POE[3.20]First day T16 farm with Slayer Physcial Flicker
Flicker Strike·Slayer·Mapping
1MDPS19.7KEHP3.83KLife~2.4
Budget
So after a bit of messing around, I might have come up with a phys Flicker Strike Slayer that looks like it's SSF viable for a league start. Parameters: 900k+ boss DPS assuming maximum Rage, Pride effect and totems, but no Berserk or Vaal Haste (goes up to 1.5m burst DPS if so). Not that you'd be doing pinnacles on this, but it's a good indication of single target potential. Clear DPS drops to 533k without totems, Vaal Haste, Berserk, or Intimidate, and setting Pride to minimum effect, but is helped along by Tribal Fury's new mel
SSF Leaguestart Flicker Slayer? (AKA am I doing something wrong?)
Flicker Strike·Slayer·Mapping·Bossing
982KDPS39.4KEHP4.32KLife~1.4
Budget
Leveling, starter setup, level 83, help Alira, lvl 19 gems: 500k DPS - yellow maps. Using Crit strikes/Crit damage to maintain frenzy charges more easily with near capped crit chance. Main upgrades are Abyssus -> Perseverance -> Lion's Roar -> Additional impales Watcher's eye. End-game budget setup 9M DPS, petrified blood, purity of elements, pride watcher's eye, better terminus, perma adrenaline, 100% suppression, overleech: So that is my take on a low-budget b
Flicker Strike Champion Starter - Impale, Terminus Est - Tanky and budget.
Flicker Strike·Champion·Abyss·Mapping
552KDPS35.9KEHP3.88KLife~1.4
Budget
HCSSF Vaal Flicker Impaler Slayer - PoE 3.20 Forbidden Sanctum
Flicker Strike·Slayer·Delve·Mapping
108MDPS97.4KEHP5.14KLife~6.8
Budget
FLICKER STRIKE 3.20 - STARTER BUILDS, LEVELING, VAAL FLICKER - FORBIDDEN SANCTUM LEAGUE
Flicker Strike·Slayer·Sanctum
2.02MDPS20.5KEHP4.39KLife~2
Budget
VOLCANIC FISSURE TOTEMS CHIEFTAIN (League Start at your own Risk) - 3.20 League - Path of Exile
Consecrated Path·Chieftain·Heist·Sanctum
17MDPS29.6KEHP5.67KLife~8.2
Budget
I tried raider, but impale is phys, so that didn't make much sense. I tried Champion, but "The Impaler" caps at 5 impales, so getting sources of +impale didn't make much sense to me either. Slayer makes a lot more sense, especially with its base crit and the buff to Kitava's Feast (which has doodoo base crit, if I'm not mistaken) I chose berserker because it has a lot of easy damage up front. This POB has theoretically 2.5M DPS, but I think it'll probably average much less than that. I'm relying on Impaler to help my clear (does
Vaal Flicker Strike "The Impaler" Berserker
Flicker Strike·Berserker·Essence
2.28MDPS19.7KEHP3.08KLife~1.5
Budget
“They say that two out of three isn't bad. They couldn't be more wrong.”
Focus - (potentially Phase Run if the trigger immediately removes it) - Vaal Flicker Strike Make sure you're low enough on chaos res that forbidden rite deals 51% of life damage.
Vaal Flicker Strike Impaler
Flicker Strike·Champion
476KDPS12.6KEHP4.66KLife~2.7
Budget
Path of Exile 3.19 Full Unique Slayer Cyclone build( Upgraded for 3.21)New Pob!
Cyclone·Slayer·Simulacrum·Mapping
2.31MDPS79.2KEHP4.22KLife~10
Budget
Melee in 3.20 - Hiltless 6% Flask Ranger
Flicker Strike·Raider
8.61MDPS46.3KEHP3.49KLife~18
Budget
rage vortex build current league: [POE3.19] Challenge of kaom's primacy! "TheUniqueWeaponSeries 1.0"
Cyclone·Slayer
887KDPS25.9KEHP3.75KLife~3.3
Budget
POE Rage Vortex + Carcass Jack + Divergent AOE = AOE STORM BUILD
Consecrated Path·Inquisitor
2.17MDPS30.7KEHP5.2KLife~22
Budget
POE and the Curse of Callinellus Become as Crab
Flicker Strike·Champion
547KDPS119KEHP2.7KLife~33
Budget
POE Buying the cheapest unique to make a build that does build stuff
Vaal Cyclone·Trickster·Mapping
44.2KDPS32.2KEHP2.18KLife~9
Budget
Path of Exile 3.19 Cyclone Shockwave Slayer Drox
Cyclone·Slayer
52.4MDPS51.1KEHP3.83KLife~88
Budget
Path of Exile 3.19 Cyclone Shockwave Slayer Veritania
Cyclone·Slayer
52.4MDPS61.3KEHP3.8KLife~100
Budget
POE 3.19 TRASHBLAST LightningWarp/RF/FlameDash Bomber
Lightning Warp·Elementalist·Mapping·Bossing
42.5KDPS138KEHP4.72KLife~188
Budget
POE Turning Flicker Strike into Consecrated Path
Flicker Strike·Slayer
1.5MDPS73.6KEHP3.54KLife~8.7
Budget
POE Ming's Heart + The Covenant + NewMace + Shockwave PART 2
Vaal Cyclone·Slayer
1.86MDPS37.9KEHP3.04KLife~7.5
Budget
0 int Flicker Strike | Failed Poison Holy Flame Totems - Path of Exile (3.19 Kalandra)
Flicker Strike·Berserker·Mapping
3.07MDPS30.3KEHP5.38KLife~4.7
Budget
“Slowness lends strength to one's enemies.”
