever takes the mastery for "cover enemies in ash when they hit you" not sure if it doesnt work as I read it or jus
My new RF Jugg Staff/Leap Slam no expensive elder helm needed.
Righteous Fire·Juggernaut
7.06MDPS158KEHP6.07KLife~17
Budget
Hello, i feel like it isn't really being mentioned anywhere, but in ruthless, since you most likely won't have a 6 link, or good ways of scaling damage, the easiest way to scale damage is to just use many different skills. The premise here is that on non bosses you just fire trap and maybe curse a rare here or there, and on bosses where you struggle, you are unloading your whole kit. Here is the POB: Lvl 98 with 2-3 mod gear, no 5 link, the mods affixes and bases are not tier 1, usually tier 2-4 (except the weapon). Should be overcapped for curses, 600k boss
A ruthless SSFHC Inquisitor POB
Righteous Fire·Inquisitor
684KDPS57.2KEHP5.15KLife~2.5
Budget
With all the flak 3.19 got, i wanted to share my experience of it, from a casual, 5-15 hours per week point of view. Builds i played were quite meta, but with probably less effort put on them than average player. The gear does reflect it, but there are couple items i got very lucky, and happy with. Probably pretty average result you might get given the same amount of time played. Gearing was quite tough early on, as before the soft nerf on arch-nem crafting was almost non-existant with my starter RF. Essences were scarce, harvest was gutted and drops were low. After buffs things got better, w
My casual builds 3.19, possibly for 3.20 reference
Righteous Fire·Inquisitor·Delve·Mapping
349KDPS∞EHP4.76KLife~1.5
Budget
Path of Exile 3.19 Full Unique Slayer Cyclone build( Upgraded for 3.21)New Pob!
Cyclone·Slayer·Simulacrum·Mapping
2.31MDPS79.2KEHP4.22KLife~10
Budget
Path of Exile 3.19: Lake of Kalandra CI CoC Ice Nova Occultist Build Guide. POB in description
Cyclone·Occultist·Simulacrum·Bossing
3.02MDPS158KEHP4.12KES~299
Budget
Thanks all for the feedback on my Ahn's might build from earlier. I do appreciate it. I have went a different route based on feedback and came up with what is less DPS but should be easier to gear (no enlighten etc.) and a bit more tanky without the Abyssus. There is less DPS overall however. Thanks!
True league start - Dual Sword Cyclone Berserker My goal is to make a true league start build that is cheap to get up and rolling and can make reasonable gains over time in both defense and DPS. Several leagues past I enjoyed the Dual Ahn's Might / no Frenzy charge style but wanted to see if I could get modern day DPS out of it budget wise (which in my mind is 1mil DPS against a boss physical) The final goal would be easily running yellow to low tier red maps for farming. Would love feedback. Thanks!
“Any mystery can be unlocked, if one has the right key.”
> > Mana Reservation Efficiency Implicit (Helmet) + Defiance Banner + Unset Ring (to socket in the Defiance Banner) vs. > > 6% Physical Damage taken as Fire Damage Implicit (Helmet) + Vermillion Ring First off, i understand that i have a lot of max fire res so the phys taken as fire mod brings in a lot of value, but i would still expect Defiance Banner to be better (at least for mapping). On paper the second option shows higher EHP, but i don't think it takes the critical strike chance reduction from Defiance Banne
Which PoB for my RF Inquisitor is better?
