PoE builds similar to Ignite Infernal Blow Elementalist Flying Through Progression | PoE 3.25 Settler's of Kalguur
38 builds

[PATH OF EXILE | 3.22] – INFERNAL BLOW IGNITE – ANCESTOR LEAGUE – LEAGUE / BUILD DIARY – DAY 02!
3431.12M
DPS
17.55K
EHP
4.03K
Life
~1.6![]()
Min Budget
I'm going to try to keep it short and sweet, Inferno blow with controlled blaze is very good on paper. Open to any criticism and changes, the tree kinda triggers me lol. Controlled blaze in calcs setup to 70% more ignite for single target. Day 1 level 80 Swap: You level as arma/crema/Woc then change when you get story of the vaal. Multistrike and ruthless do not work well with Infernal blow sadly so Haste is mega important to get good attack speed numbers. Possible endgame setup: Calc stuff is just tatoos with red nightmare

Trying Out The Ignite Infernal Blow Buff And My First Thoughts On Settler's Of Kalguur PoE 3.25
24897.71K
DPS
20.66K
EHP
3.81K
Life
~1.3![]()
Min Budget

Infernal Blow Ignite Elementalist Got Buffed To The Moon | PoE 3.25 League Starter Build
912.31M
DPS
37.94K
EHP
5.49K
Life
~1.2![]()
Min Budget
Posting my build idea I've been working on so i can get any tips for improvement in the comments and also as inspiration to my fellow melee ignite hype men. I think this has great potential and it has a lot of room for upgrades when i farm up the currency for it. However i will say i do plan on playing this character as fire trap/Frostblink until i can self farm Story Of The Vaal and Dyadian Dawn because i think starting level 1 as melee ignite will still be kinda painful lmao.
Melee Ignite Elementalist Idea I've been working on
19.03M
DPS
161.56K
EHP
5K
Life
~6.6![]()
Min Budget
evtl eye of innocence nicht n?tig wenn trauma support self igniten kann und gut ist
Infernal Blow Ignite Chieftain with Self-Ignite and Trauma (Destroy my build pls)
13.29M
DPS
23.27K
EHP
4.62K
Life
~4.4![]()
Min Budget

Damage Recoup is cool, while ignite Infernal Blow is not - Path of Exile (3.17 Archnemesis)
32580.34K
DPS
49.3K
EHP
3.08K
Life
~3.5![]()
Min Budget

New supports and an old favorite skill of mine make a great combination | Path of Exile 3.22
47.61M
DPS
44.32K
EHP
5.15K
Life
~5.3![]()
Min Budget

Ignite Infernal Blow absolutely cranks now that I've made this one change | Path of Exile 3.22
308.13M
DPS
32.06K
EHP
4.43K
Life
~7.4![]()
Min Budget

What I'm Starting! Experimental Infernal Blow Chieftain - Settlers of Kalguur
405.67M
DPS
18.41K
EHP
5.04K
Life
~6.6![]()
Min Budget

[PATH OF EXILE | 3.22] – INFERNAL BLOW IGNITE ELEMENTALIST – THEORYCRAFTING!
51417.33M
DPS
104.35K
EHP
4.75K
Life
~114![]()
Min Budget

Infernal Blow Build + League Update
222.92M
DPS
54.94K
EHP
5K
Life
~5.3![]()
Min Budget

PoE 3.16 - The Anvil of Kaom - Infernal Blow Chieftain | Conc Path totems
6212.27K
DPS
-
EHP
6.26K
Life
~33![]()
Min Budget

PoE[3.22] TOA, My Starter Build, Chieftain Infernal Blow IGNITE. [experimental:try on your own risk]
21981.61K
DPS
22.35K
EHP
3.18K
Life
~10![]()
Min Budget


Dreadsurge not very viable for end game - Path of Exile (3.4 Delve)
92252.04K
DPS
-
EHP
6.05K
Life
~3![]()
Min Budget

[3.28] - Will of Xoph Infernal Blow Chieftain
1149.51M
DPS
79.95K
EHP
5.62K
Life
~143![]()
Min Budget

PoE 3.16 - The Anvil of Kaom #2 : Infernal Slam !
3250.35K
DPS
-
EHP
6.02K
Life
~36![]()
Min Budget

Melee Ignite Chieftain | Infernal Blow / Of Immolation | Build Concept
231.58M
DPS
20.75K
EHP
5.1K
Life
~1.9![]()
Min Budget

PoE 3.17 - Infernal Blow Chieftain | Brutal Charges | Omni Amulet
41.52M
DPS
24.65K
EHP
5.25K
Life
~33![]()
Min Budget