[PoE 3.19] - Lake of Kalandra Build Highlights Week 4
Lightning Warp·Slayer
642KDPS29.6KEHP4.08KLife~117
Budget
PATH OF EXILE LAKE OF KALANDRA LEAGUE THE ABSENCE OF SYMMETRY AND HARMONY SLAYER CYCLONE
Cyclone·Slayer·Delve·Lab Runner
802KDPS104KEHP6.04KLife~11
Budget
【STR Stacking Cyclone Occultist】V.S Uber Sirus, Cortex & Maven (Full Fight) 3.19
Vaal Cyclone·Occultist·Bossing
59.1MDPS108KEHP7.25KLife~288
Budget
PATH OF EXILE LAKE OF KALANDRA LEAGUE DELVING #7 SLAYER CYCLONE
Cyclone·Slayer·Delve·Lab Runner
359KDPS∞EHP6.05KLife~10
Budget
Shield Charge Ignite Elementalist - An Explosive Mapper for 3.19, Full Build Guide | Path of Exile
Shield Charge·Elementalist·Mapping
7.18MDPS44.8KEHP4.11KLife~27
Budget
Hey all, I am a cyclone only player, and I have been struggling with this league so far on my slayer. I was playing on another character with some spell suppression stacked up, and even with bad gear I felt way more tanky than my slayer. This led me to seeing if I could figure out a way to get more suppression (and maybe dps) while still playing cyclone. This is my current slayer build: And this is the Scion I theorycrafted: The scion not only has 25-30% more damage, but also gets the whole suppression wheel in the middle for 34%
Cyclone Slayer 100% Delirious Crimson Temple
Cyclone·Slayer·Simulacrum
8MDPS78.9KEHP4.12KLife~30
Budget
3.19 Cyclone Slayer 40% delirious cemetary
Cyclone·Slayer·Simulacrum
8.32MDPS79.3KEHP4.04KLife~30
Budget
PATH OF EXILE LAKE OF KALANDRA LEAGUE DELVING #4 SLAYER CYCLONE
Vaal Cyclone·Slayer·Delve·Lab Runner
363KDPS∞EHP5.82KLife~6.1
Budget
[3.19]Oro's Sacrifice Chieftain Fire Flicker Strike
Flicker Strike·Chieftain
883KDPS25.9KEHP4.84KLife~16
Budget
Hey guys ! I'm currently playing a Jugg Cyclone/Shockwave Crimson Dance, and I'd like to share it with you and hopefully get some feedback. Not sure how to write this post so please don't hang me yet :D PoB : Ninja : The build is aimed to be kind of a brainless tanky "me
PATH OF EXILE LAKE OF KALANDRA LEAGUE MAPPING #11 SLAYER CYCLONE WASTELAND + CANYON
Vaal Cyclone·Slayer·Delve·Lab Runner
329KDPS∞EHP5.59KLife~4.5
Budget
Fellow Meme Mallet Enjoyers! I farmed myself a Mageblood on this build in AN Softcore trade. This is my character as-is on standard and I'm posting it in case anyone wants to hijack it for 3.19. I scaled this from league starter to 36/40 and it includes some pretty volatile items so I'm not going to bother assigning some sort of budget. Mallet adjustments: Bigger Damage, No built-in Pulverise (cheaper mana!), more friendly for Double Corrupting, less Attack Speed so we can pay for Cyclone less often. Damage is almost the same in my PoB after making only gem cha
PATH OF EXILE LAKE OF KALANDRA LEAGUE MAPPING #8 SLAYER CYCLONE
Cyclone·Slayer·Delve·Lab Runner
237KDPS∞EHP5.18KLife~5.4
Budget
PATH OF EXILE LAKE OF KALANDRA LEAGUE THE ETERNAL LABYRINTH SLAYER CYCLONE
Cyclone·Slayer·Delve·Lab Runner
314KDPS∞EHP4.74KLife~2.2
Budget
“There is a fine line between consideration and hesitation. The former is wisdom, the latter is fear.”
Hey, started the league with a bit of a meme gigagonk tank build but tbh it's working wonderfully figured I'd post a video or 2. Searing Exarch(not uber): Ignore the bad gameplay, I don't visit exarch a lot :d Can see shockwave definitely being a bit luke warm DPS-wise, but also how well vaal EQ interacts with this build, every time I move a bit and let go of cyclone a vaal EQ shockwave will appear, its cooldown is what surprised me the most, it's often already 50% ready to go again before the first one ends T16 Waste Pool:
This build is attempting to maximize the buffs given by Her Embrace (from Oni Goroshi) by adding physical damage and "gain % Physical Damage as extra Fire Damage" modifiers and stacking increased Fire Damage/More Fire Damage modifiers. Two strategies for defenses: 1. Regular defenses, stacking Life, Strength, and resistances (problematic with Abyssus helm, Her Embrace degen) 2. Converting physical damage (mostly Hits, also degens) into elemental damage and then utilizing Transcendence to apply stacked Armour to elemental Hits on top of resistances. Ditching Strength stacking for more poin
3.18 Elementalist RF Autobomber/Flameblast Ignite Full Guide.
Flame Dash·Elementalist
46KDPS31.1KEHP4.11KLife~1.1
Budget
POE 3.20 | Consecrated Path Totems Chieftain Leveling and Build breakdown | League Starter Idea
Consecrated Path·Chieftain·Bossing·Heist
13.3MDPS31KEHP5.79KLife~26
Budget

































