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PoE 3.18·Sentinel·Slayer

Neat Infernal Blow Slayer Build + Skill tree/Gear progression

by fab024 years ago11

DPS
438.69K
Effective HP
19.72K
Life
4.73K
Level
95
Min budget

Overview

Neat Infernal Blow Slayer Build + Skill tree/Gear progression is a Path of Exile Slayer build by fab02, made for the Sentinel league (3.18). It is centered on Infernal Blow and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 438.69K DPS with 19.72K effective HP, 4.73K life. Suited for: Mapping, Heist, Abyss. Key uniques include Oro's Sacrifice, Belt of the Deceiver, Rat's Nest.

fab02's Notes

Sup,

thought I ll share my Starter after a while. Pretty straight forward Infernal Blow Slayer. Played Boneshatter the last 4 leagues on over 9 Chars and thought I needed a change. Some 2h Sword stuff because I love the Automaton MTX.

They re not too widely used for good reason. But since I am no Uber Farmer and happy with beating normal Maven I m fine with settling well below 10 Million dps.

I included some basic notes section for pathing and levelling through acts and early maps with basic gearing. Although I m not too good at explaining all the levelling strats, crafting, respeccing and gearing up stuff in short sentences. Therefore I left most out. Here I d say biggest priority is an Oros following with the Deceiver Belt.

Besides that, hopefully conservative pobs, you could tick a lot more conditional factors. But better keep that out.

Idea behind the build is to get big crits on the explosion when reaching max stacks. Attack Speed scales super well therefore. Although don t fall for Multistrike. One full Multistrike swing wont give you more than 1 Charged stack, therefore it s an actual dps loss here. Crit is naturally great for swords too. Big crits, with a low brittles from the swings applied and a Diamond flask we aim for an ideally 100% chance to crit with the Bop. The Bop will apply (hopefully) almost maxed Brittle, Sap and Scorch. They ll get refreshed each second due to the high APS to reach the 6 stacks. Good offensive boosts as well as a defensive boost thanks to Sap which is important for melee.

Beefy enough because I hate dying. I am playing HC as well as SC, usually clearing everything non ubers. Endgame gear fits roughly with what I end the league with usually.

Defense is overleech, good armour and hopefully capped Spell suppression, Fortify and high max res. Some Phys as Ele taken crafts should smoothen it out a bit.

Open to some pathing ideas since I am not sure if t s possible to cap suppression somehow with only 1 wheel + mastery... and all the other stuff. cheers. Or fit in Arctic Armour. I d say the build isn t for everyone because it scales heavily with investment regarding single target.

cheers

​

Early pob (levelling trees found in the bottom left) day 1-2

https://pastebin.com/CTg62ZEC

4,5k life, 3 mod gear, no quality gems, roughly 500k dps, ~20k unlucky hp

Midgame

https://pastebin.com/KtzDWqGr

5,6k life, 5-6 mod gear, ~1,5 M dps, ~30k unlucky hp

Endgame

https://pastebin.com/JXuum7cj

5,6k life, 5-6 mod gear with Eater/Exarch mods, ~4,5 M dps unbuffed, +30k unlucky hp

Gear

Tap an item to open trade or craft it.

Oro's Sacrifice
Rat's Nest
New Item
New Item
Early Game
Early Game
New Item
Belt of the Deceiver
New Item

Skills

Tap a skill to open trade.

Weapon 1

  • Infernal BlowInfernal Blow20WMain
  • Dread BannerDread Banner1W
  • InspirationInspiration20W
  • Fire PenetrationFire Penetration20W
  • Close CombatClose Combat20W
  • Elemental Damage with AttacksElemental Damage with Attacks20W

Gloves

  • PrecisionPrecision5W
  • Ancestral CryAncestral Cry20W
  • Blood RageBlood Rage20W
  • ArroganceArrogance20W

Helmet

  • DeterminationDetermination20/20W
  • AngerAnger20/20W
  • Assassin's MarkAssassin's Mark20W
  • Mark On HitMark On Hit20W

Body Armour

  • Ancestral ProtectorAncestral Protector20W
  • Ancestral WarchiefAncestral Warchief20W
  • Multiple TotemsMultiple Totems20W
  • CombustionCombustion1W

Boots

  • Molten ShellMolten Shell10W
  • Void SphereVoid Sphere11W
  • Leap SlamLeap Slam20W
  • Cast when Damage TakenCast when Damage Taken4W

Passive Tree

Passive tree 3.18
scroll to zoom
Slayer
Slayer
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Garukhan

Character Stats

Level
95

Damage

Full DPS
0
Combined DPS
438.69K
Hit DPS
340.54K
With Poison DPS
340.54K
With Ignite DPS
350.95K
With Bleed DPS
340.54K
With Impale DPS
340.54K
Damage over Time
10.41K
Ignite DPS
10.41K
Impale DPS
0
Culling DPS
87.74K
Average Damage
85.49K

Attack & Crit

Attack/Cast Rate
3.98/s
Hit Chance
100%
Crit Chance
42%
Crit Multiplier
386%
Totem Limit
1
Mana Cost
11
Life Cost
0

Defence

Effective Hit Pool
19.72K
Life
4.73K
Energy Shield
0
Mana
75
Ward
0
Armour
15.27K
Evasion
2.05K
Phys Damage Reduction
63%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
5%
Evade (Melee)
16%
Evade (Projectile)
16%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
79% (+4%)
Cold Resistance
78% (+4%)
Lightning Resistance
76%
Chaos Resistance
0%

Max Hit Taken

Physical
15.42K
Fire
21.94K
Cold
23.47K
Lightning
21.85K
Chaos
6.34K

Recovery

Life Regen
0/s
Net Life Regen
-163.65/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
11.9/s
Life Leech
2K/s
ES Leech
0/s
Mana Leech
135.8/s
Total Degen
163.65/s

Attributes & Utility

Strength
213
Intelligence
150
Dexterity
207
Movement Speed
34%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
22%