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PoE 3.19·Kalandra·Juggernaut

Juggernaut Shockwave/Cyclone with a shocking twist

by Ezechieel4 years ago15

DPS
2.67M
Effective HP
78.88K
Life
5.12K
Level
96
Min budget

Overview

Juggernaut Shockwave/Cyclone with a shocking twist is a Path of Exile Juggernaut build by Ezechieel, made for the Kalandra league (3.19). It is centered on Cyclone and plays as a dexterity, attack, area, melee archetype. In Path of Building it reaches 2.67M DPS with 78.88K effective HP, 5.12K life. Suited for: Delve, Heist, Mapping, Bossing. Key uniques include Marohi Erqi, Haemophilia, Immortal Flesh, Circle of Guilt.

Ezechieel's Notes

Hey guys !

I'm currently playing a Jugg Cyclone/Shockwave Crimson Dance, and I'd like to share it with you and hopefully get some feedback. Not sure how to write this post so please don't hang me yet :D

PoB : https://pastebin.com/hwx97xt7

Ninja : https://poe.ninja/challenge/builds/char/Brother_Azrael/HappyBDAYtotheGROUUND?i=2&search=class%3DJuggernaut%26skill%3DCyclone

The build is aimed to be kind of a brainless tanky "melee" char, cycloning through maps and exploding packs with some uniques such as Haemophilia, the reworked Marohi Erqi and Immortal Flesh. The clear speed is ok tier, limited by the nature of the shockwave.

It's super chill especially if you want to run Heists, Delves or closed maps like Waste Pool and Grottos.

We rely on the reworked Jugg ascendency, fortify and a metric ton of regen (I'm still super super bad at using health potions after 4k5 hours). Enduring cry is there too to kickstart endurance charge generation and overall as a panic button if needed.

With around 2,6Mdps for the shockwave (with a low estimate for the shock value), the bossing is quite ok in between the tankiness and the length of the bleed. It's kind of a "learner char" if you want to see the strats of the pinnacle boss.

I'm running another 6L with Warchief + Culling + Maim + Melee Phys aaand... Overcharge + Divergent Phys to Light instead of a more classical EQ (way too slow) or other. That way I can keep the brain switched off and shocking the target plus a nice increase via the divergent quality of PtL.

I would like your feedback regarding pushing the dps higher with approx. the same amount of tankiness. I'm afraid Uber Pinnacle with "soft enrage" like Uber UE wouldn't go well with that dps.

I know some solutions would be either: to level up, going for the jewels to get a zerk ascendancy, roll some +Phys DoT and +DoT jewel, playing with a enchanted helm for the herald, or even a second circle of guilt but I'd like to know if I missed some.

o7

Gear

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Marohi Erqi
Empyrean Visor
Victory Keep
Maelstrom Beads
Brimstone Eye
Circle of Guilt
Haemophilia
Immortal Flesh
Empyrean Dash
Cataclysm Bliss
Fulgent Eye
Bramble Eye
Kraken Wound
Viper Hope
Phoenix Glimmer
Gale Scar

Skills

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Body Armour

  • CycloneCyclone20WMain
  • Awakened Melee Physical DamageAwakened Melee Physical Damage5/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments5/20W
  • Awakened BrutalityAwakened Brutality5/20W
  • ShockwaveShockwave20/20W
  • CrueltyCruelty20/20W

Weapon 1

  • Vaal Ancestral WarchiefVaal Ancestral Warchief20W
  • OverchargeOvercharge10W
  • MaimMaim20W
  • Culling StrikeCulling Strike16W
  • Physical to LightningPhysical to Lightning20/20W
  • Melee Physical DamageMelee Physical Damage20/20W

Gloves

  • PridePride20W
  • DeterminationDetermination20W
  • Herald of PurityHerald of Purity21W
  • EnlightenEnlighten3W

Boots

  • Enduring CryEnduring Cry20W
  • Flame DashFlame Dash1W
  • LifetapLifetap1W

Helmet

  • Molten ShellMolten Shell9W
  • Cast when Damage TakenCast when Damage Taken1W
  • LifetapLifetap2W

Boots

  • Blood RageBlood Rage9/20W

Helmet

  • War BannerWar Banner20W

Passive Tree

Passive tree 3.19
scroll to zoom
Juggernaut
Juggernaut
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
96

Damage

Full DPS
0
Combined DPS
2.67M
Hit DPS
442.46K
With Poison DPS
442.46K
With Ignite DPS
442.46K
With Bleed DPS
2.67M
Damage over Time
2.23M
Bleed DPS
2.23M
Culling DPS
0
Average Damage
306.62K

Attack & Crit

Attack/Cast Rate
1.01/s
Hit Rate
1.44/s
Cooldown
0.69s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
0%
Totem Limit
1
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
78.88K
Life
5.12K
Energy Shield
0
Mana
31
Ward
0
Armour
49.6K
Evasion
657
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
81% (+9%)
Cold Resistance
79% (+19%)
Lightning Resistance
79% (+14%)
Chaos Resistance
40%

Max Hit Taken

Physical
188.03K
Fire
191.09K
Cold
168.18K
Lightning
168.18K
Chaos
31.34K

Recovery

Life Regen
1.27K/s
Net Life Regen
1.12K/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
23.5/s
Life Leech
1.02K/s
ES Leech
0/s
Mana Leech
105.19/s
Total Degen
149.61/s

Attributes & Utility

Strength
409
Intelligence
103
Dexterity
114
Movement Speed
4%
Endurance Charges
6
Frenzy Charges
4
Power Charges
3
Devotion
0