3.20 Ignite Infernal Blow Elementalist
3315.38M
DPS
82.19K
EHP
4.84K
Life
~20![]()
Min Budget

The New Infernal Blow Tech! - Settlers of Kalguur
326.72M
DPS
48.47K
EHP
5.18K
Life
~8![]()
Min Budget


Infernal Blow Update - It's Officially A Build!
264.12M
DPS
42.17K
EHP
5.08K
Life
~6.3![]()
Min Budget
hey, guy i have got a pob for my 3.22 starter and would like some input and ideas from the community . Two things i have to say before you look at it: The custom modifier 100% more damage with ignites is there to simulate the Ruthless gem changes The deadly ailments gem ist most likely going to be swapped for the new controlled blaze support Pob:

Reverse Chill Infernal Blow + discoveries about The Fulcrum - Path of Exile (3.13 Ritual)
2591.44M
DPS
-
EHP
5.96K
Life
~5.8![]()
Min Budget
The Build: (staff) You could also go for a Rebuke + Aegis Setup, though Aegis is expensive: A bit of a meme, but check it out if you like the idea of melee ignites. The gearing is pretty easy, and proliferation is neat. \- Elemental Overload Divine Shield \- Life/ES on Block \- Ice, Stone, Chaos, and Flame Golems \- Divine Inferno + Infernal Cry for Melee Ignite scaling \- Gem Swap Enduring cry for survivability or Ancestral cry for better clear
[3.18] Smite Ignite Elementalist Starter
91.61M
DPS
73.96K
EHP
4.58K
Life
~2.3![]()
Min Budget

[3.22] Tried Melee ignite - Infernal Blow Ignite Elementalist
418.15M
DPS
87.46K
EHP
2.76K
Life
~8.1![]()
Min Budget
Melee Ignite?! During the league in which they removed Divine Inferno, gutting 60% of the archetypes damage? Yeah, I know. It had to be done. Vaal Smite raining down divine judgement upon the entire screen was something I decided I could not pass up on. Its an Elementalist that takes advantage of both shaper of flames and shaper of storms in a trinity setup to get bonuses to shock and ignite. It also takes advantage of Echoes of Creation, using warcries to augment the skill and increase the damage. Finally, we get fortify from the tree. I'm using two full-strength damage curses triggered
Smite Ignite Elementalist - Off Meta Fun!
33.71M
DPS
36.52K
EHP
3.31K
Life
~1.6![]()
Min Budget

+4 Merchant is sick also yes I leveled another character CHIEF ROCKS
9580.16K
DPS
31.51K
EHP
3.3K
Life
~2.4![]()
Min Budget

Returning To Trade After 2 Years - Level 1-75 Fire Trap Elementalist - Necro Settlers EP 75
60205.75K
DPS
55.34K
EHP
3.38K
Life
~1.1![]()
Min Budget

Infernal Blow Strength Stacking Chietain Build Guide | ArchSSF
28211.79K
DPS
61.63K
EHP
6.77K
Life
~5.3![]()
Min Budget


Time for Gambling - Zero to Hero Infernal Blow Episode 3 Path of Exile Phrecia
1034.39M
DPS
107.44K
EHP
4.48K
Life
~6.5![]()
Min Budget
Ever since the announced changes to Infernal Blow, I've been super interested in running it. We'll of course have to wait for the full patch notes, but here's what I have so far POB Link: I decided to use Facebreakers, as I've only messed around a little bit with them, and they seem super thematic for this build. For the same reason I chose Berserker as the ascendency. The goal of this build is to be running into stuff and smacking them until they explode, so Berserker was the obvious choice. The gear in the POB link is endgame gear of course, but all of
Facebreaker Infernal Blow Berserker (3.3 Theorycraft)
3356.63K
DPS
-
EHP
6.42K
Life
~4.5![]()
Min Budget

Almost There - Zero to Hero Ep. 4 Gambler Infernal Blow POE 3.25 Phrecia
755.17M
DPS
132.29K
EHP
2.22K
Life
~7![]()
Min Budget

How I Melee in The Forbidden Sanctum - Path of Exile 3.20
4074.15K
DPS
17.14K
EHP
3.76K
Life
~1![]()
Min Budget
The tiny Build notes section although this is not catered to new players: Leveling: Generic Physical 2h skill tree so you re more flexibel with random 2h id drops, until around lvl 60 or so. Use Spectral Helix for an easy campaign or anything else that scales with 2h weapons if you feel like it. Strikes need Ancestral Cry with Tribal Fury + Mastery to be playable. Leech etc. by feel as usual. Axes is usually strongest. Use Precision early, press your banners and keep blood rage up. Labs: Take Headsman last, the other 3 spec in any you prefer or think you need right at the moment. Pantheons
Neat Infernal Blow Slayer Build + Skill tree/Gear progression
11438.69K
DPS
19.72K
EHP
4.73K
Life
~1.5![]()
Min Budget