Righteous Fire·Inquisitor·Mapping
504KDPS59.2KEHP5.39KLife~19
Budget
Hi! I'm a first-time player in PoE, and joined this league. Found out about RF and thought I'd have a go, and really enjoying it so far, but having a bit of trouble deciding what to go for next in building my Righteous Fire Inquisitor. Following Pohxs guide, and at level 91 currently. I have about 5 divines and 300 chaos. What should be my next step? Better gems or gear? Can currently clear most maps, including most 16, but struggling a bit on vaaled red high-tier maps - avoiding those that have no regen, less max resistance, or lower regen. Thankful for any tips. [
How to improve RF build
Righteous Fire·Inquisitor·Mapping
638KDPS41.4KEHP4.27KLife~3.8
Budget
rage vortex build current league: [POE3.19] Challenge of kaom's primacy! "TheUniqueWeaponSeries 1.0"
Cyclone·Slayer
887KDPS25.9KEHP3.75KLife~3.3
Budget
[3.19] Shockwave Cyclone Build | Berserker | Lake of Kalandra | Path of Exile 3.19
Cyclone·Berserker
44.1MDPS78.9KEHP6.48KLife~22
Budget
45.3MDPS87.4KEHP6.13KLife~22
Budget
Path of Exile 3.19 - Righteous Fire Inquisitor [ MEGA TANK ]
Righteous Fire·Inquisitor
15.6MDPS72.5KEHP4.15KLife~57
Budget
Path of Exile 3.19 Cyclone Shockwave Slayer Drox
Cyclone·Slayer
52.4MDPS51.1KEHP3.83KLife~88
Budget
Path of Exile 3.19 Cyclone Shockwave Slayer Veritania
Cyclone·Slayer
52.4MDPS61.3KEHP3.8KLife~100
Budget
Hello all, I decided to go with RF Inquisitor this time, and so far have been having a blast with it. I even managed to beat Eater of Worlds once. Even so it feels it a bit squishy. I am looking to see if there are any little tweaks I can make to not be so squishy. Any advice you can offer would be great! POB: Edit: I can't seem to progress past level 91. Some of those maps just wreck me, and I lose all gained exp.
RF Inquisitor (Standard)
Righteous Fire·Inquisitor·Mapping
1.84MDPS∞EHP3.79KLife~6.3
Budget
[3.19] Hollow Palm Cyclone Build | Champion | Lake of Kalandra | Path of Exile 3.19
Cyclone·Champion
8.61MDPS81.5KEHP4.56KLife~6.6
Budget
“An aspirant can afford to be promising. An emperor must keep those promises.”
[ POE 3.19 ] CWC DD Poison Simulacrum melting wave 29-30
Cyclone·Occultist·Simulacrum
12.5MDPS118KEHP7.07KES~311
Budget
15.8MDPS105KEHP5.97KES~43
Budget
PATH OF EXILE LAKE OF KALANDRA LEAGUE THE ABSENCE OF SYMMETRY AND HARMONY SLAYER CYCLONE
Cyclone·Slayer·Delve·Lab Runner
802KDPS104KEHP6.04KLife~11
Budget
POE 3.19 Tanky Heist Build Concept
Righteous Fire·Juggernaut·Heist·Essence
532KDPS88.7KEHP6.11KLife~3.2
Budget
RF Inquisitor T16 Crimson Temple Map Clear - Fun League Enjoyer
Righteous Fire·Inquisitor·Mapping
554KDPS∞EHP3.38KLife~12
Budget
Farm the (non-uber) endgame content with 15c - Cast while channeling Detonate Dead inquisitor.
Cyclone·Inquisitor
3.4KDPS∞EHP4.36KLife~4.3
Budget
PATH OF EXILE LAKE OF KALANDRA LEAGUE DELVING #7 SLAYER CYCLONE
Cyclone·Slayer·Delve·Lab Runner
359KDPS∞EHP6.05KLife~10
Budget
Hey all, I am a cyclone only player, and I have been struggling with this league so far on my slayer. I was playing on another character with some spell suppression stacked up, and even with bad gear I felt way more tanky than my slayer. This led me to seeing if I could figure out a way to get more suppression (and maybe dps) while still playing cyclone. This is my current slayer build: And this is the Scion I theorycrafted: The scion not only has 25-30% more damage, but also gets the whole suppression wheel in the middle for 34%
Cyclone Slayer 100% Delirious Crimson Temple
Cyclone·Slayer·Simulacrum
8MDPS78.9KEHP4.12KLife~30
Budget
3.19 Cyclone Slayer 40% delirious cemetary
Cyclone·Slayer·Simulacrum
8.32MDPS79.3KEHP4.04KLife~30
Budget
Hey guys ! I'm currently playing a Jugg Cyclone/Shockwave Crimson Dance, and I'd like to share it with you and hopefully get some feedback. Not sure how to write this post so please don't hang me yet :D PoB : Ninja : The build is aimed to be kind of a brainless tanky "me

































